¨-~:†§&@## ##@&§†:~-¨
¨-~:†§&@## ##@&§†:~-¨
¨¨-~::††&& &&††::~-¨¨
¨¨¨¨--:†§& &§†:--¨¨¨¨
¨-~:†§&@## ##@&§†:~-¨
¨¨¨¨¨¨-~†& TELL THEM YOU NEED TO TAKE A CALL, AND &†~-¨¨¨¨¨¨
¨¨¨¨¨-~:†& GO SOUTH. SNEAK BETWEEN THE HOUSES, &†:~-¨¨¨¨¨
¨-~:†§@### GETTING SMALLER AS YOU GO. ###@§†:~-¨
¨-~:†††& CROSS THE TRAIN TRACKS... #&&†††:~-¨
¨¨¨¨-~†§§& EXIT THE WESTERN INDUSTRIAL DOME. &§§†~-¨¨¨¨
¨¨¨-~~†&@@ @@&†~~-¨¨¨
¨-~:†§&@## AS YOU PUSH THROUGH THE THICKER SNOW ##@&§†:~-¨
¨-~~~~::§& OUTSIDE, YOU BECOME A WITCH AGAIN. &§::~~~~-¨
¨¨¨¨-~†&@# SHAPES IN THE DIRT BECOME RUNES. #@&†~-¨¨¨¨
¨-~:†§&@## PAWPRINTS BECOME HIDDEN FAMILIES. YOU ##@&§†:~-¨
¨¨¨¨¨-:†&@ ADJUST YOUR COURSE. @&†:-¨¨¨¨¨
¨¨¨¨¨~†§@@ @@§†~¨¨¨¨¨
¨¨¨¨¨-~~†& THE ERMINES MAKE FINE MEATS. ONE CALL &†~~-¨¨¨¨¨
¨-~:†§&@@@ AND THEY WOULD COME WILLINGLY. BACK IN @@@&§†:~-¨
¨¨¨¨¨¨-~†& THE DOME, WHAT THEY GIVE YOU FOR &†~-¨¨¨¨¨¨
¨-~:†§&@## EATING... IT'S NOT RIGHT. IT'S NOTHING ##@&§†:~-¨
¨¨¨¨¨¨~:†& YOU CAN FEED ON, NOT REALLY. &†:~¨¨¨¨¨¨
¨-~:†§&@## ##@&§†:~-¨
¨-~:†§&@## BUT IT'S LIKELY YOU'RE STILL UNDER ##@&§†:~-¨
¨-~:†&@### OBSERVATION. SOUTH IS A WEIRD DIRECTION ###@&†:~-¨
¨-~:†§&@## AND SO YOU PROBABLY WARRANT SOME ##@&§†:~-¨
¨-~:†§&@## ATTENTION. INTERACTING WITH THE ##@&§†:~-¨
¨-~:†§&@@# WILDLIFE IS OUT OF THE PICTURE. #@@&§†:~-¨
¨-~:†§&@@@ @@@&§†:~-¨
¨-~:†§&@## YOU ADJUST YOUR COURSE. ##@&§†:~-¨
¨-~:†§&@## ##@&§†:~-¨
¨¨¨¨¨~~†&@ @&†~~¨¨¨¨¨
¨-~::::†&& &&†::::~-¨
¨-~:†§&@## ##@&§†:~-¨
¨-~:†§&@@@ @@@&§†:~-¨
¨-~:†§&@## ##@&§†:~-¨