tell them  you need to take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as you  push  through  the  thicker snow 
 outside,  you  become   a  witch  again. 
 shapes   in   the  dirt  become   runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the ermines  make  fine meats.  one call 
 and they would  come willingly. back  in 
 the  dome,  what   they   give  you  for 
 eating... it's not  right. it's  nothing 
 you    can   feed    on,   not   really. 
                                          
 but  it's  likely  you're   still  under 
 observation. south  is a weird direction 
 and   so  you   probably   warrant  some 
      attention. interacting with the     
 wildlife   is   out   of  the   picture. 
                                          
         you adjust your course.