magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source  of the action 
 from yourself.  it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic  state. all potential is 
 gradually  lost  into lesser forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate  canals, for this 
 to happen  in a controlled manner. think 
 of  it as setting an elaborate trap  for 
                 entropy.                 
                                          
 and  then, when the circuit closes,  the 
 arrow  is forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining time  from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger  is a runaway spell -  if the 
 filament of your canal is  too  weak, or 
 the potential  is high  enough to escape 
 any self-closing  mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although   many  are  local,  they  stay 
 active  until  closed  off  by   counter 
 spells (hard to pull off) or  there's no 
       more energy to fall through.       
                                          
 in  that case the outcome depends on the 
  spell. small-scale breaches might not   
 even  be  noticeable by the uninitiated; 
 but a spell might also  very well  bring 
 about the  heat  death of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is what it is. a  dying  art.. 
            maybe for the best.