magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the  source of the action 
 from yourself.  it works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe always  seek the 
 least energetic state. all potential  is 
 gradually lost  into lesser  forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen  in a controlled manner. think 
 of  it as setting an elaborate  trap for 
                 entropy.                 
                                          
 and then, when  the circuit closes,  the 
 arrow  is  forced  to  do your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a  runaway spell -  if the 
 filament of  your canal is  too weak, or 
 the potential  is high enough to  escape 
 any self-closing mechanisms  - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,  they   stay 
 active   until  closed  off  by  counter 
 spells (hard to  pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the  outcome depends on the 
  spell. small-scale breaches might not   
 even be  noticeable  by the uninitiated; 
 but a spell might  also  very well bring 
 about the  heat  death of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is  what it  is. a dying  art.. 
           maybe for the best.