magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of  the action 
 from yourself. it  works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic  state. all potential is 
 gradually lost into  lesser forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen in  a controlled manner. think 
 of it  as setting an elaborate  trap for 
                 entropy.                 
                                          
 and then,  when the  circuit closes, the 
 arrow  is  forced to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the  danger is a runaway spell - if  the 
 filament  of your canal is too weak,  or 
 the  potential is high enough to  escape 
 any self-closing mechanisms -  a breach. 
                                          
     these are usually catastrophic.      
 although   many  are  local,  they  stay 
 active  until  closed   off  by  counter 
 spells  (hard to pull off) or there's no 
       more energy to fall through.       
                                          
 in  that case the outcome depends on the 
   spell. small-scale breaches might not  
 even be noticeable by  the  uninitiated; 
 but  a spell might also  very well bring 
 about  the  heat death of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what it  is.  a dying  art.. 
            maybe for the best.