magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of  the action 
 from yourself. it  works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this  universe always seek the 
 least energetic state.  all potential is 
 gradually  lost into  lesser forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen in  a controlled manner. think 
 of it as setting an  elaborate  trap for 
                 entropy.                 
                                          
 and then,  when  the circuit closes, the 
 arrow  is  forced  to  do your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is  a runaway  spell - if the 
 filament of your  canal is  too weak, or 
 the  potential is high  enough to escape 
 any self-closing mechanisms  - a breach. 
                                          
      these are usually catastrophic.     
 although  many   are  local,  they  stay 
 active  until  closed   off  by  counter 
 spells  (hard to pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
  spell. small-scale breaches might not   
 even  be noticeable by the  uninitiated; 
 but a spell  might  also very well bring 
 about  the heat  death  of the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what  it is.  a  dying art.. 
           maybe for the best.