tell them  you need to take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you push  through  the thicker  snow 
 outside,  you  become  a   witch  again. 
 shapes   in   the  dirt   become  runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines  make  fine meats. one  call 
 and they would come  willingly. back  in 
 the  dome,  what   they   give  you  for 
 eating...  it's  not right. it's nothing 
 you   can   feed   on,    not    really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south is  a weird direction 
 and   so   you  probably   warrant  some 
      attention. interacting with the     
 wildlife   is  out   of   the   picture. 
                                          
         you adjust your course.