magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing  the source of the action 
 from yourself. it  works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always  seek the 
 least energetic state. all  potential is 
 gradually lost into lesser  forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to happen in  a controlled manner. think 
 of  it as  setting an elaborate trap for 
                 entropy.                 
                                          
 and  then,  when the circuit closes, the 
 arrow  is  forced  to  do your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger  is a  runaway spell - if the 
 filament of your canal  is  too weak, or 
 the  potential is high enough  to escape 
 any self-closing mechanisms - a  breach. 
                                          
     these are usually catastrophic.      
 although  many   are  local,  they  stay 
 active  until  closed  off  by   counter 
 spells (hard to  pull off) or there's no 
       more energy to fall through.       
                                          
 in that case  the outcome depends on the 
  spell. small-scale breaches might not   
 even be  noticeable by  the uninitiated; 
 but a spell might also  very well  bring 
 about  the heat death  of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is  what  it  is. a dying art.. 
            maybe for the best.