magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of  the action 
 from  yourself. it works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe always seek  the 
 least  energetic state. all potential is 
 gradually lost into  lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to happen in a controlled  manner. think 
 of  it as setting an elaborate  trap for 
                 entropy.                 
                                          
 and  then, when the  circuit closes, the 
 arrow  is forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway  spell  - if the 
 filament of your canal  is too weak,  or 
 the  potential is high enough  to escape 
 any self-closing  mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although   many  are  local,  they  stay 
 active  until  closed  off   by  counter 
 spells (hard to pull off) or  there's no 
       more energy to fall through.       
                                          
 in that  case the outcome depends on the 
   spell. small-scale breaches might not  
 even  be  noticeable by the uninitiated; 
 but a  spell  might also very well bring 
 about  the  heat  death of the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is what it  is. a  dying art.. 
           maybe for the best.