tell them you  need to take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you push through  the  thicker  snow 
 outside,   you  become  a  witch  again. 
 shapes  in  the   dirt   become   runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the  ermines  make  fine meats. one call 
 and they  would  come willingly. back in 
 the  dome,  what   they  give   you  for 
 eating...  it's not right. it's  nothing 
 you    can    feed   on,   not   really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south is a weird  direction 
 and  so   you   probably  warrant   some 
     attention. interacting with the      
 wildlife   is   out   of   the  picture. 
                                          
         you adjust your course.