magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source of the  action 
 from yourself. it works  by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic  state. all potential is 
 gradually  lost into  lesser forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate  canals, for this 
 to happen in a controlled  manner. think 
 of  it  as setting an elaborate trap for 
                 entropy.                 
                                          
 and then,  when the circuit closes,  the 
 arrow  is  forced  to  do your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time from  the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway spell  -  if the 
 filament of  your canal is too  weak, or 
 the potential  is high enough  to escape 
 any self-closing mechanisms  - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are   local,  they  stay 
 active  until  closed  off  by   counter 
 spells  (hard to pull off) or there's no 
       more energy to fall through.       
                                          
 in that case  the outcome depends on the 
  spell. small-scale breaches might not   
 even be  noticeable by the  uninitiated; 
 but a spell might also  very well  bring 
 about the  heat  death  of the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is  what it is.  a dying art.. 
            maybe for the best.