tell them you  need  to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as    you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you push  through the  thicker  snow 
 outside,  you  become  a   witch  again. 
 shapes  in   the  dirt   become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines  make fine  meats.  one call 
 and  they would come  willingly. back in 
 the  dome,  what  they   give  you   for 
 eating...  it's not right.  it's nothing 
 you   can    feed   on,   not    really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south  is a weird direction 
 and   so   you  probably  warrant   some 
     attention. interacting with the      
 wildlife  is   out   of   the   picture. 
                                          
         you adjust your course.