tell them  you need to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you push  through  the thicker  snow 
 outside,  you  become  a   witch  again. 
 shapes   in  the   dirt   become  runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines make  fine meats.  one  call 
 and  they would  come willingly. back in 
 the  dome,  what  they  give   you   for 
 eating... it's not  right.  it's nothing 
 you    can   feed    on,   not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south  is a weird direction 
 and  so   you  probably   warrant   some 
      attention. interacting with the     
 wildlife   is   out   of  the   picture. 
                                          
         you adjust your course.