tell them  you need to take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as    you     go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as you push  through  the  thicker  snow 
 outside,   you  become  a  witch  again. 
 shapes   in  the  dirt   become   runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the  ermines make  fine meats. one  call 
 and they would come  willingly.  back in 
 the  dome,   what  they  give  you   for 
 eating... it's  not  right. it's nothing 
 you   can    feed   on,   not    really. 
                                          
 but  it's  likely  you're  still   under 
 observation. south is a weird  direction 
 and   so   you  probably   warrant  some 
      attention. interacting with the     
 wildlife   is   out   of  the   picture. 
                                          
         you adjust your course.