tell  them you need to take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as     you    go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as  you push through  the  thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes   in   the   dirt  become  runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines  make fine  meats. one  call 
 and they  would come willingly. back  in 
 the  dome,  what   they  give  you   for 
 eating... it's  not right.  it's nothing 
 you   can    feed   on,    not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation.  south is a weird direction 
 and  so  you   probably   warrant   some 
     attention. interacting with the      
 wildlife   is   out  of   the   picture. 
                                          
          you adjust your course.