magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing  the source of the action 
 from yourself. it works  by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe always  seek the 
 least energetic state.  all potential is 
 gradually lost  into lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to happen  in a controlled manner. think 
 of  it as setting an elaborate trap  for 
                 entropy.                 
                                          
 and then, when the  circuit  closes, the 
 arrow  is  forced  to  do  your bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from  the  universe, but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway spell  - if  the 
 filament of your  canal is too weak,  or 
 the potential is high enough  to  escape 
 any self-closing mechanisms -  a breach. 
                                          
      these are usually catastrophic.     
 although  many  are   local,  they  stay 
 active  until  closed  off   by  counter 
 spells (hard to pull off) or  there's no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
   spell. small-scale breaches might not  
 even  be noticeable by the  uninitiated; 
 but  a spell might also  very well bring 
 about  the  heat death of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is what  it is.  a dying art.. 
            maybe for the best.