magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing  the source of the action 
 from yourself. it  works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always seek  the 
 least energetic  state. all potential is 
 gradually  lost  into lesser forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to happen  in a controlled manner. think 
 of it  as setting an elaborate  trap for 
                 entropy.                 
                                          
 and then,  when  the circuit closes, the 
 arrow  is  forced  to do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time from  the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger  is  a runaway spell - if the 
 filament of your canal is too  weak,  or 
 the  potential is  high enough to escape 
 any self-closing  mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are   local,  they  stay 
 active  until  closed  off  by   counter 
 spells (hard to pull  off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
   spell. small-scale breaches might not  
 even  be noticeable by  the uninitiated; 
 but a  spell might  also very well bring 
 about  the heat death  of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is what it  is.  a dying art.. 
           maybe for the best.