magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the  source of the action 
 from yourself. it works by  exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this  universe always seek the 
 least energetic state. all potential  is 
 gradually lost into lesser  forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate  canals, for this 
 to happen  in a controlled manner. think 
 of it as setting an elaborate  trap  for 
                 entropy.                 
                                          
 and then,  when the circuit closes,  the 
 arrow  is  forced  to do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the  universe, but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the  danger is a runaway  spell - if the 
 filament of  your canal is too  weak, or 
 the potential is high enough  to  escape 
 any self-closing mechanisms - a  breach. 
                                          
     these are usually catastrophic.      
 although  many   are  local,  they  stay 
 active   until  closed  off  by  counter 
 spells (hard to pull off) or  there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends on  the 
   spell. small-scale breaches might not  
 even  be  noticeable by the uninitiated; 
 but a  spell might also  very well bring 
 about the  heat death  of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is what it is. a  dying  art.. 
            maybe for the best.