tell them  you need to take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as you  push through  the  thicker  snow 
 outside,  you  become  a   witch  again. 
 shapes  in  the   dirt   become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the  ermines make  fine meats.  one call 
 and  they would  come willingly. back in 
 the   dome,  what  they  give   you  for 
 eating...  it's not right.  it's nothing 
 you    can   feed   on,    not   really. 
                                          
 but  it's   likely  you're  still  under 
 observation. south  is a weird direction 
 and   so   you  probably  warrant   some 
     attention. interacting with the      
 wildlife   is   out  of   the   picture. 
                                          
         you adjust your course.