magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of  the action 
 from yourself. it works  by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe always seek  the 
 least energetic  state. all potential is 
 gradually lost  into lesser forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate canals,  for this 
 to happen  in a controlled manner. think 
 of it  as  setting an elaborate trap for 
                 entropy.                 
                                          
 and then,  when the  circuit closes, the 
 arrow is  forced  to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining time  from  the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the  danger is a  runaway spell - if the 
 filament of your canal  is  too weak, or 
 the potential  is high  enough to escape 
 any self-closing mechanisms -  a breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,  they   stay 
 active  until  closed  off   by  counter 
 spells (hard  to pull off) or there's no 
       more energy to fall through.       
                                          
 in  that case the outcome depends on the 
  spell. small-scale breaches might not   
 even be noticeable  by  the uninitiated; 
 but  a  spell might also very well bring 
 about  the heat  death of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it  is  what it is. a dying art.. 
           maybe for the best.