magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about  removing the source of the action 
 from  yourself. it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic state.  all potential is 
 gradually  lost  into lesser forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to  happen in a controlled manner. think 
 of it  as  setting an elaborate trap for 
                 entropy.                 
                                          
 and  then,  when the circuit closes, the 
 arrow is  forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is a  runaway spell - if  the 
 filament of your  canal is too weak,  or 
 the  potential is high enough  to escape 
 any self-closing  mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although  many   are  local,  they  stay 
 active  until   closed  off  by  counter 
 spells  (hard to pull off) or there's no 
       more energy to fall through.       
                                          
 in that  case the outcome depends on the 
  spell. small-scale breaches might not   
 even  be  noticeable by the uninitiated; 
 but  a spell might also  very well bring 
 about  the heat death  of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is what it  is.  a dying art.. 
            maybe for the best.