¨¨,~=†@&@# #@&@†=~,¨¨
¨,~=†@&@## ##@&@†=~,¨
¨¨,~=†@&@# #@&@†=~,¨¨
¨¨¨,~=†@&@ @&@†=~,¨¨¨
¨¨¨¨,~=†@& &@†=~,¨¨¨¨
¨¨¨¨¨,~=†@ TELL THEM YOU NEED TO TAKE A CALL, AND @†=~,¨¨¨¨¨
¨¨¨¨¨¨,~=† GO SOUTH. SNEAK BETWEEN THE HOUSES, †=~,¨¨¨¨¨¨
¨¨¨¨¨,~=†@ GETTING SMALLER AS YOU GO. @†=~,¨¨¨¨¨
¨¨¨¨,~=†@& CROSS THE TRAIN TRACKS... &@†=~,¨¨¨¨
¨¨¨,~=†@&@ EXIT THE WESTERN INDUSTRIAL DOME. @&@†=~,¨¨¨
¨¨,~=†@&@# #@&@†=~,¨¨
¨,~=†@&@## AS YOU PUSH THROUGH THE THICKER SNOW ##@&@†=~,¨
¨¨,~=†@&@# OUTSIDE, YOU BECOME A WITCH AGAIN. #@&@†=~,¨¨
¨¨¨,~=†@&@ SHAPES IN THE DIRT BECOME RUNES. @&@†=~,¨¨¨
¨¨¨¨,~=†@& PAWPRINTS BECOME HIDDEN FAMILIES. YOU &@†=~,¨¨¨¨
¨¨¨¨¨,~=†@ ADJUST YOUR COURSE. @†=~,¨¨¨¨¨
¨¨¨¨¨¨,~=† †=~,¨¨¨¨¨¨
¨¨¨¨¨,~=†@ THE ERMINES MAKE FINE MEATS. ONE CALL @†=~,¨¨¨¨¨
¨¨¨¨,~=†@& AND THEY WOULD COME WILLINGLY. BACK IN &@†=~,¨¨¨¨
¨¨¨,~=†@&@ THE DOME, WHAT THEY GIVE YOU FOR @&@†=~,¨¨¨
¨¨,~=†@&@# EATING... IT'S NOT RIGHT. IT'S NOTHING #@&@†=~,¨¨
¨,~=†@&@## YOU CAN FEED ON, NOT REALLY. ##@&@†=~,¨
¨¨,~=†@&@# #@&@†=~,¨¨
¨¨¨,~=†@&@ BUT IT'S LIKELY YOU'RE STILL UNDER @&@†=~,¨¨¨
¨¨¨¨,~=†@& OBSERVATION. SOUTH IS A WEIRD DIRECTION &@†=~,¨¨¨¨
¨¨¨¨¨,~=†@ AND SO YOU PROBABLY WARRANT SOME @†=~,¨¨¨¨¨
¨¨¨¨¨¨,~=† ATTENTION. INTERACTING WITH THE †=~,¨¨¨¨¨¨
¨¨¨¨¨,~=†@ WILDLIFE IS OUT OF THE PICTURE. @†=~,¨¨¨¨¨
¨¨¨¨,~=†@& &@†=~,¨¨¨¨
¨¨¨,~=†@&@ YOU ADJUST YOUR COURSE. @&@†=~,¨¨¨
¨¨,~=†@&@# #@&@†=~,¨¨
¨,~=†@&@## ##@&@†=~,¨
¨¨,~=†@&@# #@&@†=~,¨¨
¨¨¨,~=†@&@ @&@†=~,¨¨¨
¨¨¨¨,~=†@& &@†=~,¨¨¨¨
¨¨¨¨¨,~=†@ @†=~,¨¨¨¨¨