magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the  source of the action 
 from yourself. it  works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe  always seek the 
 least energetic state. all  potential is 
 gradually  lost into  lesser forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to  happen in a controlled manner. think 
 of it as setting  an  elaborate trap for 
                 entropy.                 
                                          
 and  then,  when the circuit closes, the 
 arrow  is  forced to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is  a runaway  spell - if the 
 filament  of your canal is  too weak, or 
 the potential  is  high enough to escape 
 any self-closing mechanisms -  a breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,   they  stay 
 active  until  closed  off  by   counter 
 spells (hard to pull off)  or there's no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
  spell. small-scale breaches might not   
 even be noticeable  by the  uninitiated; 
 but a spell might also  very  well bring 
 about the heat  death of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is  what it is.  a dying art.. 
           maybe for the best.