magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of  the action 
 from yourself. it works by  exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this  universe always seek the 
 least energetic state. all  potential is 
 gradually lost  into  lesser forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to happen  in a controlled manner. think 
 of it as  setting an elaborate  trap for 
                 entropy.                 
                                          
 and then,  when the circuit closes,  the 
 arrow  is forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is  a runaway spell - if  the 
 filament of  your canal is  too weak, or 
 the  potential  is high enough to escape 
 any  self-closing mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although  many   are  local,  they  stay 
 active  until   closed  off  by  counter 
 spells (hard to pull  off) or there's no 
       more energy to fall through.       
                                          
 in  that case the outcome depends on the 
   spell. small-scale breaches might not  
 even be  noticeable by  the uninitiated; 
 but a spell  might also  very well bring 
 about the  heat death of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it  is what  it is. a dying art.. 
           maybe for the best.