tell them  you need  to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you push  through  the  thicker snow 
 outside,   you  become  a  witch  again. 
 shapes   in  the   dirt   become  runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the ermines  make fine meats.  one  call 
 and they would  come willingly. back  in 
 the  dome,  what  they   give  you   for 
 eating... it's not  right.  it's nothing 
 you   can   feed   on,    not    really. 
                                          
 but  it's   likely  you're  still  under 
 observation. south  is a weird direction 
 and   so  you   probably   warrant  some 
      attention. interacting with the     
 wildlife   is   out   of  the   picture. 
                                          
         you adjust your course.