magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of  the action 
 from yourself. it works by exploiting  a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always seek  the 
 least energetic  state. all potential is 
 gradually  lost  into lesser forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate canals,  for this 
 to happen in a controlled  manner. think 
 of it  as  setting an elaborate trap for 
                 entropy.                 
                                          
 and  then, when the  circuit closes, the 
 arrow  is  forced  to do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger  is a runaway spell -  if the 
 filament of  your canal  is too weak, or 
 the  potential  is high enough to escape 
 any self-closing mechanisms -  a breach. 
                                          
      these are usually catastrophic.     
 although  many  are   local,  they  stay 
 active   until  closed  off  by  counter 
 spells (hard  to pull off) or there's no 
       more energy to fall through.       
                                          
 in that  case the outcome depends on the 
  spell. small-scale breaches might not   
 even be  noticeable by  the uninitiated; 
 but a  spell might  also very well bring 
 about the  heat  death  of the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is  what  it is.  a dying art.. 
           maybe for the best.