tell them you need to take a  call,  and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you push  through the  thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes  in   the  dirt   become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the  ermines make fine meats.  one  call 
 and  they  would come willingly. back in 
 the  dome,  what   they  give   you  for 
 eating... it's  not  right. it's nothing 
 you    can    feed   on,   not   really. 
                                          
 but  it's   likely  you're  still  under 
 observation. south is a weird  direction 
 and   so  you   probably   warrant  some 
      attention. interacting with the     
 wildlife   is  out   of   the   picture. 
                                          
         you adjust your course.