magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the  source of the action 
 from yourself. it works by exploiting  a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic state. all potential  is 
 gradually  lost into  lesser forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen  in a controlled manner. think 
 of it as setting an  elaborate trap  for 
                 entropy.                 
                                          
 and then, when  the circuit closes,  the 
 arrow is  forced  to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining time  from  the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger  is a runaway  spell - if the 
 filament of  your canal  is too weak, or 
 the potential is  high  enough to escape 
 any self-closing mechanisms -  a breach. 
                                          
      these are usually catastrophic.     
 although  many   are  local,  they  stay 
 active  until   closed  off  by  counter 
 spells (hard to pull off)  or there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends on  the 
   spell. small-scale breaches might not  
 even  be noticeable by  the uninitiated; 
 but a spell might  also  very well bring 
 about the  heat death of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is  what it is. a  dying art.. 
            maybe for the best.