magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the  source of the action 
 from yourself. it  works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always  seek the 
 least energetic state.  all potential is 
 gradually lost  into lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen in a controlled manner.  think 
 of  it as setting an elaborate trap  for 
                 entropy.                 
                                          
 and  then, when the circuit  closes, the 
 arrow  is  forced to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining time  from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway  spell  - if the 
 filament  of  your canal is too weak, or 
 the potential is  high enough  to escape 
 any self-closing mechanisms  - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,  they   stay 
 active  until  closed   off  by  counter 
 spells (hard to pull  off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends  on the 
  spell. small-scale breaches might not   
 even be  noticeable  by the uninitiated; 
 but  a spell  might also very well bring 
 about  the heat  death of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is  what it  is. a dying art.. 
            maybe for the best.