¨¨¨¨¨¨¨¨-~ ~-¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨-~^ ^~-¨¨¨¨¨¨¨
¨¨¨¨¨¨-~^^ ^^~-¨¨¨¨¨¨
¨¨¨¨¨-~^^£ £^^~-¨¨¨¨¨
¨¨¨¨-~^^£@ @£^^~-¨¨¨¨
¨¨¨-~^^£@@ TELL THEM YOU NEED TO TAKE A CALL, AND @@£^^~-¨¨¨
¨¨-~^^£@@# GO SOUTH. SNEAK BETWEEN THE HOUSES, #@@£^^~-¨¨
¨-~^^£@@## GETTING SMALLER AS YOU GO. ##@@£^^~-¨
¨¨-~^^£@@# CROSS THE TRAIN TRACKS... #@@£^^~-¨¨
¨¨¨-~^^£@@ EXIT THE WESTERN INDUSTRIAL DOME. @@£^^~-¨¨¨
¨¨¨¨-~^^£@ @£^^~-¨¨¨¨
¨¨¨¨¨-~^^£ AS YOU PUSH THROUGH THE THICKER SNOW £^^~-¨¨¨¨¨
¨¨¨¨¨¨-~^^ OUTSIDE, YOU BECOME A WITCH AGAIN. ^^~-¨¨¨¨¨¨
¨¨¨¨¨¨¨-~^ SHAPES IN THE DIRT BECOME RUNES. ^~-¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨-~ PAWPRINTS BECOME HIDDEN FAMILIES. YOU ~-¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨- ADJUST YOUR COURSE. -¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ THE ERMINES MAKE FINE MEATS. ONE CALL ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ AND THEY WOULD COME WILLINGLY. BACK IN ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨- THE DOME, WHAT THEY GIVE YOU FOR -¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨-~ EATING... IT'S NOT RIGHT. IT'S NOTHING ~-¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨-~^ YOU CAN FEED ON, NOT REALLY. ^~-¨¨¨¨¨¨¨
¨¨¨¨¨¨-~^^ ^^~-¨¨¨¨¨¨
¨¨¨¨¨-~^^£ BUT IT'S LIKELY YOU'RE STILL UNDER £^^~-¨¨¨¨¨
¨¨¨¨-~^^£@ OBSERVATION. SOUTH IS A WEIRD DIRECTION @£^^~-¨¨¨¨
¨¨¨-~^^£@@ AND SO YOU PROBABLY WARRANT SOME @@£^^~-¨¨¨
¨¨-~^^£@@# ATTENTION. INTERACTING WITH THE #@@£^^~-¨¨
¨-~^^£@@## WILDLIFE IS OUT OF THE PICTURE. ##@@£^^~-¨
¨¨-~^^£@@# #@@£^^~-¨¨
¨¨¨-~^^£@@ YOU ADJUST YOUR COURSE. @@£^^~-¨¨¨
¨¨¨¨-~^^£@ @£^^~-¨¨¨¨
¨¨¨¨¨-~^^£ £^^~-¨¨¨¨¨
¨¨¨¨¨¨-~^^ ^^~-¨¨¨¨¨¨
¨¨¨¨¨¨¨-~^ ^~-¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨-~ ~-¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨- -¨¨¨¨¨¨¨¨¨