tell them you need to  take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you  push through  the  thicker snow 
 outside,  you  become   a  witch  again. 
 shapes  in   the   dirt   become  runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the ermines  make  fine meats. one  call 
 and they  would come willingly.  back in 
 the  dome,  what   they  give  you   for 
 eating... it's not  right. it's  nothing 
 you    can    feed   on,   not   really. 
                                          
 but  it's  likely  you're   still  under 
 observation. south is  a weird direction 
 and   so  you   probably  warrant   some 
      attention. interacting with the     
 wildlife   is   out   of   the  picture. 
                                          
          you adjust your course.