magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about  removing the source of the action 
 from yourself. it works by  exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this  universe always seek the 
 least energetic state.  all potential is 
 gradually lost  into lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to  happen in a controlled manner. think 
 of  it as setting an  elaborate trap for 
                 entropy.                 
                                          
 and  then, when the  circuit closes, the 
 arrow  is forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the  universe, but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the  danger is  a runaway spell - if the 
 filament  of your canal  is too weak, or 
 the potential is  high enough  to escape 
 any self-closing mechanisms - a  breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,   they  stay 
 active   until  closed  off  by  counter 
 spells (hard to pull off) or  there's no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
  spell. small-scale breaches might not   
 even  be  noticeable by the uninitiated; 
 but  a spell might also very well  bring 
 about  the heat death  of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it  is what  it is. a dying art.. 
            maybe for the best.