¨@¨@¨¨¨¨@¨ @@¨@@@¨¨@¨
@@@@¨¨¨@@@ ¨@@¨¨@¨@@¨
¨¨¨@¨¨@¨¨¨ @¨@¨@@@¨@@
¨¨@@¨@@¨¨¨ @@@@¨¨@@¨@
¨@¨@@¨@¨¨@ ¨¨¨@¨@¨@@@
@@@¨@@@¨@¨ delay delay d¨la@ @ *a¨ : ¨# ~ : ¨¨@@@@@¨¨@
¨¨@@¨¨@@@¨ ¨@¨¨¨¨@¨@¨
¨@¨@¨@¨¨@@ @@¨¨¨@@@@¨
@@@@@@¨@¨¨ ¨@¨¨@¨¨¨@¨
¨¨¨¨¨@@@¨¨ @@¨@@¨¨@@@
¨¨¨¨@¨¨@¨@ "delay" means repetiton or likewise, ¨@@¨@¨@¨¨@
¨¨¨@@¨@@@¨ but it's mainly useless without @¨@@@@@¨@@
¨¨@¨@@¨¨@@ feedback, @@¨¨¨¨@@¨@
¨@@@¨@¨@¨@ to allow the delay to eat of it's own ¨@¨¨¨@¨@@@
@¨¨@@@@@@@ tail, like one of those eaty serpents. @@¨¨@@@¨¨@
@¨@¨¨¨¨¨¨@ thus: it's the serpent effect! ¨@¨@¨¨@¨@¨
@@@¨¨¨¨¨@@ @@@@¨@@@@@
¨¨@¨¨¨¨@¨@ it's to be revered as a creator of ¨¨¨@@¨¨¨¨¨
¨@@¨¨¨@@@¨ ambience and of space, if you treat it ¨¨@¨@¨¨¨¨¨
@¨@¨¨@¨¨@@ right. a somewhat more solid and ¨@@@@¨¨¨¨¨
@@@¨@@¨@¨@ slippery sibling of reverb. @¨¨¨@¨¨¨¨@
¨¨@@¨@@@@¨ @¨¨@@¨¨¨@¨
¨@¨@@¨¨¨@¨ @¨@¨@¨¨@@¨
@@@¨@¨¨@@@ @@@@@¨@¨@¨
¨¨@@@¨@¨¨¨ ¨¨¨¨@@@@@@
¨@¨¨@@@¨¨@ ¨¨¨@¨¨¨¨¨@