tell them you need to take a  call,  and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you push through  the  thicker  snow 
 outside,   you  become  a  witch  again. 
 shapes   in   the   dirt  become  runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the  ermines  make fine meats.  one call 
 and  they would come willingly. back  in 
 the  dome,  what   they  give   you  for 
 eating...  it's not  right. it's nothing 
 you   can    feed   on,    not   really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south is a  weird direction 
 and  so   you   probably  warrant   some 
      attention. interacting with the     
 wildlife   is   out   of  the   picture. 
                                          
          you adjust your course.