tell  them you need to take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you push  through the  thicker  snow 
 outside,  you  become   a  witch  again. 
 shapes   in  the   dirt  become   runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the ermines  make  fine  meats. one call 
 and  they would come willingly.  back in 
 the  dome,   what  they  give   you  for 
 eating... it's  not right. it's  nothing 
 you    can    feed   on,   not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is a weird  direction 
 and  so   you  probably   warrant   some 
     attention. interacting with the      
 wildlife   is   out   of   the  picture. 
                                          
          you adjust your course.