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@¤*;~.¨¨¨¨ ¨¨¨¨.~;*¤@
¤*;~.¨¨¨¨¨ ¨¨¨¨¨.~;*¤
@¤*;~.¨¨¨¨ TELL THEM YOU NEED TO TAKE A CALL, AND ¨¨¨¨.~;*¤@
#@¤*;~.¨¨¨ GO SOUTH. SNEAK BETWEEN THE HOUSES, ¨¨¨.~;*¤@#
##@¤*;~.¨¨ GETTING SMALLER AS YOU GO. ¨¨.~;*¤@##
###@¤*;~.¨ CROSS THE TRAIN TRACKS... ¨.~;*¤@###
##@¤*;~.¨¨ EXIT THE WESTERN INDUSTRIAL DOME. ¨¨.~;*¤@##
#@¤*;~.¨¨¨ ¨¨¨.~;*¤@#
@¤*;~.¨¨¨¨ AS YOU PUSH THROUGH THE THICKER SNOW ¨¨¨¨.~;*¤@
¤*;~.¨¨¨¨¨ OUTSIDE, YOU BECOME A WITCH AGAIN. ¨¨¨¨¨.~;*¤
@¤*;~.¨¨¨¨ SHAPES IN THE DIRT BECOME RUNES. ¨¨¨¨.~;*¤@
#@¤*;~.¨¨¨ PAWPRINTS BECOME HIDDEN FAMILIES. YOU ¨¨¨.~;*¤@#
##@¤*;~.¨¨ ADJUST YOUR COURSE. ¨¨.~;*¤@##
###@¤*;~.¨ ¨.~;*¤@###
##@¤*;~.¨¨ THE ERMINES MAKE FINE MEATS. ONE CALL ¨¨.~;*¤@##
#@¤*;~.¨¨¨ AND THEY WOULD COME WILLINGLY. BACK IN ¨¨¨.~;*¤@#
@¤*;~.¨¨¨¨ THE DOME, WHAT THEY GIVE YOU FOR ¨¨¨¨.~;*¤@
¤*;~.¨¨¨¨¨ EATING... IT'S NOT RIGHT. IT'S NOTHING ¨¨¨¨¨.~;*¤
@¤*;~.¨¨¨¨ YOU CAN FEED ON, NOT REALLY. ¨¨¨¨.~;*¤@
#@¤*;~.¨¨¨ ¨¨¨.~;*¤@#
##@¤*;~.¨¨ BUT IT'S LIKELY YOU'RE STILL UNDER ¨¨.~;*¤@##
###@¤*;~.¨ OBSERVATION. SOUTH IS A WEIRD DIRECTION ¨.~;*¤@###
##@¤*;~.¨¨ AND SO YOU PROBABLY WARRANT SOME ¨¨.~;*¤@##
#@¤*;~.¨¨¨ ATTENTION. INTERACTING WITH THE ¨¨¨.~;*¤@#
@¤*;~.¨¨¨¨ WILDLIFE IS OUT OF THE PICTURE. ¨¨¨¨.~;*¤@
¤*;~.¨¨¨¨¨ ¨¨¨¨¨.~;*¤
@¤*;~.¨¨¨¨ YOU ADJUST YOUR COURSE. ¨¨¨¨.~;*¤@
#@¤*;~.¨¨¨ ¨¨¨.~;*¤@#
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