magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing  the source of the action 
 from yourself. it works by  exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always seek  the 
 least energetic state. all  potential is 
 gradually lost  into lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen in  a controlled manner. think 
 of it as setting  an  elaborate trap for 
                 entropy.                 
                                          
 and then, when  the circuit closes,  the 
 arrow  is  forced  to do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time from  the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway  spell -  if the 
 filament of your  canal is too weak,  or 
 the  potential is high enough  to escape 
 any  self-closing mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,   they  stay 
 active   until  closed  off  by  counter 
 spells (hard to pull off)  or there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends on  the 
  spell. small-scale breaches might not   
 even be  noticeable by the  uninitiated; 
 but a spell  might also  very well bring 
 about the  heat  death of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is  what it is. a  dying art.. 
            maybe for the best.