..=†§&@@#@ @#@@&§†=..
..=†§&@#@# #@#@&§†=..
....=††&&@ @&&††=....
..=†§&@#@@ @@#@&§†=..
..=†§&@#@# #@#@&§†=..
..=†§&@#@# delay delay d.la@ @ §a. . .# = . #@#@&§†=..
..=†§&@@@# #@@@&§†=..
......=§&@ @&§=......
..=†§&&&@@ @@&&&§†=..
.......†§@ @§†.......
..=†§&@#@# "delay" means repetiton or likewise, #@#@&§†=..
..=†§&@#@@ but it's mainly useless without @@#@&§†=..
.....==†&@ feedback, @&†==.....
..=†§&@#@# to allow the delay to eat of it's own #@#@&§†=..
.....=§&@# tail, like one of those eaty serpents. #@&§=.....
..=†§&@#@@ thus: it's the serpent effect! @@#@&§†=..
....==†§@@ @@§†==....
..=†§&@@@@ it's to be revered as a creator of @@@@&§†=..
..=†§&@@## ambience and of space, if you treat it ##@@&§†=..
..===§§@## right. a somewhat more solid and ##@§§===..
......=†&@ slippery sibling of reverb. @&†=......
..=†§&@#@# #@#@&§†=..
..=†§@## ##@#&§†=..
......=§&@ @&§=......
..=†§&@#@@ @@#@&§†=..
...===†§&@ @&§†===...