magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing  the source of the action 
 from yourself. it works by exploiting  a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always  seek the 
 least energetic state. all potential  is 
 gradually lost  into lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to happen in  a controlled manner. think 
 of it  as  setting an elaborate trap for 
                 entropy.                 
                                          
 and then, when  the circuit closes,  the 
 arrow  is  forced  to  do  your bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the  universe, but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger  is  a runaway spell - if the 
 filament of your  canal is  too weak, or 
 the potential  is  high enough to escape 
 any self-closing mechanisms  - a breach. 
                                          
      these are usually catastrophic.     
 although  many   are  local,  they  stay 
 active   until  closed  off  by  counter 
 spells (hard to  pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends on  the 
   spell. small-scale breaches might not  
 even be noticeable by  the  uninitiated; 
 but  a spell might also  very well bring 
 about  the heat death  of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what  it  is.  a dying art.. 
           maybe for the best.