¨¨¨@@@¨@@@ ¨¨@¨¨¨¨@¨@
@¨¨@¨@¨@¨@ ¨¨¨@¨¨¨¨¨¨
¨@¨¨¨¨¨¨¨¨ ¨¨¨¨@¨¨¨¨¨
¨¨@¨¨¨¨¨¨¨ @¨¨¨¨@¨¨¨¨
¨¨¨@¨¨¨¨¨¨ ¨@¨¨¨¨@¨¨¨
¨¨¨¨@¨¨¨¨¨ delay delay d¨la@ @ =a¨ , ¨@ » , ¨¨@¨¨¨¨@¨¨
¨¨¨¨¨@¨¨¨¨ ¨¨¨@¨¨¨¨@¨
¨¨¨¨¨¨@¨¨¨ ¨¨¨¨@¨¨¨¨@
@¨¨¨¨¨¨@¨¨ ¨¨¨¨¨@¨¨¨¨
¨@¨¨¨¨¨¨@¨ ¨¨¨¨¨¨@¨¨¨
¨¨@¨¨¨¨¨¨@ "delay" means repetiton or likewise, @¨¨¨¨¨¨@¨¨
¨¨¨@¨¨¨¨¨¨ but it's mainly useless without @@¨¨¨¨¨¨@¨
¨¨¨¨@¨¨¨¨¨ feedback, ¨@@¨¨¨¨¨¨@
@¨¨¨¨@¨¨¨¨ to allow the delay to eat of it's own ¨@@@¨¨¨¨¨¨
¨@¨¨¨¨@¨¨¨ tail, like one of those eaty serpents. ¨@¨@@¨¨¨¨¨
¨¨@¨¨¨¨@¨¨ thus: it's the serpent effect! ¨¨¨@@@¨¨¨¨
¨¨¨@¨¨¨¨@¨ ¨¨¨@¨@@¨¨¨
¨¨¨¨@¨¨¨¨@ it's to be revered as a creator of @¨¨¨¨@@@¨¨
¨¨¨¨¨@¨¨¨¨ ambience and of space, if you treat it @@¨¨¨@¨@@¨
¨¨¨¨¨¨@¨¨¨ right. a somewhat more solid and ¨@@¨¨¨¨@@@
@¨¨¨¨¨¨@¨¨ slippery sibling of reverb. ¨@@@¨¨¨@¨@
@@¨¨¨¨¨¨@¨ ¨@¨@@¨¨¨¨@
¨@@¨¨¨¨¨¨@ ¨¨¨@@@¨¨¨@
¨@@@¨¨¨¨¨¨ @¨¨@¨@@¨¨¨
¨@¨@@¨¨¨¨¨ ¨@¨¨¨@@@¨¨
¨¨¨@@@¨¨¨¨ ¨¨@¨¨@¨@@¨