tell  them you need to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as    you     go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you push through  the  thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes   in   the   dirt  become  runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines  make fine  meats.  one call 
 and they would come  willingly.  back in 
 the  dome,   what   they  give  you  for 
 eating... it's not  right.  it's nothing 
 you    can   feed   on,    not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south  is a weird direction 
 and  so   you  probably   warrant   some 
      attention. interacting with the     
 wildlife   is   out   of   the  picture. 
                                          
          you adjust your course.