tell  them you need to take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you  push  through the  thicker snow 
 outside,  you   become  a  witch  again. 
 shapes   in   the  dirt  become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the  ermines  make fine meats.  one call 
 and  they would  come willingly. back in 
 the  dome,  what  they   give   you  for 
 eating...  it's not right. it's  nothing 
 you    can    feed   on,   not   really. 
                                          
 but  it's  likely  you're   still  under 
 observation.  south is a weird direction 
 and  so   you  probably   warrant   some 
     attention. interacting with the      
 wildlife   is   out   of   the  picture. 
                                          
          you adjust your course.