magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about  removing the source of the action 
 from yourself. it works by  exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe always seek  the 
 least  energetic state. all potential is 
 gradually  lost into lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen in a  controlled manner. think 
 of  it as  setting an elaborate trap for 
                 entropy.                 
                                          
 and then, when  the  circuit closes, the 
 arrow is  forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway spell -  if  the 
 filament of your canal  is  too weak, or 
 the potential is  high enough  to escape 
 any self-closing mechanisms -  a breach. 
                                          
      these are usually catastrophic.     
 although   many  are  local,  they  stay 
 active  until   closed  off  by  counter 
 spells  (hard to pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
  spell. small-scale breaches might not   
 even  be noticeable  by the uninitiated; 
 but a  spell might also very  well bring 
 about the heat  death of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is  what it is.  a  dying art.. 
            maybe for the best.