magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source  of the action 
 from yourself.  it works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in  this universe always seek the 
 least energetic state. all  potential is 
 gradually  lost into lesser forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen in  a controlled manner. think 
 of  it as  setting an elaborate trap for 
                 entropy.                 
                                          
 and then, when  the circuit  closes, the 
 arrow  is  forced  to do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining time  from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a  runaway  spell - if the 
 filament  of your  canal is too weak, or 
 the  potential is high  enough to escape 
 any self-closing  mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although   many  are  local,  they  stay 
 active  until  closed   off  by  counter 
 spells (hard to pull off) or  there's no 
       more energy to fall through.       
                                          
 in that  case the outcome depends on the 
  spell. small-scale breaches might not   
 even be noticeable by  the  uninitiated; 
 but  a spell might also very well  bring 
 about  the heat  death of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is what  it is. a dying  art.. 
           maybe for the best.