tell them you need to take  a  call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you  push through  the  thicker snow 
 outside,  you  become  a  witch   again. 
 shapes   in   the  dirt  become   runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the ermines make  fine  meats. one  call 
 and they  would come willingly. back  in 
 the  dome,   what  they   give  you  for 
 eating...  it's not  right. it's nothing 
 you   can    feed    on,   not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation.  south is a weird direction 
 and   so  you  probably   warrant   some 
      attention. interacting with the     
 wildlife   is   out  of   the   picture. 
                                          
         you adjust your course.