magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about  removing the source of the action 
 from yourself. it  works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in  this universe always seek the 
 least  energetic state. all potential is 
 gradually lost into  lesser forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to happen in a  controlled manner. think 
 of  it  as setting an elaborate trap for 
                 entropy.                 
                                          
 and  then,  when the circuit closes, the 
 arrow  is  forced  to  do  your bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from  the universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger  is a runaway spell  - if the 
 filament of your canal is  too  weak, or 
 the potential is  high  enough to escape 
 any self-closing mechanisms - a  breach. 
                                          
     these are usually catastrophic.      
 although   many  are  local,  they  stay 
 active  until  closed  off  by   counter 
 spells (hard to pull off) or there's  no 
       more energy to fall through.       
                                          
 in  that case the outcome depends on the 
  spell. small-scale breaches might not   
 even be  noticeable by  the uninitiated; 
 but a spell might also  very  well bring 
 about  the  heat  death of the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is  what  it is.  a dying art.. 
            maybe for the best.