magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing  the source of the action 
 from yourself. it  works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this  universe always seek the 
 least  energetic state. all potential is 
 gradually  lost  into lesser forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to  happen in a controlled manner. think 
 of it  as setting an elaborate trap  for 
                 entropy.                 
                                          
 and then, when  the circuit closes,  the 
 arrow  is  forced  to  do  your bidding! 
                                          
   of course, you're also irreversably    
 draining time  from  the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway spell -  if  the 
 filament  of  your canal is too weak, or 
 the  potential is high enough  to escape 
 any self-closing mechanisms  - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are   local,  they  stay 
 active  until  closed  off  by   counter 
 spells (hard  to pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the  outcome depends on the 
   spell. small-scale breaches might not  
 even be noticeable by  the  uninitiated; 
 but a spell might also  very  well bring 
 about the  heat  death  of the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is  what it  is.  a dying art.. 
           maybe for the best.