.....,~;$¤ ¤$;~,.....
....,~;$¤& &¤$;~,....
...,~;$¤ #&¤$;~,...
..,~;$¤# ##&¤$;~,..
.,~;$¤## ###&¤$;~,.
..,~;$¤# tell them you need to take a call, and ##&¤$;~,..
...,~;$¤ go south. sneak between the houses, #&¤$;~,...
....,~;$¤& getting smaller as you go. &¤$;~,....
.....,~;$¤ cross the train tracks... ¤$;~,.....
......,~;$ exit the western industrial dome. $;~,......
.......,~; ;~,.......
........,~ as you push through the thicker snow ~,........
.......,~; outside, you become a witch again. ;~,.......
......,~;$ shapes in the dirt become runes. $;~,......
.....,~;$¤ pawprints become hidden families. you ¤$;~,.....
....,~;$¤& adjust your course. &¤$;~,....
...,~;$¤ #&¤$;~,...
..,~;$¤# the ermines make fine meats. one call ##&¤$;~,..
.,~;$¤## and they would come willingly. back in ###&¤$;~,.
..,~;$¤# the dome, what they give you for ##&¤$;~,..
...,~;$¤ eating... it's not right. it's nothing #&¤$;~,...
....,~;$¤& you can feed on, not really. &¤$;~,....
.....,~;$¤ ¤$;~,.....
......,~;$ but it's likely you're still under $;~,......
.......,~; observation. south is a weird direction ;~,.......
........,~ and so you probably warrant some ~,........
.......,~; attention. interacting with the ;~,.......
......,~;$ wildlife is out of the picture. $;~,......
.....,~;$¤ ¤$;~,.....
....,~;$¤& you adjust your course. &¤$;~,....
...,~;$¤ #&¤$;~,...
..,~;$¤# ##&¤$;~,..
.,~;$¤## ###&¤$;~,.
..,~;$¤# ##&¤$;~,..
...,~;$¤ #&¤$;~,...
....,~;$¤& &¤$;~,....