tell them  you  need to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you push  through  the thicker  snow 
 outside,  you  become   a  witch  again. 
 shapes   in   the   dirt  become  runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the ermines make fine  meats.  one  call 
 and they would come  willingly. back  in 
 the   dome,  what  they  give   you  for 
 eating...  it's not  right. it's nothing 
 you    can    feed   on,   not   really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south is  a weird direction 
 and   so  you   probably  warrant   some 
     attention. interacting with the      
 wildlife   is   out   of  the   picture. 
                                          
          you adjust your course.