magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the  source of the action 
 from yourself. it works by exploiting  a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this  universe always seek the 
 least energetic  state. all potential is 
 gradually lost  into lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to happen in a controlled manner.  think 
 of it  as setting an  elaborate trap for 
                 entropy.                 
                                          
 and  then, when the circuit  closes, the 
 arrow  is  forced  to  do  your bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is  a runaway spell - if  the 
 filament of your canal is  too  weak, or 
 the potential is  high enough  to escape 
 any self-closing mechanisms -  a breach. 
                                          
     these are usually catastrophic.      
 although   many  are  local,  they  stay 
 active  until  closed  off  by   counter 
 spells (hard to  pull off) or there's no 
       more energy to fall through.       
                                          
 in that  case the outcome depends on the 
   spell. small-scale breaches might not  
 even be  noticeable by the  uninitiated; 
 but  a spell might  also very well bring 
 about  the heat death  of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what it  is.  a  dying art.. 
            maybe for the best.