tell  them you need to take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as  you push through  the  thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes   in  the  dirt   become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the  ermines  make fine meats.  one call 
 and they would  come  willingly. back in 
 the   dome,  what  they  give   you  for 
 eating... it's  not  right. it's nothing 
 you   can    feed   on,    not   really. 
                                          
 but  it's  likely  you're  still   under 
 observation. south is a  weird direction 
 and   so   you  probably   warrant  some 
      attention. interacting with the     
 wildlife  is   out   of   the   picture. 
                                          
          you adjust your course.