tell  them you need to take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you  push through  the thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes  in   the   dirt   become  runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the  ermines make fine  meats.  one call 
 and they would  come  willingly. back in 
 the   dome,  what   they  give  you  for 
 eating...  it's not right. it's  nothing 
 you    can   feed   on,    not   really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south is a weird  direction 
 and  so  you   probably   warrant   some 
      attention. interacting with the     
 wildlife   is   out   of   the  picture. 
                                          
          you adjust your course.