tell them  you need to take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you  push  through  the thicker snow 
 outside,  you   become  a  witch  again. 
 shapes  in  the   dirt   become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines make  fine  meats.  one call 
 and they would come willingly.  back  in 
 the   dome,  what  they  give  you   for 
 eating... it's  not  right. it's nothing 
 you    can   feed   on,   not    really. 
                                          
 but   it's  likely  you're  still  under 
 observation.  south is a weird direction 
 and   so   you   probably  warrant  some 
      attention. interacting with the     
 wildlife   is   out  of   the   picture. 
                                          
         you adjust your course.