¨:=**@@# #@#&@**=:¨
¨¨:=**@@ @#&@**=:¨¨
¨:=**@@# #@#&@**=:¨
¨¨:=**@@ @#&@**=:¨¨
¨:=**@@# #@#&@**=:¨
¨¨:=**@@ &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&& @#&@**=:¨¨
¨:=**@@# & autonomous railmakers will notice & #@#&@**=:¨
¨¨:=**@@ & wildlife in their path and stop, & @#&@**=:¨¨
¨:=**@@# &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&& #@#&@**=:¨
¨¨:=**@@ sound a horn, nudge the animal a @#&@**=:¨¨
¨:=**@@# little, but ultimately wait it out. #@#&@**=:¨
¨¨:=**@@ although they will log video, no call @#&@**=:¨¨
¨:=**@@# will be made for any outside #@#&@**=:¨
¨¨:=**@@ assistance. this is very good. @#&@**=:¨¨
¨:=**@@# #@#&@**=:¨
¨¨:=**@@ the railmakers are siemens-manufactured @#&@**=:¨¨
¨:=**@@# brick-like things. fields of gray and #@#&@**=:¨
¨¨:=**@@ teal, floodlights, thrumming and @#&@**=:¨¨
¨:=**@@# hissing. trilling to each other, like #@#&@**=:¨
¨¨:=**@@ language. and here, three of them, @#&@**=:¨¨
¨:=**@@# slowly making their way through the #@#&@**=:¨
¨¨:=**@@ dense forest. @#&@**=:¨¨
¨:=**@@# #@#&@**=:¨
¨¨:=**@@ i'm coming up on them from behind and @#&@**=:¨¨
¨:=**@@# to the left, hidden behind the thick #@#&@**=:¨
¨¨:=**@@ foliage. their light finds the gaps @#&@**=:¨¨
¨:=**@@# between the leaves, casting rays #@#&@**=:¨
¨¨:=**@@ through the wet air, playing over my @#&@**=:¨¨
¨:=**@@# face and arms, and my weapon. i quickly #@#&@**=:¨
¨¨:=**@@ overtake them, crouch in the ditch made @#&@**=:¨¨
¨:=**@@# by the preprocessor, and watch. one of #@#&@**=:¨
¨¨:=**@@ them is already a bit behind the @#&@**=:¨¨
¨:=**@@# others. it will be my target. #@#&@**=:¨
¨¨:=**@@ @#&@**=:¨¨
¨:=**@@# just as the light of the leading two is #@#&@**=:¨
¨¨:=**@@ dimming, i deploy the rabbits, throwing @#&@**=:¨¨
¨:=**@@# them in the path of my prey. the #@#&@**=:¨
¨¨:=**@@ creatures are yet alive, but maimed so @#&@**=:¨¨
¨:=**@@# as to be unable to move - they will #@#&@**=:¨
¨¨:=**@@ stay in the path of the railmaker, @#&@**=:¨¨
¨:=**@@# forcing it to pause, further separating #@#&@**=:¨
¨¨:=**@@ it from its two friends. @#&@**=:¨¨
¨:=**@@# #@#&@**=:¨
¨¨:=**@@ @#&@**=:¨¨
¨:=**@@# &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&& #@#&@**=:¨
¨¨:=**@@ & another thing about the machines: & @#&@**=:¨¨
¨:=**@@# & there's flesh inside them. &&&&&&&&&&& #@#&@**=:¨
¨¨:=**@@ &&&&&&&&&&&&&&&&&&&&&&&&&&&&&& not meat, @#&@**=:¨¨
¨:=**@@# but something like a liver, that will #@#&@**=:¨
¨¨:=**@@ keep the railmakers internal chemistry @#&@**=:¨¨
¨:=**@@# well away from their various exhausts. #@#&@**=:¨
¨¨:=**@@ @#&@**=:¨¨
¨:=**@@# a liver that, as long as you manage to #@#&@**=:¨
¨¨:=**@@ keep it alive, can clean the creek @#&@**=:¨¨
¨:=**@@# water enough for it to be drinkable. #@#&@**=:¨
¨¨:=**@@ @#&@**=:¨¨
¨:=**@@# which is why i'm here. #@#&@**=:¨
¨¨:=**@@ @#&@**=:¨¨
¨:=**@@# #@#&@**=:¨
¨¨:=**@@ @#&@**=:¨¨
¨:=**@@# #@#&@**=:¨
¨¨:=**@@ @#&@**=:¨¨