tell them  you  need to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as you push  through  the  thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes  in   the   dirt  become   runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the ermines  make fine  meats. one  call 
 and they  would come willingly. back  in 
 the   dome,   what  they  give  you  for 
 eating... it's not right.  it's  nothing 
 you    can   feed   on,   not    really. 
                                          
 but  it's  likely  you're  still   under 
 observation. south is a  weird direction 
 and   so  you   probably  warrant   some 
     attention. interacting with the      
 wildlife   is   out   of  the   picture. 
                                          
         you adjust your course.