*$:~:¨¨¨¨¨ ¨¨¨¨¨:~:$*
§*$:~:¨¨¨¨ ¨¨¨¨:~:$*§
#§*$:~:¨¨¨ ¨¨¨:~:$*§#
##§*$:~:¨¨ ¨¨:~:$*§##
###§*$:~:¨ ¨:~:$*§###
##§*$:~:¨¨ TELL THEM YOU NEED TO TAKE A CALL, AND ¨¨:~:$*§##
#§*$:~:¨¨¨ GO SOUTH. SNEAK BETWEEN THE HOUSES, ¨¨¨:~:$*§#
§*$:~:¨¨¨¨ GETTING SMALLER AS YOU GO. ¨¨¨¨:~:$*§
*$:~:¨¨¨¨¨ CROSS THE TRAIN TRACKS... ¨¨¨¨¨:~:$*
$:~:¨¨¨¨¨¨ EXIT THE WESTERN INDUSTRIAL DOME. ¨¨¨¨¨¨:~:$
:~:¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨:~:
~:¨¨¨¨¨¨¨¨ AS YOU PUSH THROUGH THE THICKER SNOW ¨¨¨¨¨¨¨¨:~
:¨¨¨¨¨¨¨¨¨ OUTSIDE, YOU BECOME A WITCH AGAIN. ¨¨¨¨¨¨¨¨¨:
~:¨¨¨¨¨¨¨¨ SHAPES IN THE DIRT BECOME RUNES. ¨¨¨¨¨¨¨¨:~
:~:¨¨¨¨¨¨¨ PAWPRINTS BECOME HIDDEN FAMILIES. YOU ¨¨¨¨¨¨¨:~:
$:~:¨¨¨¨¨¨ ADJUST YOUR COURSE. ¨¨¨¨¨¨:~:$
*$:~:¨¨¨¨¨ ¨¨¨¨¨:~:$*
§*$:~:¨¨¨¨ THE ERMINES MAKE FINE MEATS. ONE CALL ¨¨¨¨:~:$*§
#§*$:~:¨¨¨ AND THEY WOULD COME WILLINGLY. BACK IN ¨¨¨:~:$*§#
##§*$:~:¨¨ THE DOME, WHAT THEY GIVE YOU FOR ¨¨:~:$*§##
###§*$:~:¨ EATING... IT'S NOT RIGHT. IT'S NOTHING ¨:~:$*§###
##§*$:~:¨¨ YOU CAN FEED ON, NOT REALLY. ¨¨:~:$*§##
#§*$:~:¨¨¨ ¨¨¨:~:$*§#
§*$:~:¨¨¨¨ BUT IT'S LIKELY YOU'RE STILL UNDER ¨¨¨¨:~:$*§
*$:~:¨¨¨¨¨ OBSERVATION. SOUTH IS A WEIRD DIRECTION ¨¨¨¨¨:~:$*
$:~:¨¨¨¨¨¨ AND SO YOU PROBABLY WARRANT SOME ¨¨¨¨¨¨:~:$
:~:¨¨¨¨¨¨¨ ATTENTION. INTERACTING WITH THE ¨¨¨¨¨¨¨:~:
~:¨¨¨¨¨¨¨¨ WILDLIFE IS OUT OF THE PICTURE. ¨¨¨¨¨¨¨¨:~
:¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨:
~:¨¨¨¨¨¨¨¨ YOU ADJUST YOUR COURSE. ¨¨¨¨¨¨¨¨:~
:~:¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨:~:
$:~:¨¨¨¨¨¨ ¨¨¨¨¨¨:~:$
*$:~:¨¨¨¨¨ ¨¨¨¨¨:~:$*
§*$:~:¨¨¨¨ ¨¨¨¨:~:$*§
#§*$:~:¨¨¨ ¨¨¨:~:$*§#
##§*$:~:¨¨ ¨¨:~:$*§##