tell them you  need to take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you  push through  the thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes   in  the   dirt  become   runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the  ermines make fine meats.  one  call 
 and they would come willingly.  back  in 
 the   dome,  what  they  give   you  for 
 eating...  it's not right. it's  nothing 
 you   can    feed    on,   not   really. 
                                          
 but  it's   likely  you're  still  under 
 observation. south is a weird  direction 
 and   so  you  probably   warrant   some 
      attention. interacting with the     
 wildlife   is  out   of   the   picture. 
                                          
          you adjust your course.