magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source  of the action 
 from yourself. it works  by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always seek  the 
 least energetic  state. all potential is 
 gradually  lost into  lesser forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to happen in  a controlled manner. think 
 of it as setting  an elaborate trap  for 
                 entropy.                 
                                          
 and then, when  the  circuit closes, the 
 arrow  is  forced  to do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining time  from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger  is  a runaway spell - if the 
 filament of your canal  is too  weak, or 
 the potential is  high  enough to escape 
 any self-closing  mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although   many  are  local,  they  stay 
 active  until  closed   off  by  counter 
 spells (hard to  pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the  outcome depends on the 
   spell. small-scale breaches might not  
 even be noticeable by  the  uninitiated; 
 but a spell  might also  very well bring 
 about  the  heat  death of the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is  what it is.  a dying art.. 
           maybe for the best.