magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source  of the action 
 from yourself.  it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this  universe always seek the 
 least  energetic state. all potential is 
 gradually  lost into lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to happen in  a controlled manner. think 
 of it  as  setting an elaborate trap for 
                 entropy.                 
                                          
 and then,  when the circuit closes,  the 
 arrow  is  forced  to  do your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from  the  universe, but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a  runaway spell - if  the 
 filament of your  canal is  too weak, or 
 the potential  is high  enough to escape 
 any self-closing mechanisms  - a breach. 
                                          
     these are usually catastrophic.      
 although   many  are  local,  they  stay 
 active   until  closed  off  by  counter 
 spells (hard to pull  off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends on  the 
   spell. small-scale breaches might not  
 even be  noticeable by the  uninitiated; 
 but a spell might  also very well  bring 
 about  the heat  death  of the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is what it  is. a  dying art.. 
           maybe for the best.