tell  them you  need to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you  push  through the thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes   in  the   dirt   become  runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the ermines  make  fine meats.  one call 
 and they would  come willingly. back  in 
 the   dome,  what  they  give   you  for 
 eating...  it's not right. it's  nothing 
 you   can    feed    on,   not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation.  south is a weird direction 
 and   so  you  probably   warrant   some 
      attention. interacting with the     
 wildlife   is   out   of   the  picture. 
                                          
         you adjust your course.