tell  them you need to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as    you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you push  through  the  thicker snow 
 outside,   you  become  a  witch  again. 
 shapes   in   the   dirt  become  runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the ermines  make  fine meats. one  call 
 and  they would  come willingly. back in 
 the  dome,  what   they  give  you   for 
 eating... it's not right.  it's  nothing 
 you   can   feed    on,   not    really. 
                                          
 but   it's  likely  you're  still  under 
 observation.  south is a weird direction 
 and  so  you   probably   warrant   some 
      attention. interacting with the     
 wildlife   is   out   of  the   picture. 
                                          
         you adjust your course.