magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source of  the action 
 from yourself. it works  by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in  this universe always seek the 
 least  energetic state. all potential is 
 gradually lost into lesser  forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate canals,  for this 
 to happen in a  controlled manner. think 
 of it as setting  an elaborate trap  for 
                 entropy.                 
                                          
 and  then,  when the circuit closes, the 
 arrow is  forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the  danger  is a runaway spell - if the 
 filament of  your canal is  too weak, or 
 the potential  is high enough  to escape 
 any self-closing  mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are   local,  they  stay 
 active  until   closed  off  by  counter 
 spells (hard to  pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
   spell. small-scale breaches might not  
 even  be noticeable  by the uninitiated; 
 but  a spell  might also very well bring 
 about the heat  death  of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what it  is.  a dying  art.. 
           maybe for the best.