tell  them you need to take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as    you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as you  push  through the  thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes   in  the  dirt   become   runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the  ermines make  fine  meats. one call 
 and  they would come  willingly. back in 
 the  dome,  what   they  give   you  for 
 eating... it's not right.  it's  nothing 
 you   can   feed    on,    not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is  a weird direction 
 and   so  you  probably   warrant   some 
      attention. interacting with the     
 wildlife   is   out  of   the   picture. 
                                          
         you adjust your course.