tell them  you  need to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you  push through  the  thicker snow 
 outside,  you  become  a  witch   again. 
 shapes   in  the  dirt   become   runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the  ermines  make fine meats. one  call 
 and  they would come willingly. back  in 
 the  dome,  what   they  give   you  for 
 eating...  it's  not right. it's nothing 
 you    can   feed   on,   not    really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south is  a weird direction 
 and   so  you  probably   warrant   some 
      attention. interacting with the     
 wildlife   is  out   of   the   picture. 
                                          
         you adjust your course.