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#@¶&£*=~^¨ tell them you need to take a call, and ¨^~=*£&¶@#
@&£££*=~^¨ go south. sneak between the houses, ¨^~=*£££&@
&*~¨¨¨¨¨¨¨ getting smaller as you go. ¨¨¨¨¨¨¨~*&
##¶&£*=~^¨ cross the train tracks... ¨^~=*£&¶##
@@¶&£*=~^¨ exit the western industrial dome. ¨^~=*£&¶@@
#@¶&£*=~^¨ ¨^~=*£&¶@#
#@¶&£*=~^¨ as you push through the thicker snow ¨^~=*£&¶@#
#@¶&£*=~^¨ outside, you become a witch again. ¨^~=*£&¶@#
@@¶&£*=~^¨ shapes in the dirt become runes. ¨^~=*£&¶@@
#@¶&£*=~^¨ pawprints become hidden families. you ¨^~=*£&¶@#
#@¶&£*=~^¨ adjust your course. ¨^~=*£&¶@#
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@&£**=^¨¨¨ the ermines make fine meats. one call ¨¨¨^=**£&@
#@¶&£*=~^¨ and they would come willingly. back in ¨^~=*£&¶@#
&&£=~~~^¨¨ the dome, what they give you for ¨¨^~~~=£&&
@¶&££*=~^¨ eating... it's not right. it's nothing ¨^~=*££&¶@
##¶&£*=~^¨ you can feed on, not really. ¨^~=*£&¶##
##@&£*=~^¨ ¨^~=*£&@##
@¶&&£*=~^¨ but it's likely you're still under ¨^~=*£&&¶@
##@¶&£=~^¨ observation. south is a weird direction ¨^~=£&¶@##
#@¶&£*=~^¨ and so you probably warrant some ¨^~=*£&¶@#
##@¶£*=~^¨ attention. interacting with the ¨^~=*£¶@##
#@¶&£*=~^¨ wildlife is out of the picture. ¨^~=*£&¶@#
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#@¶&£*=~^¨ you adjust your course. ¨^~=*£&¶@#
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