magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source  of the action 
 from yourself. it works  by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this  universe always seek the 
 least energetic state.  all potential is 
 gradually lost  into lesser forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen in a controlled  manner. think 
 of  it as setting an  elaborate trap for 
                 entropy.                 
                                          
 and then, when the  circuit closes,  the 
 arrow  is  forced  to  do your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger  is  a runaway spell - if the 
 filament  of  your canal is too weak, or 
 the potential is high  enough  to escape 
 any self-closing mechanisms  - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,  they   stay 
 active  until  closed   off  by  counter 
 spells (hard to pull off) or there's  no 
       more energy to fall through.       
                                          
 in that case the  outcome depends on the 
  spell. small-scale breaches might not   
 even  be noticeable by  the uninitiated; 
 but  a spell might  also very well bring 
 about the heat  death of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is  what it is.  a dying  art.. 
            maybe for the best.