§^--..¨¨¨¨ ¨¨¨¨..--^§
#§^^-..¨¨¨ ¨¨¨..-^^§#
###§%^†-.¨ ¨.-†^%§###
#§^^-¨¨¨¨¨ ¨¨¨¨¨-^^§#
###§%^†-.¨ ¨.-†^%§###
#§§^^^†-.¨ TELL THEM YOU NEED TO TAKE A CALL, AND ¨.-†^^^§§#
###§%^†-.¨ GO SOUTH. SNEAK BETWEEN THE HOUSES, ¨.-†^%§###
###§%^†-.¨ GETTING SMALLER AS YOU GO. ¨.-†^%§###
#§§%††-..¨ CROSS THE TRAIN TRACKS... ¨..-††%§§#
##§^--¨¨¨¨ EXIT THE WESTERN INDUSTRIAL DOME. ¨¨¨¨--^§##
###§%^†-.¨ ¨.-†^%§###
###§%^†-.¨ AS YOU PUSH THROUGH THE THICKER SNOW ¨.-†^%§###
#%%%%^†-.¨ OUTSIDE, YOU BECOME A WITCH AGAIN. ¨.-†^%%%%#
§§%†-¨¨¨¨¨ SHAPES IN THE DIRT BECOME RUNES. ¨¨¨¨¨-†%§§
###§%^†-.¨ PAWPRINTS BECOME HIDDEN FAMILIES. YOU ¨.-†^%§###
#§§^^†..¨¨ ADJUST YOUR COURSE. ¨¨..†^^§§#
#§§^--¨¨¨¨ ¨¨¨¨--^§§#
##§^--.¨¨¨ THE ERMINES MAKE FINE MEATS. ONE CALL ¨¨¨.--^§##
#%%^†††-.¨ AND THEY WOULD COME WILLINGLY. BACK IN ¨.-†††^%%#
§%†---¨¨¨¨ THE DOME, WHAT THEY GIVE YOU FOR ¨¨¨¨---†%§
#§§%%^†-.¨ EATING... IT'S NOT RIGHT. IT'S NOTHING ¨.-†^%%§§#
§^-.¨¨¨¨¨¨ YOU CAN FEED ON, NOT REALLY. ¨¨¨¨¨¨.-^§
#%††††-¨¨¨ ¨¨¨-††††%#
###§%^†-.¨ BUT IT'S LIKELY YOU'RE STILL UNDER ¨.-†^%§###
##§%^^†-.¨ OBSERVATION. SOUTH IS A WEIRD DIRECTION ¨.-†^^%§##
####§%^†.¨ AND SO YOU PROBABLY WARRANT SOME ¨.†^%§####
###§%^†-.¨ ATTENTION. INTERACTING WITH THE ¨.-†^%§###
#§§§%^†-.¨ WILDLIFE IS OUT OF THE PICTURE. ¨.-†^%§§§#
###§%^†-.¨ ¨.-†^%§###
###§%^†-.¨ YOU ADJUST YOUR COURSE. ¨.-†^%§###
###§%^†-.¨ ¨.-†^%§###
§§%††.¨¨¨¨ ¨¨¨¨.††%§§
###§%^†-.¨ ¨.-†^%§###
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#§%^--.¨¨¨ ¨¨¨.--^%§#
#§§%†-¨¨¨¨ ¨¨¨¨-†%§§#