tell them you need to  take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you push through  the  thicker  snow 
 outside,  you  become  a   witch  again. 
 shapes   in   the  dirt  become   runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the  ermines make fine meats.  one  call 
 and they  would come willingly. back  in 
 the  dome,   what   they  give  you  for 
 eating...  it's not  right. it's nothing 
 you    can   feed    on,   not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation.  south is a weird direction 
 and   so  you   probably  warrant   some 
     attention. interacting with the      
 wildlife   is  out   of   the   picture. 
                                          
          you adjust your course.