tell them you need to  take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as  you push  through the  thicker  snow 
 outside,  you  become  a   witch  again. 
 shapes   in  the   dirt  become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines make  fine  meats.  one call 
 and  they would come willingly. back  in 
 the   dome,  what   they  give  you  for 
 eating... it's not  right. it's  nothing 
 you   can   feed    on,    not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is a  weird direction 
 and  so   you   probably  warrant   some 
     attention. interacting with the      
 wildlife  is   out   of   the   picture. 
                                          
          you adjust your course.