tell them you need to take  a call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as you  push  through  the thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes   in  the  dirt   become   runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the  ermines make fine meats.  one  call 
 and they would come willingly.  back  in 
 the  dome,  what  they   give   you  for 
 eating... it's  not  right. it's nothing 
 you    can   feed   on,   not    really. 
                                          
 but  it's  likely  you're  still   under 
 observation. south  is a weird direction 
 and   so  you   probably  warrant   some 
      attention. interacting with the     
 wildlife   is  out   of   the   picture. 
                                          
          you adjust your course.