tell them you need to  take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as     you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you  push through the  thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes   in  the   dirt  become   runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the  ermines make  fine meats. one  call 
 and  they would come willingly.  back in 
 the   dome,  what   they  give  you  for 
 eating... it's  not right.  it's nothing 
 you    can    feed   on,   not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is  a weird direction 
 and   so   you  probably   warrant  some 
     attention. interacting with the      
 wildlife   is   out   of   the  picture. 
                                          
         you adjust your course.