tell them  you need to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you push  through the  thicker  snow 
 outside,  you  become   a  witch  again. 
 shapes   in   the  dirt  become   runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the  ermines make fine meats.  one  call 
 and they  would  come willingly. back in 
 the  dome,   what  they  give   you  for 
 eating... it's  not right.  it's nothing 
 you   can    feed   on,    not   really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south is a weird  direction 
 and   so  you   probably  warrant   some 
     attention. interacting with the      
 wildlife   is   out   of   the  picture. 
                                          
          you adjust your course.