magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about  removing the source of the action 
 from yourself. it works by exploiting  a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe  always seek the 
 least energetic state.  all potential is 
 gradually  lost into  lesser forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate  canals, for this 
 to happen in a controlled  manner. think 
 of it as  setting an elaborate trap  for 
                 entropy.                 
                                          
 and then,  when  the circuit closes, the 
 arrow is  forced  to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from  the  universe, but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is  a runaway  spell - if the 
 filament of your canal  is  too weak, or 
 the potential  is high enough to  escape 
 any  self-closing mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although   many  are  local,  they  stay 
 active  until  closed  off   by  counter 
 spells (hard to pull off) or  there's no 
       more energy to fall through.       
                                          
 in  that case the outcome depends on the 
   spell. small-scale breaches might not  
 even be  noticeable  by the uninitiated; 
 but  a  spell might also very well bring 
 about the  heat  death of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is what it is.  a dying  art.. 
           maybe for the best.