@#%===,¨¨¨ ¨¨¨,===%#@
#@#%===,¨¨ ¨¨,===%#@#
##@#%===,¨ ¨,===%#@##
#@#%===,¨¨ ¨¨,===%#@#
@#%===,¨¨¨ ¨¨¨,===%#@
#%===,¨¨¨¨ TELL THEM YOU NEED TO TAKE A CALL, AND ¨¨¨¨,===%#
%===,¨¨¨¨¨ GO SOUTH. SNEAK BETWEEN THE HOUSES, ¨¨¨¨¨,===%
===,¨¨¨¨¨¨ GETTING SMALLER AS YOU GO. ¨¨¨¨¨¨,===
==,¨¨¨¨¨¨¨ CROSS THE TRAIN TRACKS... ¨¨¨¨¨¨¨,==
=,¨¨¨¨¨¨¨¨ EXIT THE WESTERN INDUSTRIAL DOME. ¨¨¨¨¨¨¨¨,=
,¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨,
¨¨¨¨¨¨¨¨¨¨ AS YOU PUSH THROUGH THE THICKER SNOW ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ OUTSIDE, YOU BECOME A WITCH AGAIN. ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ SHAPES IN THE DIRT BECOME RUNES. ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ PAWPRINTS BECOME HIDDEN FAMILIES. YOU ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ ADJUST YOUR COURSE. ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨
¨¨¨¨¨¨¨¨¨¨ THE ERMINES MAKE FINE MEATS. ONE CALL ¨¨¨¨¨¨¨¨¨¨
,¨¨¨¨¨¨¨¨¨ AND THEY WOULD COME WILLINGLY. BACK IN ¨¨¨¨¨¨¨¨¨,
=,¨¨¨¨¨¨¨¨ THE DOME, WHAT THEY GIVE YOU FOR ¨¨¨¨¨¨¨¨,=
==,¨¨¨¨¨¨¨ EATING... IT'S NOT RIGHT. IT'S NOTHING ¨¨¨¨¨¨¨,==
===,¨¨¨¨¨¨ YOU CAN FEED ON, NOT REALLY. ¨¨¨¨¨¨,===
%===,¨¨¨¨¨ ¨¨¨¨¨,===%
#%===,¨¨¨¨ BUT IT'S LIKELY YOU'RE STILL UNDER ¨¨¨¨,===%#
@#%===,¨¨¨ OBSERVATION. SOUTH IS A WEIRD DIRECTION ¨¨¨,===%#@
#@#%===,¨¨ AND SO YOU PROBABLY WARRANT SOME ¨¨,===%#@#
##@#%===,¨ ATTENTION. INTERACTING WITH THE ¨,===%#@##
#@#%===,¨¨ WILDLIFE IS OUT OF THE PICTURE. ¨¨,===%#@#
@#%===,¨¨¨ ¨¨¨,===%#@
#%===,¨¨¨¨ YOU ADJUST YOUR COURSE. ¨¨¨¨,===%#
%===,¨¨¨¨¨ ¨¨¨¨¨,===%
===,¨¨¨¨¨¨ ¨¨¨¨¨¨,===
==,¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨,==
=,¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨,=
,¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨,
¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨