tell them  you need  to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as    you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you  push through  the thicker  snow 
 outside,  you  become  a   witch  again. 
 shapes   in   the  dirt  become   runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the  ermines  make fine  meats. one call 
 and  they would come  willingly. back in 
 the  dome,  what   they   give  you  for 
 eating... it's not  right.  it's nothing 
 you   can   feed   on,    not    really. 
                                          
 but  it's   likely  you're  still  under 
 observation. south is a weird  direction 
 and   so  you   probably   warrant  some 
      attention. interacting with the     
 wildlife   is   out  of   the   picture. 
                                          
          you adjust your course.