tell them  you need  to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you  push through the  thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes   in   the   dirt  become  runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the  ermines  make fine meats. one  call 
 and  they  would come willingly. back in 
 the  dome,   what  they  give   you  for 
 eating... it's not  right. it's  nothing 
 you    can   feed    on,   not   really. 
                                          
 but  it's   likely  you're  still  under 
 observation. south  is a weird direction 
 and   so   you   probably  warrant  some 
      attention. interacting with the     
 wildlife   is   out   of  the   picture. 
                                          
          you adjust your course.