#@\\\\:¨¨¨ ¨¨¨:\\\\@#
##@#@%\~:¨ ¨:~\%@#@##
####@%\~:¨ ¨:~\%@####
@#%%%\::¨¨ ¨¨::\%%%#@
@@\~~¨¨¨¨¨ ¨¨¨¨¨~~\@@
#@##@%\~:¨ TELL THEM YOU NEED TO TAKE A CALL, AND ¨:~\%@##@#
#@%\~::¨¨¨ GO SOUTH. SNEAK BETWEEN THE HOUSES, ¨¨¨::~\%@#
#@@@\::¨¨¨ GETTING SMALLER AS YOU GO. ¨¨¨::\@@@#
@##@\::::¨ CROSS THE TRAIN TRACKS... ¨::::\@##@
#%\\\:¨¨¨¨ EXIT THE WESTERN INDUSTRIAL DOME. ¨¨¨¨:\\\%#
#@#%\:¨¨¨¨ ¨¨¨¨:\%#@#
##@#@%\~:¨ AS YOU PUSH THROUGH THE THICKER SNOW ¨:~\%@#@##
####@%\~:¨ OUTSIDE, YOU BECOME A WITCH AGAIN. ¨:~\%@####
##@#@%\~:¨ SHAPES IN THE DIRT BECOME RUNES. ¨:~\%@#@##
##@#@%\~:¨ PAWPRINTS BECOME HIDDEN FAMILIES. YOU ¨:~\%@#@##
@@#%%%\~:¨ ADJUST YOUR COURSE. ¨:~\%%%#@@
#@@@%~::¨¨ ¨¨::~%@@@#
@@%%%\::¨¨ THE ERMINES MAKE FINE MEATS. ONE CALL ¨¨::\%%%@@
##@#@%\~:¨ AND THEY WOULD COME WILLINGLY. BACK IN ¨:~\%@#@##
#@@#@%\~:¨ THE DOME, WHAT THEY GIVE YOU FOR ¨:~\%@#@@#
##@#@%\~:¨ EATING... IT'S NOT RIGHT. IT'S NOTHING ¨:~\%@#@##
##@#@%\~:¨ YOU CAN FEED ON, NOT REALLY. ¨:~\%@#@##
#@@#@%\~:¨ ¨:~\%@#@@#
#@#%\::::¨ BUT IT'S LIKELY YOU'RE STILL UNDER ¨::::\%#@#
###@@%\~:¨ OBSERVATION. SOUTH IS A WEIRD DIRECTION ¨:~\%@@###
@@@@\~~:¨¨ AND SO YOU PROBABLY WARRANT SOME ¨¨:~~\@@@@
##@#@%\~:¨ ATTENTION. INTERACTING WITH THE ¨:~\%@#@##
#@@@%%\~:¨ WILDLIFE IS OUT OF THE PICTURE. ¨:~\%%@@@#
##%%~~:¨¨¨ ¨¨¨:~~%%##
##%~:¨¨¨¨¨ YOU ADJUST YOUR COURSE. ¨¨¨¨¨:~%##
##@#@%\~:¨ ¨:~\%@#@##
##@#@%\~:¨ ¨:~\%@#@##
####@%\~:¨ ¨:~\%@####
##@#@%\~:¨ ¨:~\%@#@##
###@@%\~:¨ ¨:~\%@@###
##@#@%\~:¨ ¨:~\%@#@##