¨-~;^*§¶@# #@¶§*^;~-¨
¨-~;^*§¶@# #@¶§*^;~-¨
¨¨¨~~~;^§@ @§^;~~~¨¨¨
¨¨-~~^^§¶@ @¶§^^~~-¨¨
¨-~;^*§¶@# #@¶§*^;~-¨
¨¨¨~~;;;^§ TELL THEM YOU NEED TO TAKE A CALL, AND §^;;;~~¨¨¨
¨¨¨¨¨-;**§ GO SOUTH. SNEAK BETWEEN THE HOUSES, §**;-¨¨¨¨¨
¨-~;^^***¶ GETTING SMALLER AS YOU GO. ¶***^^;~-¨
¨-~;^*§¶@# CROSS THE TRAIN TRACKS... #@¶§*^;~-¨
¨-~;^*§¶@@ EXIT THE WESTERN INDUSTRIAL DOME. @@¶§*^;~-¨
¨¨¨¨-~^^§@ @§^^~-¨¨¨¨
¨¨¨¨-;^*¶@ AS YOU PUSH THROUGH THE THICKER SNOW @¶*^;-¨¨¨¨
¨-~;;^^§¶¶ OUTSIDE, YOU BECOME A WITCH AGAIN. ¶¶§^^;;~-¨
¨-;^*§¶@## SHAPES IN THE DIRT BECOME RUNES. ##@¶§*^;-¨
¨-~;^*§¶@# PAWPRINTS BECOME HIDDEN FAMILIES. YOU #@¶§*^;~-¨
¨-~;^*§§§@ ADJUST YOUR COURSE. @§§§*^;~-¨
¨-~;^*§¶@@ @@¶§*^;~-¨
¨¨¨-~~^^§§ THE ERMINES MAKE FINE MEATS. ONE CALL §§^^~~-¨¨¨
¨¨¨¨¨-;*¶@ AND THEY WOULD COME WILLINGLY. BACK IN @¶*;-¨¨¨¨¨
¨¨¨¨¨~~;^§ THE DOME, WHAT THEY GIVE YOU FOR §^;~~¨¨¨¨¨
¨¨¨¨-;^^§¶ EATING... IT'S NOT RIGHT. IT'S NOTHING ¶§^^;-¨¨¨¨
¨-~;^*§¶@# YOU CAN FEED ON, NOT REALLY. #@¶§*^;~-¨
¨-~;^*¶@## ##@¶*^;~-¨
¨-~;^*§¶@@ BUT IT'S LIKELY YOU'RE STILL UNDER @@¶§*^;~-¨
¨-~;^*§¶@# OBSERVATION. SOUTH IS A WEIRD DIRECTION #@¶§*^;~-¨
¨¨¨¨¨~;^§§ AND SO YOU PROBABLY WARRANT SOME §§^;~¨¨¨¨¨
¨-~;^*§¶¶@ ATTENTION. INTERACTING WITH THE @¶¶§*^;~-¨
¨-~;^*§¶@# WILDLIFE IS OUT OF THE PICTURE. #@¶§*^;~-¨
¨-~;^*§¶@# #@¶§*^;~-¨
¨¨¨¨-;**§¶ YOU ADJUST YOUR COURSE. ¶§**;-¨¨¨¨
¨-~;^**§§¶ ¶§§**^;~-¨
¨¨¨¨-~;**§ §**;~-¨¨¨¨
¨¨¨-~~;;*§ §*;;~~-¨¨¨
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