¨^~;*@&¶## ##¶&@*;~^¨
¨¨^~;*@&¶# #¶&@*;~^¨¨
¨^~;*@&¶## ##¶&@*;~^¨
¨¨^~;*@&¶# #¶&@*;~^¨¨
¨^~;*@&¶## ##¶&@*;~^¨
¨¨^~;*@&¶# TELL THEM YOU NEED TO TAKE A CALL, AND #¶&@*;~^¨¨
¨^~;*@&¶## GO SOUTH. SNEAK BETWEEN THE HOUSES, ##¶&@*;~^¨
¨¨^~;*@&¶# GETTING SMALLER AS YOU GO. #¶&@*;~^¨¨
¨^~;*@&¶## CROSS THE TRAIN TRACKS... ##¶&@*;~^¨
¨¨^~;*@&¶# EXIT THE WESTERN INDUSTRIAL DOME. #¶&@*;~^¨¨
¨^~;*@&¶## ##¶&@*;~^¨
¨¨^~;*@&¶# AS YOU PUSH THROUGH THE THICKER SNOW #¶&@*;~^¨¨
¨^~;*@&¶## OUTSIDE, YOU BECOME A WITCH AGAIN. ##¶&@*;~^¨
¨¨^~;*@&¶# SHAPES IN THE DIRT BECOME RUNES. #¶&@*;~^¨¨
¨^~;*@&¶## PAWPRINTS BECOME HIDDEN FAMILIES. YOU ##¶&@*;~^¨
¨¨^~;*@&¶# ADJUST YOUR COURSE. #¶&@*;~^¨¨
¨^~;*@&¶## ##¶&@*;~^¨
¨¨^~;*@&¶# THE ERMINES MAKE FINE MEATS. ONE CALL #¶&@*;~^¨¨
¨^~;*@&¶## AND THEY WOULD COME WILLINGLY. BACK IN ##¶&@*;~^¨
¨¨^~;*@&¶# THE DOME, WHAT THEY GIVE YOU FOR #¶&@*;~^¨¨
¨^~;*@&¶## EATING... IT'S NOT RIGHT. IT'S NOTHING ##¶&@*;~^¨
¨¨^~;*@&¶# YOU CAN FEED ON, NOT REALLY. #¶&@*;~^¨¨
¨^~;*@&¶## ##¶&@*;~^¨
¨¨^~;*@&¶# BUT IT'S LIKELY YOU'RE STILL UNDER #¶&@*;~^¨¨
¨^~;*@&¶## OBSERVATION. SOUTH IS A WEIRD DIRECTION ##¶&@*;~^¨
¨¨^~;*@&¶# AND SO YOU PROBABLY WARRANT SOME #¶&@*;~^¨¨
¨^~;*@&¶## ATTENTION. INTERACTING WITH THE ##¶&@*;~^¨
¨¨^~;*@&¶# WILDLIFE IS OUT OF THE PICTURE. #¶&@*;~^¨¨
¨^~;*@&¶## ##¶&@*;~^¨
¨¨^~;*@&¶# YOU ADJUST YOUR COURSE. #¶&@*;~^¨¨
¨^~;*@&¶## ##¶&@*;~^¨
¨¨^~;*@&¶# #¶&@*;~^¨¨
¨^~;*@&¶## ##¶&@*;~^¨
¨¨^~;*@&¶# #¶&@*;~^¨¨
¨^~;*@&¶## ##¶&@*;~^¨
¨¨^~;*@&¶# #¶&@*;~^¨¨