magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of  the action 
 from yourself. it  works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe always  seek the 
 least  energetic state. all potential is 
 gradually  lost  into lesser forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate canals,  for this 
 to happen  in a controlled manner. think 
 of it as  setting an elaborate trap  for 
                 entropy.                 
                                          
 and then, when  the  circuit closes, the 
 arrow  is  forced to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the  danger  is a runaway spell - if the 
 filament  of your canal is  too weak, or 
 the potential is high enough  to  escape 
 any self-closing mechanisms -  a breach. 
                                          
      these are usually catastrophic.     
 although   many  are  local,  they  stay 
 active   until  closed  off  by  counter 
 spells (hard to pull off) or there's  no 
       more energy to fall through.       
                                          
 in that case  the outcome depends on the 
   spell. small-scale breaches might not  
 even be  noticeable by the  uninitiated; 
 but a spell might  also very  well bring 
 about the  heat death  of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what it is.  a  dying  art.. 
            maybe for the best.