@@¨¨@¨@¨¨@ @¨@¨¨@@@¨@
¨¨@¨@@@@¨@ @@@@¨@¨¨@@
@¨@@@¨¨¨@@ ¨¨¨¨@@@¨@¨
@@@¨¨@¨¨@¨ @¨¨¨@¨¨@@@
¨¨¨@¨@@¨@@ ¨@¨¨@@¨@¨¨
¨¨¨@@@¨@@¨ delay delay d¨la# @ %a¨ ^ ¨# « ^ @@@¨@¨@@@¨
¨¨¨@¨¨@@¨@ @¨¨@@@@¨¨@
@¨¨@@¨@¨@@ ¨@¨@¨¨¨@¨@
¨@¨@¨@@@@¨ @@@@@¨¨@@@
@@@@@@¨¨¨@ ¨¨¨¨¨@¨@¨¨
@¨¨¨¨¨@¨¨@ "delay" means repetiton or likewise, @¨¨¨¨@@@@¨
@@¨¨¨¨@@¨@ but it's mainly useless without @@¨¨¨@¨¨¨@
¨¨@¨¨¨@¨@@ feedback, ¨¨@¨¨@@¨¨@
@¨@@¨¨@@@¨ to allow the delay to eat of it's own @¨@@¨@¨@¨@
¨@@¨@¨@¨¨@ tail, like one of those eaty serpents. @@@¨@@@@@@
@@¨@@@@@¨@ thus: it's the serpent effect! ¨¨¨@@¨¨¨¨¨
@¨@@¨¨¨¨@@ @¨¨@¨@¨¨¨¨
@@@¨@¨¨¨@¨ it's to be revered as a creator of @@¨@@@@¨¨¨
@¨¨@@@¨¨@@ ambience and of space, if you treat it @¨@@¨¨¨@¨¨
@@¨@¨¨@¨@¨ right. a somewhat more solid and ¨@@¨@¨¨@@¨
@¨@@@¨@@@@ slippery sibling of reverb. @@¨@@@¨@¨@
¨@@¨¨@@¨¨¨ ¨¨@@¨¨@@@@
@@¨@¨@¨@¨¨ ¨¨@¨@¨@¨¨¨
@¨@@@@@@@¨ @¨@@@@@@¨¨
@@@¨¨¨¨¨¨@ ¨@@¨¨¨¨¨@¨
@¨¨@¨¨¨¨¨@ ¨@¨@¨¨¨¨@@