tell them you need  to take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you  push through  the thicker  snow 
 outside,  you  become   a  witch  again. 
 shapes  in   the  dirt   become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines  make fine meats.  one  call 
 and they would  come  willingly. back in 
 the  dome,  what   they  give   you  for 
 eating... it's  not right. it's  nothing 
 you    can    feed   on,   not   really. 
                                          
 but  it's  likely  you're  still   under 
 observation. south  is a weird direction 
 and   so  you  probably   warrant   some 
      attention. interacting with the     
 wildlife   is   out   of  the   picture. 
                                          
         you adjust your course.