tell them you  need  to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you  push through  the  thicker snow 
 outside,  you  become   a  witch  again. 
 shapes   in   the   dirt  become  runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the  ermines make  fine meats.  one call 
 and they would  come  willingly. back in 
 the  dome,  what   they  give  you   for 
 eating... it's not  right. it's  nothing 
 you   can    feed   on,   not    really. 
                                          
 but  it's  likely  you're  still   under 
 observation. south is a weird  direction 
 and  so   you   probably   warrant  some 
      attention. interacting with the     
 wildlife   is   out   of   the  picture. 
                                          
         you adjust your course.