@@¨@¨@¨¨@¨ ¨@@@@¨@@¨¨
@¨@@@@@¨@@ @@¨¨¨@@¨@¨
@@@¨¨¨¨@@¨ ¨¨@¨¨@¨@@@
¨¨¨@¨¨¨@¨@ @¨@@¨@@@¨¨
¨¨¨@@¨¨@@@ ¨@@¨@@¨¨@¨
¨¨¨@¨@¨@¨¨ delay delay d¨la# @ %a¨ - ¨# ~ - @@¨@@¨@¨@@
@¨¨@@@@@@¨ ¨¨@@¨@@@@¨
@@¨@¨¨¨¨¨@ @¨@¨@@¨¨¨@
¨¨@@@¨¨¨¨@ @@@@@¨@¨¨@
@¨@¨¨@¨¨¨@ @¨¨¨¨@@@¨@
¨@@@¨@@¨¨@ "delay" means repetiton or likewise, @@¨¨¨@¨¨@@
@@¨¨@@¨@¨@ but it's mainly useless without @¨@¨¨@@¨@¨
@¨@¨@¨@@@@ feedback, @@@@¨@¨@@@
¨@@@@@@¨¨¨ to allow the delay to eat of it's own @¨¨¨@@@@¨¨
¨@¨¨¨¨¨@¨¨ tail, like one of those eaty serpents. ¨@¨¨@¨¨¨@¨
¨@@¨¨¨¨@@¨ thus: it's the serpent effect! @@@¨@@¨¨@@
@@¨@¨¨¨@¨@ @¨¨@@¨@¨@¨
@¨@@@¨¨@@@ it's to be revered as a creator of @@¨@¨@@@@@
¨@@¨¨@¨@¨¨ ambience and of space, if you treat it ¨¨@@@@¨¨¨¨
¨@¨@¨@@@@¨ right. a somewhat more solid and @¨@¨¨¨@¨¨¨
¨@@@@@¨¨¨@ slippery sibling of reverb. @@@@¨¨@@¨¨
¨@¨¨¨¨@¨¨@ ¨¨¨¨@¨@¨@¨
¨@@¨¨¨@@¨@ ¨¨¨¨@@@@@@
@@¨@¨¨@¨@@ @¨¨¨@¨¨¨¨¨
@¨@@@¨@@@¨ ¨@¨¨@@¨¨¨¨
@@@¨¨@@¨¨@ @@@¨@¨@¨¨¨