tell them you  need to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you push  through  the thicker  snow 
 outside,  you  become  a   witch  again. 
 shapes  in  the   dirt   become   runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the  ermines  make  fine meats. one call 
 and they would  come  willingly. back in 
 the   dome,   what  they  give  you  for 
 eating... it's not  right. it's  nothing 
 you   can    feed   on,   not    really. 
                                          
 but   it's  likely  you're  still  under 
 observation.  south is a weird direction 
 and   so   you  probably  warrant   some 
      attention. interacting with the     
 wildlife   is   out   of  the   picture. 
                                          
         you adjust your course.