tell them you  need  to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as    you     go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you  push  through  the thicker snow 
 outside,  you  become   a  witch  again. 
 shapes  in   the   dirt   become  runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines make fine  meats.  one  call 
 and they would come  willingly. back  in 
 the  dome,   what  they  give  you   for 
 eating... it's  not  right. it's nothing 
 you   can   feed    on,    not   really. 
                                          
 but  it's   likely  you're  still  under 
 observation.  south is a weird direction 
 and  so   you   probably   warrant  some 
     attention. interacting with the      
 wildlife   is   out   of  the   picture. 
                                          
          you adjust your course.