magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of  the action 
 from yourself. it works by exploiting  a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe  always seek the 
 least energetic state. all potential  is 
 gradually lost into  lesser  forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate  canals, for this 
 to happen  in a controlled manner. think 
 of  it as  setting an elaborate trap for 
                 entropy.                 
                                          
 and then, when the  circuit  closes, the 
 arrow  is  forced  to do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining time  from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger  is a runaway spell -  if the 
 filament  of your canal is too  weak, or 
 the potential is  high  enough to escape 
 any self-closing mechanisms  - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are   local,  they  stay 
 active  until  closed  off  by   counter 
 spells (hard  to pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
   spell. small-scale breaches might not  
 even  be  noticeable by the uninitiated; 
 but a  spell might  also very well bring 
 about  the  heat death  of the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is  what it is.  a dying art.. 
           maybe for the best.