magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing  the source of the action 
 from  yourself. it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always  seek the 
 least energetic state.  all potential is 
 gradually  lost into lesser forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate canals,  for this 
 to  happen in a controlled manner. think 
 of  it as setting an  elaborate trap for 
                 entropy.                 
                                          
 and then, when  the circuit closes,  the 
 arrow is  forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining time  from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the  danger is a runaway spell  - if the 
 filament of  your canal is  too weak, or 
 the potential  is high  enough to escape 
 any self-closing mechanisms - a  breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,   they  stay 
 active  until  closed   off  by  counter 
 spells (hard  to pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends  on the 
  spell. small-scale breaches might not   
 even  be noticeable by the  uninitiated; 
 but a spell might  also very well  bring 
 about the  heat  death of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what  it  is. a dying  art.. 
           maybe for the best.