magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing  the source of the action 
 from yourself. it works by  exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic  state. all potential is 
 gradually lost into lesser  forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to  happen in a controlled manner. think 
 of it as  setting an elaborate trap  for 
                 entropy.                 
                                          
 and then,  when  the circuit closes, the 
 arrow  is  forced  to do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway  spell - if  the 
 filament  of your canal is  too weak, or 
 the potential is high enough  to  escape 
 any self-closing mechanisms  - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,   they  stay 
 active  until   closed  off  by  counter 
 spells (hard to pull off) or there's  no 
       more energy to fall through.       
                                          
 in that case the outcome depends  on the 
  spell. small-scale breaches might not   
 even  be noticeable by the  uninitiated; 
 but a spell might  also very well  bring 
 about  the  heat death of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is  what  it is. a dying  art.. 
           maybe for the best.