magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of  the action 
 from yourself. it works  by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe always  seek the 
 least  energetic state. all potential is 
 gradually  lost into lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen in  a controlled manner. think 
 of  it as setting an  elaborate trap for 
                 entropy.                 
                                          
 and then,  when the circuit  closes, the 
 arrow  is  forced  to  do  your bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the  universe, but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger  is a runaway spell -  if the 
 filament of your  canal is  too weak, or 
 the potential is high  enough to  escape 
 any self-closing  mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are   local,  they  stay 
 active   until  closed  off  by  counter 
 spells (hard to pull  off) or there's no 
       more energy to fall through.       
                                          
 in  that case the outcome depends on the 
   spell. small-scale breaches might not  
 even be noticeable  by the  uninitiated; 
 but  a spell might  also very well bring 
 about  the  heat death  of the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is  what  it is. a dying art.. 
           maybe for the best.