magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source  of the action 
 from yourself.  it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in  this universe always seek the 
 least energetic state.  all potential is 
 gradually lost into  lesser forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to happen in a  controlled manner. think 
 of  it  as setting an elaborate trap for 
                 entropy.                 
                                          
 and then, when  the circuit  closes, the 
 arrow  is  forced  to  do  your bidding! 
                                          
   of course, you're also irreversably    
 draining time  from  the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is  a runaway spell - if  the 
 filament  of your  canal is too weak, or 
 the potential is  high enough  to escape 
 any  self-closing mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although  many   are  local,  they  stay 
 active  until  closed  off  by   counter 
 spells (hard to pull off) or  there's no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
   spell. small-scale breaches might not  
 even  be noticeable by  the uninitiated; 
 but  a spell might also  very well bring 
 about the  heat death of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is  what  it is. a  dying art.. 
            maybe for the best.