###&¤*=~,¨ ¨,~=*¤##
&****=,¨¨¨ ¨¨¨,=****&
&&*=~¨¨¨¨¨ ¨¨¨¨¨~=*&&
#@&¤*~~¨¨¨ ¨¨¨~~*¤&@#
##@&¤*=~,¨ ¨,~=*¤&@##
##@&¤*=~,¨ ¨,~=*¤&@##
@¤**==,,¨¨ SPEED HOLE ¨¨,,==**¤@
&*=~¨¨¨¨¨¨ =====¨==== ¨¨¨¨¨¨~=*&
##@&¤*=~,¨ ¨,~=*¤&@##
#&¤¤¤*=~,¨ TURN YOUR WALKMAN LIKE A TURTLE. THERE ¨,~=*¤¤¤
@¤=,,,,¨¨¨ MIGHT BE SOMETHING THERE THAT LOOKS ¨¨¨,,,,=¤@
@¤=,,¨¨¨¨¨ LIKE A SCREW HOLE BUT IT COULD BE A ¨¨¨¨¨,,=¤@
##@&¤*=~,¨ SPEED HOLE. ¨,~=*¤&@##
##@&¤*=~,¨ THE RULE IS IF YOU CAN'T GET A ¨,~=*¤&@##
&**~~,,¨¨¨ REASONABLY SMALL SCREWDRIVER IN THERE, ¨¨¨,,~~**&
##@&¤*=~,¨ IT'S NOT A SCREW HOLE. ¨,~=*¤&@##
&¤===,,¨¨¨ ¨¨¨,,===¤&
@¤===,,¨¨¨ & USAGE & ¨¨¨,,===¤@
&¤¤=~¨¨¨¨¨ ¨¨¨¨¨~=¤¤&
&¤¤***=~,¨ USE THE SPEED HOLE LIKE A SCREW HOLE ¨,~=***¤¤&
##@&¤*=~,¨ BUT WITH A TINIER SCREWDRIVER ¨,~=*¤&@##
&**=,¨¨¨¨¨ ¨¨¨¨¨,=**&
##@&¤*=~,¨ # THIS # ¨,~=*¤&@##
##@&¤*=~,¨ @ ADJUSTS @ ¨,~=*¤&@##
@@¤¤¤*=~,¨ # THE # ¨,~=*¤¤¤@@
###@&*=~,¨ ¨& PITCH &¨ ¨,~=*&@###
&*==,,¨¨¨¨ ¨¨¨¨,,==*&
###@&¤*=,¨ SOME CASSETTE PLAYERS HAVE SPEED SCREWS ¨,=*¤&@###
###&¤*=~,¨ BUT NO HOLES FOR THEM. TO GET TO THOSE ¨,~=*¤##
##@&¤*=~,¨ SCREWS YOU NEED TO DISSASEMBLE THE ¨,~=*¤&@##
##@&¤*=~,¨ WHOLE THING. COULD BE WORTH IT ¨,~=*¤&@##
@@&&¤*=~,¨ ¨,~=*¤&&@@
@&&¤*~¨¨¨¨ ¨¨¨¨~*¤&&@
###&¤*=~,¨ ¨,~=*¤##
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