¨:=/*%@@## ##@@%*/=:¨
¨¨¨==**%@@ @@%**==¨¨¨
¨¨¨¨¨¨=/*@ @*/=¨¨¨¨¨¨
¨:=/*@@### ###@@*/=:¨
¨:=/*%@@## ##@@%*/=:¨
¨:=/*%@@## train dream ##@@%*/=:¨
¨:=/*%@@## ######¨¨¨¨:=::¨¨##################### ##@@%*/=:¨
¨:=/*%@@## /// ##@@%*/=:¨
¨:=/*%@@## = ##@@%*/=:¨
¨:===/*@@@ = @@@*/===:¨
¨:=/*%@@## ##@@%*/=:¨
¨:=/%@@### (situation) ###@@%/=:¨
¨:=/*%@@@# #@@@%*/=:¨
¨¨¨¨¨:/*@@ you find yourself in a rift - a @@*/:¨¨¨¨¨
¨¨¨¨:==*@@ clearing, narrow but immeasurably long. @@*==:¨¨¨¨
¨¨:==/%@@@ to your sides are walls made of trees, @@@%/==:¨¨
¨:=/*%@@## thick and ready to swallow you. the sun ##@@%*/=:¨
¨:=/*%@@## is nowhere to be seen, but nontheless ##@@%*/=:¨
¨:=/*%%%@@ it is very bright - the air feels light @@%%%*/=:¨
¨::==/%@@@ blue, almost white. @@@%/==::¨
¨¨¨¨=/*%@@ @@%*/=¨¨¨¨
¨¨¨¨:=*@@@ along the span of the clearing lay two @@@*=:¨¨¨¨
¨:=/*%@@## parallel silvery lines, dark hard ##@@%*/=:¨
¨:=/*%@@@@ metal. somehow you can see how heavy @@@@%*/=:¨
¨:=/*%@@@@ they are. @@@@%*/=:¨
¨¨¨¨:=*@@@ @@@*=:¨¨¨¨
¨¨¨¨¨¨=*@@ they emit a high pitched whine... @@*=¨¨¨¨¨¨
¨:=/*%@@## ##@@%*/=:¨
¨=/*%@@### = ###@@%*/=¨
¨:=/*%@@## ¨¨*¨¨ ##@@%*/=:¨
¨¨¨¨¨=**%@ = @%**=¨¨¨¨¨
¨¨¨¨==/%%@ @%%/==¨¨¨¨
¨¨¨¨¨:/*@@ (situation) @@*/:¨¨¨¨¨
¨¨¨¨:/*%@# #@%*/:¨¨¨¨
¨¨¨¨=///%@ youre at the train station, on a @%///=¨¨¨¨
¨:=/*%@@@@ catwalk above the rails. your train is @@@@%*/=:¨
¨¨¨¨¨¨:/*@ late, or you are late to the train. @*/:¨¨¨¨¨¨
¨:=///**@@ it's a summer afternoon and the station @@**///=:¨
¨:=/*%@@## is busy, full of relaxed confidence. ##@@%*/=:¨
¨:=/*%@@## ##@@%*/=:¨
¨¨¨¨:=*@@@ you're in high spirits, although a bit @@@*=:¨¨¨¨
¨:=/*%@### stressed about the time, while moving ###@%*/=:¨
¨¨¨=//%%@@ up the stairs to your platform. the @@%%//=¨¨¨
¨¨¨¨¨¨:/%@ station is in several levels, all @%/:¨¨¨¨¨¨
¨¨¨:=*%@@# placed within eachother by some #@@%*=:¨¨¨
¨:=/*%@@## intelligent designer, and full of ##@@%*/=:¨
¨¨¨¨==**@# stairs, elevators, shortcuts, #@**==¨¨¨¨
¨:=/*%@@## bazaars... you sight your train through ##@@%*/=:¨
¨:=/*%@@@@ some glass windows. it's... not where @@@@%*/=:¨
¨:=/*%@@## it's supposed to be? ##@@%*/=:¨
¨¨¨¨¨=***@ @***=¨¨¨¨¨
¨¨¨¨¨=/%%@ = @%%/=¨¨¨¨¨
¨:=/*%@@## ::%:: ##@@%*/=:¨
¨:=//*%%@@ = @@%%*//=:¨
¨:=/*%@@## ##@@%*/=:¨
¨¨¨¨==/%%@ (situation) @%%/==¨¨¨¨
¨:=/*%@@## ##@@%*/=:¨
¨:=/**%%@@ you're finally entering the city. while @@%%**/=:¨
¨:=/*%@@## it is indeed a very high speed train ##@@%*/=:¨
¨:===//*@@ you're traveling in, the journey has @@*//===:¨
¨:=/*%@@## been long. but it's about to end! ##@@%*/=:¨
¨:====***@ @***====:¨
¨:=/*%@### society is growing denser around you, ###@%*/=:¨
¨¨¨::==/%@ through the windows you see first small @%/==::¨¨¨
¨¨¨¨::/%@@ shacks, built of metal and stone, then @@%/::¨¨¨¨
¨¨¨¨¨:/*%@ proper houses with mortar to keep them @%*/:¨¨¨¨¨
¨:=/*%@@## together... who in turn make way for ##@@%*/=:¨
¨:==/*%%@@ the industrial buildings, the urban @@%%*/==:¨
¨:/*%@@### maze, protective walls, jungle ###@@%*/:¨
¨:=/**%@@@ network... @@@%**/=:¨
¨¨::==**%@ @%**==::¨¨
¨:=/*%@@@@ the tracks leave the ground, which is @@@@%*/=:¨
¨:=/*%@@## needed for other purposes. you are ##@@%*/=:¨
¨:=/*%@@## carried gently, curving upwards until ##@@%*/=:¨
¨:=/*@@### you're moving upward along the wall of ###@@*/=:¨
¨:=/*%@@## a building. it's made of slabby stone, ##@@%*/=:¨
¨¨::///%@@ with great glassless window holes @@%///::¨¨
¨:=/*%@@## looking out the way you came. it is ##@@%*/=:¨
¨:=/*%@@## pitch black inside. ##@@%*/=:¨
¨¨¨¨:=/%@# #@%/=:¨¨¨¨
¨¨¨¨::/*@@ @@*/::¨¨¨¨
¨¨¨¨¨=*%@# #@%*=¨¨¨¨¨
¨:=/*%@@## ##@@%*/=:¨
¨¨:://*%%@ @%%*//::¨¨