#@#&*†:=,¨ ¨,=:†*@#
#@#&*†:=,¨ ¨,=:†*@#
#**:,¨¨¨¨¨ ¨¨¨¨¨,:**#
&*†=,¨¨¨¨¨ ¨¨¨¨¨,=†*&
@##&*†:=,¨ ¨,=:†*#@
@&&&*†:=,¨ ¨,=:†*&&&@
###&*†:=,¨ SPEED HOLE ¨,=:†*##
&&†††==¨¨¨ :::::¨:::: ¨¨¨==†††&&
&&&&*†:=,¨ ¨,=:†*&&&&
@#*::,,¨¨¨ TURN YOUR WALKMAN LIKE A TURTLE. THERE ¨¨¨,,::*#@
#@#&*†:=,¨ MIGHT BE SOMETHING THERE THAT LOOKS ¨,=:†*@#
@@#&*†:=,¨ LIKE A SCREW HOLE BUT IT COULD BE A ¨,=:†*@@
##@&*†:=,¨ SPEED HOLE. ¨,=:†*&@##
&*†:,¨¨¨¨¨ THE RULE IS IF YOU CAN'T GET A ¨¨¨¨¨,:†*&
#@#&*†:=,¨ REASONABLY SMALL SCREWDRIVER IN THERE, ¨,=:†*@#
#&&†=¨¨¨¨¨ IT'S NOT A SCREW HOLE. ¨¨¨¨¨=†&
@@#&*†:=,¨ ¨,=:†*@@
&†::=,¨¨¨¨ & USAGE & ¨¨¨¨,=::†&
@##&*†:=,¨ ¨,=:†*#@
@@#&*†:=,¨ USE THE SPEED HOLE LIKE A SCREW HOLE ¨,=:†*@@
##@#*†:=,¨ BUT WITH A TINIER SCREWDRIVER ¨,=:†*#@##
#@#&*†:=,¨ ¨,=:†*@#
##&&*†:=,¨ @ THIS @ ¨,=:†*&#
@&&&*†:=,¨ # ADJUSTS # ¨,=:†*&&&@
&&&&*†:=,¨ # THE # ¨,=:†*&&&&
&*†::::=,¨ ¨& PITCH &¨ ¨,=::::†*&
###&*†:=,¨ ¨,=:†*##
##*†:,¨¨¨¨ SOME CASSETTE PLAYERS HAVE SPEED SCREWS ¨¨¨¨,:†*##
#&&**†:=,¨ BUT NO HOLES FOR THEM. TO GET TO THOSE ¨,=:†**&
#@#&*†:=,¨ SCREWS YOU NEED TO DISSASEMBLE THE ¨,=:†*@#
@@#&*†:=,¨ WHOLE THING. COULD BE WORTH IT ¨,=:†*@@
#*†:,¨¨¨¨¨ ¨¨¨¨¨,:†*#
#@#&*†:=,¨ ¨,=:†*@#
##&*:,,¨¨¨ ¨¨¨,,:*#
#@#&*†:=,¨ ¨,=:†*@#
#@#&*†:=,¨ ¨,=:†*@#