tell  them you need to take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as  you push  through  the thicker  snow 
 outside,   you  become  a  witch  again. 
 shapes   in  the   dirt  become   runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the ermines  make fine meats.  one  call 
 and  they would come  willingly. back in 
 the  dome,   what  they  give   you  for 
 eating... it's not right.  it's  nothing 
 you   can   feed    on,   not    really. 
                                          
 but   it's  likely  you're  still  under 
 observation.  south is a weird direction 
 and   so  you   probably   warrant  some 
     attention. interacting with the      
 wildlife  is   out   of   the   picture. 
                                          
          you adjust your course.