magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of  the action 
 from yourself. it works by  exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things  in this universe always seek the 
 least  energetic state. all potential is 
 gradually lost into  lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to happen in a  controlled manner. think 
 of it as setting an  elaborate  trap for 
                 entropy.                 
                                          
 and then, when  the circuit  closes, the 
 arrow  is  forced  to  do  your bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from  the  universe, but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the  danger  is a runaway spell - if the 
 filament  of your canal  is too weak, or 
 the potential  is high  enough to escape 
 any self-closing  mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,  they   stay 
 active  until   closed  off  by  counter 
 spells (hard to pull off) or  there's no 
       more energy to fall through.       
                                          
 in that case  the outcome depends on the 
   spell. small-scale breaches might not  
 even be  noticeable by the  uninitiated; 
 but a spell  might also very well  bring 
 about  the heat  death of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is what  it  is. a dying art.. 
            maybe for the best.