magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about  removing the source of the action 
 from yourself.  it works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe always  seek the 
 least energetic state. all  potential is 
 gradually  lost into lesser forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to happen in  a controlled manner. think 
 of it as  setting an  elaborate trap for 
                 entropy.                 
                                          
 and then, when the  circuit closes,  the 
 arrow  is  forced  to  do  your bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the  danger is a runaway  spell - if the 
 filament  of your canal is  too weak, or 
 the potential is  high  enough to escape 
 any  self-closing mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,  they   stay 
 active   until  closed  off  by  counter 
 spells (hard to  pull off) or there's no 
       more energy to fall through.       
                                          
 in  that case the outcome depends on the 
   spell. small-scale breaches might not  
 even be noticeable  by the  uninitiated; 
 but a spell might  also very well  bring 
 about  the heat  death of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is what it is.  a  dying art.. 
           maybe for the best.