tell them you need  to take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you push through  the  thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes   in  the  dirt   become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines  make fine  meats.  one call 
 and  they would come willingly.  back in 
 the  dome,   what  they  give   you  for 
 eating... it's  not right. it's  nothing 
 you   can    feed   on,   not    really. 
                                          
 but  it's   likely  you're  still  under 
 observation.  south is a weird direction 
 and   so   you  probably  warrant   some 
      attention. interacting with the     
 wildlife  is   out   of   the   picture. 
                                          
         you adjust your course.