magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the  source of the action 
 from yourself. it works by  exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic  state. all potential is 
 gradually lost  into lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to happen in a controlled  manner. think 
 of it as  setting an  elaborate trap for 
                 entropy.                 
                                          
 and then,  when the circuit  closes, the 
 arrow  is  forced  to  do  your bidding! 
                                          
    of course, you're also irreversably   
 draining time  from  the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the  danger is a runaway spell -  if the 
 filament of your  canal is  too weak, or 
 the potential is  high enough to  escape 
 any self-closing mechanisms  - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,  they   stay 
 active   until  closed  off  by  counter 
 spells (hard to  pull off) or there's no 
       more energy to fall through.       
                                          
 in that case  the outcome depends on the 
   spell. small-scale breaches might not  
 even be  noticeable by the  uninitiated; 
 but a spell  might also  very well bring 
 about  the heat death  of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it  is what  it is. a dying art.. 
           maybe for the best.