tell them you need  to take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as you push  through  the  thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes  in  the   dirt   become   runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the  ermines make fine meats.  one  call 
 and they would  come willingly.  back in 
 the   dome,  what   they  give  you  for 
 eating... it's  not  right. it's nothing 
 you    can   feed   on,    not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation.  south is a weird direction 
 and   so   you  probably  warrant   some 
      attention. interacting with the     
 wildlife   is   out   of   the  picture. 
                                          
          you adjust your course.