tell them  you need  to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you push  through  the  thicker snow 
 outside,  you  become   a  witch  again. 
 shapes  in   the   dirt  become   runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the ermines  make fine  meats.  one call 
 and they would come willingly.  back  in 
 the  dome,   what  they  give  you   for 
 eating...  it's not right. it's  nothing 
 you   can    feed   on,   not    really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south is a  weird direction 
 and   so   you   probably  warrant  some 
      attention. interacting with the     
 wildlife   is   out   of  the   picture. 
                                          
          you adjust your course.