tell them you  need to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
        cross the train tracks...         
     exit the western industrial dome.    
                                          
 as  you push through  the  thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes  in  the   dirt   become   runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the ermines make fine  meats.  one  call 
 and they would come  willingly.  back in 
 the  dome,   what   they  give  you  for 
 eating...  it's not  right. it's nothing 
 you    can   feed   on,    not   really. 
                                          
 but  it's   likely  you're  still  under 
 observation. south  is a weird direction 
 and  so  you   probably   warrant   some 
     attention. interacting with the      
 wildlife   is  out   of   the   picture. 
                                          
         you adjust your course.