.......,~* *~,.......
......,~*^ ^*~,......
.....,~*^& &^*~,.....
....,~*^&£ £&^*~,....
...,~*^&££ ££&^*~,...
..,~*^&££# tell them you need to take a call, and #££&^*~,..
.,~*^&££## go south. sneak between the houses, ##££&^*~,.
..,~*^&££# getting smaller as you go. #££&^*~,..
...,~*^&££ cross the train tracks... ££&^*~,...
....,~*^&£ exit the western industrial dome. £&^*~,....
.....,~*^& &^*~,.....
......,~*^ as you push through the thicker snow ^*~,......
.......,~* outside, you become a witch again. *~,.......
........,~ shapes in the dirt become runes. ~,........
........., pawprints become hidden families. you ,.........
........,~ adjust your course. ~,........
.......,~* *~,.......
......,~*^ the ermines make fine meats. one call ^*~,......
.....,~*^& and they would come willingly. back in &^*~,.....
....,~*^&£ the dome, what they give you for £&^*~,....
...,~*^&££ eating... it's not right. it's nothing ££&^*~,...
..,~*^&££# you can feed on, not really. #££&^*~,..
.,~*^&££## ##££&^*~,.
..,~*^&££# but it's likely you're still under #££&^*~,..
...,~*^&££ observation. south is a weird direction ££&^*~,...
....,~*^&£ and so you probably warrant some £&^*~,....
.....,~*^& attention. interacting with the &^*~,.....
......,~*^ wildlife is out of the picture. ^*~,......
.......,~* *~,.......
........,~ you adjust your course. ~,........
........., ,.........
........,~ ~,........
.......,~* *~,.......
......,~*^ ^*~,......
.....,~*^& &^*~,.....
....,~*^&£ £&^*~,....