$*\-^¨¨¨¨¨ ¨¨¨¨¨^-\*$
#$*\-^¨¨¨¨ ¨¨¨¨^-\*$#
##$*\-^¨¨¨ ¨¨¨^-\*$##
###$*\-^¨¨ ¨¨^-\*$###
####$*\-^¨ ¨^-\*$####
###$*\-^¨¨ TELL THEM YOU NEED TO TAKE A CALL, AND ¨¨^-\*$###
##$*\-^¨¨¨ GO SOUTH. SNEAK BETWEEN THE HOUSES, ¨¨¨^-\*$##
#$*\-^¨¨¨¨ GETTING SMALLER AS YOU GO. ¨¨¨¨^-\*$#
$*\-^¨¨¨¨¨ CROSS THE TRAIN TRACKS... ¨¨¨¨¨^-\*$
*\-^¨¨¨¨¨¨ EXIT THE WESTERN INDUSTRIAL DOME. ¨¨¨¨¨¨^-\*
\-^¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨^-\
-^¨¨¨¨¨¨¨¨ AS YOU PUSH THROUGH THE THICKER SNOW ¨¨¨¨¨¨¨¨^-
^¨¨¨¨¨¨¨¨¨ OUTSIDE, YOU BECOME A WITCH AGAIN. ¨¨¨¨¨¨¨¨¨^
¨¨¨¨¨¨¨¨¨¨ SHAPES IN THE DIRT BECOME RUNES. ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ PAWPRINTS BECOME HIDDEN FAMILIES. YOU ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ ADJUST YOUR COURSE. ¨¨¨¨¨¨¨¨¨¨
^¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨^
-^¨¨¨¨¨¨¨¨ THE ERMINES MAKE FINE MEATS. ONE CALL ¨¨¨¨¨¨¨¨^-
\-^¨¨¨¨¨¨¨ AND THEY WOULD COME WILLINGLY. BACK IN ¨¨¨¨¨¨¨^-\
*\-^¨¨¨¨¨¨ THE DOME, WHAT THEY GIVE YOU FOR ¨¨¨¨¨¨^-\*
$*\-^¨¨¨¨¨ EATING... IT'S NOT RIGHT. IT'S NOTHING ¨¨¨¨¨^-\*$
#$*\-^¨¨¨¨ YOU CAN FEED ON, NOT REALLY. ¨¨¨¨^-\*$#
##$*\-^¨¨¨ ¨¨¨^-\*$##
###$*\-^¨¨ BUT IT'S LIKELY YOU'RE STILL UNDER ¨¨^-\*$###
####$*\-^¨ OBSERVATION. SOUTH IS A WEIRD DIRECTION ¨^-\*$####
###$*\-^¨¨ AND SO YOU PROBABLY WARRANT SOME ¨¨^-\*$###
##$*\-^¨¨¨ ATTENTION. INTERACTING WITH THE ¨¨¨^-\*$##
#$*\-^¨¨¨¨ WILDLIFE IS OUT OF THE PICTURE. ¨¨¨¨^-\*$#
$*\-^¨¨¨¨¨ ¨¨¨¨¨^-\*$
*\-^¨¨¨¨¨¨ YOU ADJUST YOUR COURSE. ¨¨¨¨¨¨^-\*
\-^¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨^-\
-^¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨^-
^¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨^
¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨