,:«;*%@@## ##@@%*;«:,
,,:«;*%@@# #@@%*;«:,,
,,,:«;*%@@ @@%*;«:,,,
,,,,:«;*%@ @%*;«:,,,,
,,,:«;*%@@ @@%*;«:,,,
,,:«;*%@@# *% *%* %* #@@%*;«:,,
,:«;*%@@## *%*%%««, ,««*%%*%* ##@@%*;«:,
,,:«;*%@@# *% *% ::: ,, magic ,, ::: %* %* #@@%*;«:,,
,,,:«;*%@@ *%*%%««, ,««%%*%* @@%*;«:,,,
,,,,:«;*%@ *% *%* %* @%*;«:,,,,
,,,:«;*%@@ @@%*;«:,,,
,,:«;*%@@# magic is about being unaccountable, #@@%*;«:,,
,:«;*%@@## about removing the source of the action ##@@%*;«:,
,,:«;*%@@# from yourself. it works by exploiting a #@@%*;«:,,
,,,:«;*%@@ kind of gravity, called the @@%*;«:,,,
,,,,:«;*%@ arrow of time. @%*;«:,,,,
,,,:«;*%@@ @@%*;«:,,,
,,:«;*%@@# things in this universe always seek the #@@%*;«:,,
,:«;*%@@## least energetic state. all potential is ##@@%*;«:,
,,:«;*%@@# gradually lost into lesser forms (such #@@%*;«:,,
,,,:«;*%@@ as heat). @@%*;«:,,,
,,,,:«;*%@ @%*;«:,,,,
,,,:«;*%@@ magic then, is creating tunnels, @@%*;«:,,,
,,:«;*%@@# specific and intricate canals, for this #@@%*;«:,,
,:«;*%@@## to happen in a controlled manner. think ##@@%*;«:,
,,:«;*%@@# of it as setting an elaborate trap for #@@%*;«:,,
,,,:«;*%@@ entropy. @@%*;«:,,,
,,,,:«;*%@ @%*;«:,,,,
,,,:«;*%@@ and then, when the circuit closes, the @@%*;«:,,,
,,:«;*%@@# arrow is forced to do your bidding! #@@%*;«:,,
,:«;*%@@## ##@@%*;«:,
,,:«;*%@@# of course, you're also irreversably #@@%*;«:,,
,,,:«;*%@@ draining time from the universe, but @@%*;«:,,,
,,,,:«;*%@ yeah. @%*;«:,,,,
,,,:«;*%@@ @@%*;«:,,,
,,:«;*%@@# #@@%*;«:,,
,:«;*%@@## *%% * * %%* ##@@%*;«:,
,,:«;*%@@# #@@%*;«:,,
,,,:«;*%@@ @@%*;«:,,,
,,,,:«;*%@ the danger is a runaway spell - if the @%*;«:,,,,
,,,:«;*%@@ filament of your canal is too weak, or @@%*;«:,,,
,,:«;*%@@# the potential is high enough to escape #@@%*;«:,,
,:«;*%@@## any self-closing mechanisms - a breach. ##@@%*;«:,
,,:«;*%@@# #@@%*;«:,,
,,,:«;*%@@ these are usually catastrophic. @@%*;«:,,,
,,,,:«;*%@ although many are local, they stay @%*;«:,,,,
,,,:«;*%@@ active until closed off by counter @@%*;«:,,,
,,:«;*%@@# spells (hard to pull off) or there's no #@@%*;«:,,
,:«;*%@@## more energy to fall through. ##@@%*;«:,
,,:«;*%@@# #@@%*;«:,,
,,,:«;*%@@ in that case the outcome depends on the @@%*;«:,,,
,,,,:«;*%@ spell. small-scale breaches might not @%*;«:,,,,
,,,:«;*%@@ even be noticeable by the uninitiated; @@%*;«:,,,
,,:«;*%@@# but a spell might also very well bring #@@%*;«:,,
,:«;*%@@## about the heat death of the universe. ##@@%*;«:,
,,:«;*%@@# #@@%*;«:,,
,,,:«;*%@@ @@%*;«:,,,
,,,,:«;*%@ *%* @%*;«:,,,,
,,,:«;*%@@ @@%*;«:,,,
,,:«;*%@@# #@@%*;«:,,
,:«;*%@@## well. it is what it is. a dying art.. ##@@%*;«:,
,,:«;*%@@# maybe for the best. #@@%*;«:,,
,,,:«;*%@@ @@%*;«:,,,
,,,,:«;*%@ @%*;«:,,,,
,,,:«;*%@@ @@%*;«:,,,
,,:«;*%@@# #@@%*;«:,,
,:«;*%@@## ##@@%*;«:,
,,:«;*%@@# #@@%*;«:,,