tell them you need to  take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you push through  the  thicker  snow 
 outside,  you  become  a   witch  again. 
 shapes   in   the   dirt  become  runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the ermines  make  fine meats.  one call 
 and  they would come  willingly. back in 
 the  dome,  what   they  give  you   for 
 eating... it's  not right. it's  nothing 
 you   can    feed   on,   not    really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south is  a weird direction 
 and   so   you  probably   warrant  some 
      attention. interacting with the     
 wildlife   is   out   of   the  picture. 
                                          
          you adjust your course.