magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing  the source of the action 
 from yourself. it  works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this  universe always seek the 
 least energetic state. all  potential is 
 gradually lost  into  lesser forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen in  a controlled manner. think 
 of  it as setting  an elaborate trap for 
                 entropy.                 
                                          
 and  then, when the circuit closes,  the 
 arrow  is  forced to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from  the universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the  danger is  a runaway spell - if the 
 filament  of your canal  is too weak, or 
 the potential is  high enough  to escape 
 any self-closing mechanisms  - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,   they  stay 
 active  until  closed  off   by  counter 
 spells (hard  to pull off) or there's no 
       more energy to fall through.       
                                          
 in  that case the outcome depends on the 
  spell. small-scale breaches might not   
 even be noticeable  by  the uninitiated; 
 but a spell might also  very  well bring 
 about the heat  death of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is  what it is.  a dying  art.. 
            maybe for the best.