tell them  you need to take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as  you push through  the  thicker  snow 
 outside,  you  become  a   witch  again. 
 shapes  in   the   dirt   become  runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the ermines make  fine  meats. one  call 
 and they would come  willingly.  back in 
 the  dome,  what   they   give  you  for 
 eating... it's  not right. it's  nothing 
 you   can    feed   on,    not   really. 
                                          
 but  it's  likely  you're  still   under 
 observation. south is a  weird direction 
 and   so  you  probably   warrant   some 
      attention. interacting with the     
 wildlife   is  out   of   the   picture. 
                                          
          you adjust your course.