#@##%;=^¨¨ ¨¨^=;%##@#
##@##%;=^¨ ¨^=;%##@##
#@##%;=^¨¨ ¨¨^=;%##@#
@##%;=^¨¨¨ ¨¨¨^=;%##@
#@##%;=^¨¨ ¨¨^=;%##@#
##@##%;=^¨ TELL THEM YOU NEED TO TAKE A CALL, AND ¨^=;%##@##
#@##%;=^¨¨ GO SOUTH. SNEAK BETWEEN THE HOUSES, ¨¨^=;%##@#
@##%;=^¨¨¨ GETTING SMALLER AS YOU GO. ¨¨¨^=;%##@
#@##%;=^¨¨ CROSS THE TRAIN TRACKS... ¨¨^=;%##@#
##@##%;=^¨ EXIT THE WESTERN INDUSTRIAL DOME. ¨^=;%##@##
#@##%;=^¨¨ ¨¨^=;%##@#
@##%;=^¨¨¨ AS YOU PUSH THROUGH THE THICKER SNOW ¨¨¨^=;%##@
#@##%;=^¨¨ OUTSIDE, YOU BECOME A WITCH AGAIN. ¨¨^=;%##@#
##@##%;=^¨ SHAPES IN THE DIRT BECOME RUNES. ¨^=;%##@##
#@##%;=^¨¨ PAWPRINTS BECOME HIDDEN FAMILIES. YOU ¨¨^=;%##@#
@##%;=^¨¨¨ ADJUST YOUR COURSE. ¨¨¨^=;%##@
#@##%;=^¨¨ ¨¨^=;%##@#
##@##%;=^¨ THE ERMINES MAKE FINE MEATS. ONE CALL ¨^=;%##@##
#@##%;=^¨¨ AND THEY WOULD COME WILLINGLY. BACK IN ¨¨^=;%##@#
@##%;=^¨¨¨ THE DOME, WHAT THEY GIVE YOU FOR ¨¨¨^=;%##@
#@##%;=^¨¨ EATING... IT'S NOT RIGHT. IT'S NOTHING ¨¨^=;%##@#
##@##%;=^¨ YOU CAN FEED ON, NOT REALLY. ¨^=;%##@##
#@##%;=^¨¨ ¨¨^=;%##@#
@##%;=^¨¨¨ BUT IT'S LIKELY YOU'RE STILL UNDER ¨¨¨^=;%##@
#@##%;=^¨¨ OBSERVATION. SOUTH IS A WEIRD DIRECTION ¨¨^=;%##@#
##@##%;=^¨ AND SO YOU PROBABLY WARRANT SOME ¨^=;%##@##
#@##%;=^¨¨ ATTENTION. INTERACTING WITH THE ¨¨^=;%##@#
@##%;=^¨¨¨ WILDLIFE IS OUT OF THE PICTURE. ¨¨¨^=;%##@
#@##%;=^¨¨ ¨¨^=;%##@#
##@##%;=^¨ YOU ADJUST YOUR COURSE. ¨^=;%##@##
#@##%;=^¨¨ ¨¨^=;%##@#
@##%;=^¨¨¨ ¨¨¨^=;%##@
#@##%;=^¨¨ ¨¨^=;%##@#
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