tell them you need  to take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as     you    go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as  you  push through the  thicker  snow 
 outside,  you  become   a  witch  again. 
 shapes  in  the   dirt   become   runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the  ermines  make fine meats.  one call 
 and they would  come willingly. back  in 
 the  dome,   what  they  give  you   for 
 eating...  it's not  right. it's nothing 
 you   can   feed    on,   not    really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south  is a weird direction 
 and   so  you   probably   warrant  some 
     attention. interacting with the      
 wildlife  is   out   of   the   picture. 
                                          
         you adjust your course.