magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing  the source of the action 
 from yourself. it works by  exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe  always seek the 
 least energetic  state. all potential is 
 gradually lost  into lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen in a controlled  manner. think 
 of it  as setting an elaborate  trap for 
                 entropy.                 
                                          
 and then, when the  circuit closes,  the 
 arrow  is  forced  to  do  your bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from  the  universe, but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway  spell - if  the 
 filament of your  canal is too weak,  or 
 the  potential is  high enough to escape 
 any  self-closing mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,  they   stay 
 active  until  closed   off  by  counter 
 spells (hard to pull off) or there's  no 
       more energy to fall through.       
                                          
 in  that case the outcome depends on the 
  spell. small-scale breaches might not   
 even  be noticeable by the  uninitiated; 
 but a  spell  might also very well bring 
 about  the heat death  of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is what it  is. a dying  art.. 
            maybe for the best.