magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of the  action 
 from yourself.  it works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this  universe always seek the 
 least energetic state. all potential  is 
 gradually lost into lesser  forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to happen  in a controlled manner. think 
 of  it as setting an elaborate trap  for 
                 entropy.                 
                                          
 and  then, when  the circuit closes, the 
 arrow  is  forced to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is  a runaway spell - if  the 
 filament of your  canal is  too weak, or 
 the potential is high  enough  to escape 
 any self-closing mechanisms - a  breach. 
                                          
      these are usually catastrophic.     
 although  many  are   local,  they  stay 
 active  until  closed  off   by  counter 
 spells (hard to pull  off) or there's no 
       more energy to fall through.       
                                          
 in that case the  outcome depends on the 
   spell. small-scale breaches might not  
 even be noticeable by  the  uninitiated; 
 but a  spell might  also very well bring 
 about  the heat death of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what  it is.  a  dying art.. 
           maybe for the best.