tell them you need to take a  call,  and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as     you    go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you  push  through the  thicker snow 
 outside,  you   become  a  witch  again. 
 shapes   in   the  dirt   become  runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the  ermines make fine meats.  one  call 
 and  they would come  willingly. back in 
 the  dome,   what  they  give   you  for 
 eating...  it's not right.  it's nothing 
 you   can   feed    on,    not   really. 
                                          
 but  it's   likely  you're  still  under 
 observation. south is a  weird direction 
 and  so   you   probably   warrant  some 
     attention. interacting with the      
 wildlife  is   out   of   the   picture. 
                                          
         you adjust your course.