magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the  source of the action 
 from yourself. it works by exploiting  a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe  always seek the 
 least energetic  state. all potential is 
 gradually  lost into lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to happen in a controlled  manner. think 
 of  it as setting an elaborate  trap for 
                 entropy.                 
                                          
 and  then, when the circuit closes,  the 
 arrow  is  forced to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from  the universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the  danger is a runaway spell  - if the 
 filament of your  canal  is too weak, or 
 the potential is high enough  to  escape 
 any self-closing  mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,   they  stay 
 active  until  closed  off   by  counter 
 spells (hard to  pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends on  the 
  spell. small-scale breaches might not   
 even  be noticeable by the  uninitiated; 
 but a spell might also  very  well bring 
 about  the  heat  death of the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is what it  is.  a dying art.. 
           maybe for the best.