magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing  the source of the action 
 from  yourself. it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic state. all  potential is 
 gradually lost  into  lesser forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to  happen in a controlled manner. think 
 of it  as setting an elaborate trap  for 
                 entropy.                 
                                          
 and  then, when the  circuit closes, the 
 arrow  is forced  to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining time  from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a  runaway spell  - if the 
 filament of  your canal is too weak,  or 
 the  potential is  high enough to escape 
 any self-closing mechanisms - a  breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,   they  stay 
 active  until  closed  off  by   counter 
 spells (hard to pull off)  or there's no 
       more energy to fall through.       
                                          
 in that case  the outcome depends on the 
   spell. small-scale breaches might not  
 even be  noticeable  by the uninitiated; 
 but a  spell might  also very well bring 
 about the heat  death  of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is  what it  is. a  dying art.. 
           maybe for the best.