....-~:§$& &$§:~-....
.....-~:§$ $§:~-.....
......-~:§ §:~-......
.......-~: :~-.......
........-~ ~-........
.......-~: tell them you need to take a call, and :~-.......
......-~:§ go south. sneak between the houses, §:~-......
.....-~:§$ getting smaller as you go. $§:~-.....
....-~:§$& cross the train tracks... &$§:~-....
...-~:§$&£ exit the western industrial dome. £&$§:~-...
..-~:§$&£@ @£&$§:~-..
.-~:§$&£@# as you push through the thicker snow #@£&$§:~-.
..-~:§$&£@ outside, you become a witch again. @£&$§:~-..
...-~:§$&£ shapes in the dirt become runes. £&$§:~-...
....-~:§$& pawprints become hidden families. you &$§:~-....
.....-~:§$ adjust your course. $§:~-.....
......-~:§ §:~-......
.......-~: the ermines make fine meats. one call :~-.......
........-~ and they would come willingly. back in ~-........
.......-~: the dome, what they give you for :~-.......
......-~:§ eating... it's not right. it's nothing §:~-......
.....-~:§$ you can feed on, not really. $§:~-.....
....-~:§$& &$§:~-....
...-~:§$&£ but it's likely you're still under £&$§:~-...
..-~:§$&£@ observation. south is a weird direction @£&$§:~-..
.-~:§$&£@# and so you probably warrant some #@£&$§:~-.
..-~:§$&£@ attention. interacting with the @£&$§:~-..
...-~:§$&£ wildlife is out of the picture. £&$§:~-...
....-~:§$& &$§:~-....
.....-~:§$ you adjust your course. $§:~-.....
......-~:§ §:~-......
.......-~: :~-.......
........-~ ~-........
.......-~: :~-.......
......-~:§ §:~-......
.....-~:§$ $§:~-.....