¨¨:==%¤#¶# #¶#¤%==:¨¨
¨¨¨:==%¤#¶ ¶#¤%==:¨¨¨
¨¨¨¨:==%¤# #¤%==:¨¨¨¨
¨¨¨:==%¤#¶ ¶#¤%==:¨¨¨
¨¨:==%¤#¶# #¶#¤%==:¨¨
¨:==%¤#¶## train dream ##¶#¤%==:¨
¨¨:==%¤#¶# ######¨¨¨¨:=::¨¨##################### #¶#¤%==:¨¨
¨¨¨:==%¤#¶ === ¶#¤%==:¨¨¨
¨¨¨¨:==%¤# = #¤%==:¨¨¨¨
¨¨¨:==%¤#¶ = ¶#¤%==:¨¨¨
¨¨:==%¤#¶# #¶#¤%==:¨¨
¨:==%¤#¶## (situation) ##¶#¤%==:¨
¨¨:==%¤#¶# #¶#¤%==:¨¨
¨¨¨:==%¤#¶ you find yourself in a rift - a ¶#¤%==:¨¨¨
¨¨¨¨:==%¤# clearing, narrow but immeasurably long. #¤%==:¨¨¨¨
¨¨¨:==%¤#¶ to your sides are walls made of trees, ¶#¤%==:¨¨¨
¨¨:==%¤#¶# thick and ready to swallow you. the sun #¶#¤%==:¨¨
¨:==%¤#¶## is nowhere to be seen, but nontheless ##¶#¤%==:¨
¨¨:==%¤#¶# it is very bright - the air feels light #¶#¤%==:¨¨
¨¨¨:==%¤#¶ blue, almost white. ¶#¤%==:¨¨¨
¨¨¨¨:==%¤# #¤%==:¨¨¨¨
¨¨¨:==%¤#¶ along the span of the clearing lay two ¶#¤%==:¨¨¨
¨¨:==%¤#¶# parallel silvery lines, dark hard #¶#¤%==:¨¨
¨:==%¤#¶## metal. somehow you can see how heavy ##¶#¤%==:¨
¨¨:==%¤#¶# they are. #¶#¤%==:¨¨
¨¨¨:==%¤#¶ ¶#¤%==:¨¨¨
¨¨¨¨:==%¤# they emit a high pitched whine... #¤%==:¨¨¨¨
¨¨¨:==%¤#¶ ¶#¤%==:¨¨¨
¨¨:==%¤#¶# = #¶#¤%==:¨¨
¨:==%¤#¶## ¨¨%¨¨ ##¶#¤%==:¨
¨¨:==%¤#¶# = #¶#¤%==:¨¨
¨¨¨:==%¤#¶ ¶#¤%==:¨¨¨
¨¨¨¨:==%¤# (situation) #¤%==:¨¨¨¨
¨¨¨:==%¤#¶ ¶#¤%==:¨¨¨
¨¨:==%¤#¶# youre at the train station, on a #¶#¤%==:¨¨
¨:==%¤#¶## catwalk above the rails. your train is ##¶#¤%==:¨
¨¨:==%¤#¶# late, or you are late to the train. #¶#¤%==:¨¨
¨¨¨:==%¤#¶ it's a summer afternoon and the station ¶#¤%==:¨¨¨
¨¨¨¨:==%¤# is busy, full of relaxed confidence. #¤%==:¨¨¨¨
¨¨¨:==%¤#¶ ¶#¤%==:¨¨¨
¨¨:==%¤#¶# you're in high spirits, although a bit #¶#¤%==:¨¨
¨:==%¤#¶## stressed about the time, while moving ##¶#¤%==:¨
¨¨:==%¤#¶# up the stairs to your platform. the #¶#¤%==:¨¨
¨¨¨:==%¤#¶ station is in several levels, all ¶#¤%==:¨¨¨
¨¨¨¨:==%¤# placed within eachother by some #¤%==:¨¨¨¨
¨¨¨:==%¤#¶ intelligent designer, and full of ¶#¤%==:¨¨¨
¨¨:==%¤#¶# stairs, elevators, shortcuts, #¶#¤%==:¨¨
¨:==%¤#¶## bazaars... you sight your train through ##¶#¤%==:¨
¨¨:==%¤#¶# some glass windows. it's... not where #¶#¤%==:¨¨
¨¨¨:==%¤#¶ it's supposed to be? ¶#¤%==:¨¨¨
¨¨¨¨:==%¤# #¤%==:¨¨¨¨
¨¨¨:==%¤#¶ = ¶#¤%==:¨¨¨
¨¨:==%¤#¶# ::¤:: #¶#¤%==:¨¨
¨:==%¤#¶## = ##¶#¤%==:¨
¨¨:==%¤#¶# #¶#¤%==:¨¨
¨¨¨:==%¤#¶ (situation) ¶#¤%==:¨¨¨
¨¨¨¨:==%¤# #¤%==:¨¨¨¨
¨¨¨:==%¤#¶ you're finally entering the city. while ¶#¤%==:¨¨¨
¨¨:==%¤#¶# it is indeed a very high speed train #¶#¤%==:¨¨
¨:==%¤#¶## you're traveling in, the journey has ##¶#¤%==:¨
¨¨:==%¤#¶# been long. but it's about to end! #¶#¤%==:¨¨
¨¨¨:==%¤#¶ ¶#¤%==:¨¨¨
¨¨¨¨:==%¤# society is growing denser around you, #¤%==:¨¨¨¨
¨¨¨:==%¤#¶ through the windows you see first small ¶#¤%==:¨¨¨
¨¨:==%¤#¶# shacks, built of metal and stone, then #¶#¤%==:¨¨
¨:==%¤#¶## proper houses with mortar to keep them ##¶#¤%==:¨
¨¨:==%¤#¶# together... who in turn make way for #¶#¤%==:¨¨
¨¨¨:==%¤#¶ the industrial buildings, the urban ¶#¤%==:¨¨¨
¨¨¨¨:==%¤# maze, protective walls, jungle #¤%==:¨¨¨¨
¨¨¨:==%¤#¶ network... ¶#¤%==:¨¨¨
¨¨:==%¤#¶# #¶#¤%==:¨¨
¨:==%¤#¶## the tracks leave the ground, which is ##¶#¤%==:¨
¨¨:==%¤#¶# needed for other purposes. you are #¶#¤%==:¨¨
¨¨¨:==%¤#¶ carried gently, curving upwards until ¶#¤%==:¨¨¨
¨¨¨¨:==%¤# you're moving upward along the wall of #¤%==:¨¨¨¨
¨¨¨:==%¤#¶ a building. it's made of slabby stone, ¶#¤%==:¨¨¨
¨¨:==%¤#¶# with great glassless window holes #¶#¤%==:¨¨
¨:==%¤#¶## looking out the way you came. it is ##¶#¤%==:¨
¨¨:==%¤#¶# pitch black inside. #¶#¤%==:¨¨
¨¨¨:==%¤#¶ ¶#¤%==:¨¨¨
¨¨¨¨:==%¤# #¤%==:¨¨¨¨
¨¨¨:==%¤#¶ ¶#¤%==:¨¨¨
¨¨:==%¤#¶# #¶#¤%==:¨¨
¨:==%¤#¶## ##¶#¤%==:¨