magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of  the action 
 from yourself. it works by  exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this  universe always seek the 
 least  energetic state. all potential is 
 gradually lost  into lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen  in a controlled manner. think 
 of  it  as setting an elaborate trap for 
                 entropy.                 
                                          
 and then,  when the circuit closes,  the 
 arrow is  forced  to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from  the  universe, but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a  runaway spell  - if the 
 filament of your canal is  too  weak, or 
 the potential is high  enough  to escape 
 any self-closing  mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although   many  are  local,  they  stay 
 active  until  closed   off  by  counter 
 spells (hard to pull off) or there's  no 
       more energy to fall through.       
                                          
 in that case the outcome depends on  the 
   spell. small-scale breaches might not  
 even be  noticeable by  the uninitiated; 
 but a spell might  also very  well bring 
 about the  heat  death of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what  it  is. a  dying art.. 
            maybe for the best.