magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the  source of the action 
 from yourself. it works by  exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this  universe always seek the 
 least energetic state. all  potential is 
 gradually lost into  lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen in a controlled  manner. think 
 of it  as setting an  elaborate trap for 
                 entropy.                 
                                          
 and  then, when the circuit  closes, the 
 arrow  is  forced to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the  universe, but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the  danger  is a runaway spell - if the 
 filament  of your  canal is too weak, or 
 the potential is high  enough  to escape 
 any self-closing mechanisms - a  breach. 
                                          
      these are usually catastrophic.     
 although  many   are  local,  they  stay 
 active  until   closed  off  by  counter 
 spells (hard  to pull off) or there's no 
       more energy to fall through.       
                                          
 in that  case the outcome depends on the 
   spell. small-scale breaches might not  
 even be noticeable  by  the uninitiated; 
 but a spell might also  very well  bring 
 about the  heat  death of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is  what it  is. a dying art.. 
           maybe for the best.