¨.-^*§@@## ##@@§*^-.¨
¨¨.-^*§@@# #@@§*^-.¨¨
¨¨¨.-^*§@@ @@§*^-.¨¨¨
¨¨¨¨.-^*§@ @§*^-.¨¨¨¨
¨¨¨¨¨.-^*§ §*^-.¨¨¨¨¨
¨¨¨¨.-^*§@ tell them you need to take a call, and @§*^-.¨¨¨¨
¨¨¨.-^*§@@ go south. sneak between the houses, @@§*^-.¨¨¨
¨¨.-^*§@@# getting smaller as you go. #@@§*^-.¨¨
¨.-^*§@@## cross the train tracks... ##@@§*^-.¨
¨¨.-^*§@@# exit the western industrial dome. #@@§*^-.¨¨
¨¨¨.-^*§@@ @@§*^-.¨¨¨
¨¨¨¨.-^*§@ as you push through the thicker snow @§*^-.¨¨¨¨
¨¨¨¨¨.-^*§ outside, you become a witch again. §*^-.¨¨¨¨¨
¨¨¨¨.-^*§@ shapes in the dirt become runes. @§*^-.¨¨¨¨
¨¨¨.-^*§@@ pawprints become hidden families. you @@§*^-.¨¨¨
¨¨.-^*§@@# adjust your course. #@@§*^-.¨¨
¨.-^*§@@## ##@@§*^-.¨
¨¨.-^*§@@# the ermines make fine meats. one call #@@§*^-.¨¨
¨¨¨.-^*§@@ and they would come willingly. back in @@§*^-.¨¨¨
¨¨¨¨.-^*§@ the dome, what they give you for @§*^-.¨¨¨¨
¨¨¨¨¨.-^*§ eating... it's not right. it's nothing §*^-.¨¨¨¨¨
¨¨¨¨.-^*§@ you can feed on, not really. @§*^-.¨¨¨¨
¨¨¨.-^*§@@ @@§*^-.¨¨¨
¨¨.-^*§@@# but it's likely you're still under #@@§*^-.¨¨
¨.-^*§@@## observation. south is a weird direction ##@@§*^-.¨
¨¨.-^*§@@# and so you probably warrant some #@@§*^-.¨¨
¨¨¨.-^*§@@ attention. interacting with the @@§*^-.¨¨¨
¨¨¨¨.-^*§@ wildlife is out of the picture. @§*^-.¨¨¨¨
¨¨¨¨¨.-^*§ §*^-.¨¨¨¨¨
¨¨¨¨.-^*§@ you adjust your course. @§*^-.¨¨¨¨
¨¨¨.-^*§@@ @@§*^-.¨¨¨
¨¨.-^*§@@# #@@§*^-.¨¨
¨.-^*§@@## ##@@§*^-.¨
¨¨.-^*§@@# #@@§*^-.¨¨
¨¨¨.-^*§@@ @@§*^-.¨¨¨
¨¨¨¨.-^*§@ @§*^-.¨¨¨¨