¨¨¨¨&¨&&¨& ¨¨¨¨¨&¨&¨¨
¨¨¨&&¨¨&¨& ¨¨¨¨&&¨&¨¨
¨¨&¨&¨&&¨& ¨¨¨&¨&¨&¨¨
¨&&¨&¨¨&¨& ¨¨&&¨&¨&¨¨
&¨&¨&¨&&¨& ¨&¨&¨&¨&¨¨
&¨&¨&¨¨&¨& delay delay d¨la# & *a¨ ^ ¨# ~ ^ ¨&¨&¨&¨&¨&
&¨&¨&¨&&¨& ¨&¨&¨&¨&¨¨
&¨&¨&¨¨&¨& ¨&¨&¨&¨&¨&
&¨&¨&¨&&¨& ¨&¨&¨&¨&¨¨
&¨&¨&¨¨&¨& ¨&¨&¨&¨&¨&
&¨&¨&¨&&¨& "delay" means repetiton or likewise, ¨&¨&¨&¨&¨¨
&¨&¨&¨¨&¨& but it's mainly useless without ¨&¨&¨&¨&¨&
&¨&¨&¨&&¨& feedback, ¨&¨&¨&¨&¨¨
&¨&¨&¨¨&¨& to allow the delay to eat of it's own ¨&¨&¨&¨&¨&
&¨&¨&¨&&¨& tail, like one of those eaty serpents. ¨&¨&¨&¨&¨¨
&¨&¨&¨¨&¨& thus: it's the serpent effect! ¨&¨&¨&¨&¨&
&¨&¨&¨&&¨& ¨&¨&¨&¨&¨¨
&¨&¨&¨¨&¨& it's to be revered as a creator of ¨&¨&¨&¨&¨&
&¨&¨&¨&&¨& ambience and of space, if you treat it ¨&¨&¨&¨&¨¨
&¨&¨&¨¨&¨& right. a somewhat more solid and ¨&¨&¨&¨&¨&
&¨&¨&¨&&¨& slippery sibling of reverb. ¨&¨&¨&¨&¨¨
&¨&¨&¨¨&¨& ¨&¨&¨&¨&¨&
&¨&¨&¨&&¨& ¨&¨&¨&¨&¨¨
&¨&¨&¨¨&¨& ¨&¨&¨&¨&¨&
&¨&¨&¨&&¨& ¨&¨&¨&¨&¨¨
&¨&¨&¨¨&¨& ¨&¨&¨&¨&¨&