magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of the  action 
 from  yourself. it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in  this universe always seek the 
 least energetic state.  all potential is 
 gradually  lost into  lesser forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to  happen in a controlled manner. think 
 of it  as setting an  elaborate trap for 
                 entropy.                 
                                          
 and then,  when the  circuit closes, the 
 arrow  is  forced  to  do your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is  a runaway spell -  if the 
 filament  of your canal is too  weak, or 
 the potential is high  enough to  escape 
 any  self-closing mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although   many  are  local,  they  stay 
 active  until   closed  off  by  counter 
 spells (hard to  pull off) or there's no 
       more energy to fall through.       
                                          
 in that case  the outcome depends on the 
  spell. small-scale breaches might not   
 even be noticeable by  the  uninitiated; 
 but a spell might  also very well  bring 
 about the  heat  death  of the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is  what it  is. a dying art.. 
            maybe for the best.