magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of  the action 
 from yourself. it works  by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always seek  the 
 least  energetic state. all potential is 
 gradually  lost into lesser  forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate  canals, for this 
 to happen in a controlled manner.  think 
 of it as setting  an elaborate  trap for 
                 entropy.                 
                                          
 and then, when the  circuit  closes, the 
 arrow  is  forced  to  do your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway  spell - if  the 
 filament  of your canal  is too weak, or 
 the potential is  high enough  to escape 
 any self-closing mechanisms - a  breach. 
                                          
     these are usually catastrophic.      
 although   many  are  local,  they  stay 
 active  until  closed  off  by   counter 
 spells (hard to  pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the  outcome depends on the 
   spell. small-scale breaches might not  
 even  be noticeable by  the uninitiated; 
 but a spell  might also very  well bring 
 about  the  heat death of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it  is what it is. a  dying art.. 
           maybe for the best.