tell them you need  to take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you push  through  the  thicker snow 
 outside,  you  become  a  witch   again. 
 shapes  in   the   dirt   become  runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the  ermines make  fine meats.  one call 
 and they would  come willingly.  back in 
 the  dome,  what  they  give   you   for 
 eating... it's not right.  it's  nothing 
 you   can    feed   on,    not   really. 
                                          
 but  it's   likely  you're  still  under 
 observation. south  is a weird direction 
 and   so   you   probably  warrant  some 
     attention. interacting with the      
 wildlife   is   out   of   the  picture. 
                                          
         you adjust your course.