magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of  the action 
 from yourself. it works by  exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always seek  the 
 least energetic state. all potential  is 
 gradually lost into  lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen in a controlled manner.  think 
 of it as setting an  elaborate trap  for 
                 entropy.                 
                                          
 and  then, when the  circuit closes, the 
 arrow  is forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the  universe, but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is  a runaway  spell - if the 
 filament of your canal is  too  weak, or 
 the  potential  is high enough to escape 
 any self-closing mechanisms -  a breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,  they   stay 
 active  until   closed  off  by  counter 
 spells (hard to pull off) or there's  no 
       more energy to fall through.       
                                          
 in that case  the outcome depends on the 
   spell. small-scale breaches might not  
 even be  noticeable by the  uninitiated; 
 but  a spell might also very  well bring 
 about  the  heat death  of the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is what it  is. a  dying art.. 
           maybe for the best.