magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of  the action 
 from  yourself. it works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe always  seek the 
 least energetic state. all potential  is 
 gradually lost into lesser  forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals,  for this 
 to happen  in a controlled manner. think 
 of  it as setting  an elaborate trap for 
                 entropy.                 
                                          
 and  then, when the circuit closes,  the 
 arrow  is  forced to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is  a runaway spell -  if the 
 filament of your  canal is  too weak, or 
 the  potential is  high enough to escape 
 any self-closing mechanisms  - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,  they   stay 
 active  until   closed  off  by  counter 
 spells (hard to pull off) or there's  no 
       more energy to fall through.       
                                          
 in that case the outcome depends  on the 
   spell. small-scale breaches might not  
 even be noticeable  by the  uninitiated; 
 but a  spell  might also very well bring 
 about the heat death  of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is what it is.  a  dying art.. 
            maybe for the best.