tell  them  you need to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as    you     go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you push  through  the  thicker snow 
 outside,   you  become  a  witch  again. 
 shapes   in  the   dirt   become  runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the  ermines  make fine meats.  one call 
 and  they would come  willingly. back in 
 the  dome,  what  they  give   you   for 
 eating... it's  not  right. it's nothing 
 you    can   feed   on,    not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is a  weird direction 
 and   so  you   probably  warrant   some 
     attention. interacting with the      
 wildlife   is  out   of   the   picture. 
                                          
         you adjust your course.