magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about  removing the source of the action 
 from yourself. it works by exploiting  a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe  always seek the 
 least energetic state.  all potential is 
 gradually  lost into  lesser forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate canals,  for this 
 to happen  in a controlled manner. think 
 of it  as setting  an elaborate trap for 
                 entropy.                 
                                          
 and  then, when the circuit closes,  the 
 arrow  is  forced  to do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway spell -  if  the 
 filament of your canal is too  weak,  or 
 the potential is high  enough to  escape 
 any self-closing mechanisms  - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are   local,  they  stay 
 active  until   closed  off  by  counter 
 spells (hard to pull off)  or there's no 
       more energy to fall through.       
                                          
 in that case  the outcome depends on the 
   spell. small-scale breaches might not  
 even be  noticeable by the  uninitiated; 
 but a  spell might also  very well bring 
 about the  heat death  of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what it  is.  a  dying art.. 
           maybe for the best.