magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of  the action 
 from  yourself. it works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic state. all potential  is 
 gradually  lost into lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals,  for this 
 to happen in  a controlled manner. think 
 of it  as setting  an elaborate trap for 
                 entropy.                 
                                          
 and then, when  the circuit  closes, the 
 arrow  is forced  to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining time  from  the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is  a  runaway spell - if the 
 filament of your canal  is  too weak, or 
 the  potential is high enough  to escape 
 any self-closing mechanisms -  a breach. 
                                          
      these are usually catastrophic.     
 although   many  are  local,  they  stay 
 active  until  closed   off  by  counter 
 spells (hard  to pull off) or there's no 
       more energy to fall through.       
                                          
 in that  case the outcome depends on the 
  spell. small-scale breaches might not   
 even  be noticeable  by the uninitiated; 
 but a spell  might  also very well bring 
 about  the heat  death of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is  what it  is. a dying art.. 
            maybe for the best.