tell them  you need to take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you push  through the  thicker  snow 
 outside,  you  become   a  witch  again. 
 shapes  in   the  dirt   become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines  make fine  meats.  one call 
 and  they  would come willingly. back in 
 the  dome,  what   they  give   you  for 
 eating...  it's not  right. it's nothing 
 you   can   feed   on,    not    really. 
                                          
 but  it's  likely   you're  still  under 
 observation.  south is a weird direction 
 and   so   you  probably  warrant   some 
     attention. interacting with the      
 wildlife   is   out   of   the  picture. 
                                          
          you adjust your course.