¨.~:*&§¶## ##¶§&*:~.¨
¨¨.~:*&§¶# #¶§&*:~.¨¨
¨.~:*&§¶## ##¶§&*:~.¨
¨¨.~:*&§¶# #¶§&*:~.¨¨
¨.~:*&§¶## ##¶§&*:~.¨
¨¨.~:*&§¶# TELL THEM YOU NEED TO TAKE A CALL, AND #¶§&*:~.¨¨
¨.~:*&§¶## GO SOUTH. SNEAK BETWEEN THE HOUSES, ##¶§&*:~.¨
¨¨.~:*&§¶# GETTING SMALLER AS YOU GO. #¶§&*:~.¨¨
¨.~:*&§¶## CROSS THE TRAIN TRACKS... ##¶§&*:~.¨
¨¨.~:*&§¶# EXIT THE WESTERN INDUSTRIAL DOME. #¶§&*:~.¨¨
¨.~:*&§¶## ##¶§&*:~.¨
¨¨.~:*&§¶# AS YOU PUSH THROUGH THE THICKER SNOW #¶§&*:~.¨¨
¨.~:*&§¶## OUTSIDE, YOU BECOME A WITCH AGAIN. ##¶§&*:~.¨
¨¨.~:*&§¶# SHAPES IN THE DIRT BECOME RUNES. #¶§&*:~.¨¨
¨.~:*&§¶## PAWPRINTS BECOME HIDDEN FAMILIES. YOU ##¶§&*:~.¨
¨¨.~:*&§¶# ADJUST YOUR COURSE. #¶§&*:~.¨¨
¨.~:*&§¶## ##¶§&*:~.¨
¨¨.~:*&§¶# THE ERMINES MAKE FINE MEATS. ONE CALL #¶§&*:~.¨¨
¨.~:*&§¶## AND THEY WOULD COME WILLINGLY. BACK IN ##¶§&*:~.¨
¨¨.~:*&§¶# THE DOME, WHAT THEY GIVE YOU FOR #¶§&*:~.¨¨
¨.~:*&§¶## EATING... IT'S NOT RIGHT. IT'S NOTHING ##¶§&*:~.¨
¨¨.~:*&§¶# YOU CAN FEED ON, NOT REALLY. #¶§&*:~.¨¨
¨.~:*&§¶## ##¶§&*:~.¨
¨¨.~:*&§¶# BUT IT'S LIKELY YOU'RE STILL UNDER #¶§&*:~.¨¨
¨.~:*&§¶## OBSERVATION. SOUTH IS A WEIRD DIRECTION ##¶§&*:~.¨
¨¨.~:*&§¶# AND SO YOU PROBABLY WARRANT SOME #¶§&*:~.¨¨
¨.~:*&§¶## ATTENTION. INTERACTING WITH THE ##¶§&*:~.¨
¨¨.~:*&§¶# WILDLIFE IS OUT OF THE PICTURE. #¶§&*:~.¨¨
¨.~:*&§¶## ##¶§&*:~.¨
¨¨.~:*&§¶# YOU ADJUST YOUR COURSE. #¶§&*:~.¨¨
¨.~:*&§¶## ##¶§&*:~.¨
¨¨.~:*&§¶# #¶§&*:~.¨¨
¨.~:*&§¶## ##¶§&*:~.¨
¨¨.~:*&§¶# #¶§&*:~.¨¨
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¨¨.~:*&§¶# #¶§&*:~.¨¨