magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of the  action 
 from yourself. it works by  exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic state.  all potential is 
 gradually lost  into  lesser forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate canals,  for this 
 to  happen in a controlled manner. think 
 of  it as setting an elaborate trap  for 
                 entropy.                 
                                          
 and then, when  the  circuit closes, the 
 arrow  is  forced  to  do  your bidding! 
                                          
    of course, you're also irreversably   
 draining time  from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway  spell  - if the 
 filament of your canal  is too weak,  or 
 the  potential is  high enough to escape 
 any self-closing mechanisms -  a breach. 
                                          
      these are usually catastrophic.     
 although  many  are   local,  they  stay 
 active   until  closed  off  by  counter 
 spells (hard to pull off) or  there's no 
       more energy to fall through.       
                                          
 in  that case the outcome depends on the 
  spell. small-scale breaches might not   
 even be noticeable by  the  uninitiated; 
 but a spell might  also very  well bring 
 about  the  heat  death of the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is  what it is.  a dying art.. 
           maybe for the best.