tell them  you need  to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as     you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as you  push through  the  thicker  snow 
 outside,  you  become   a  witch  again. 
 shapes   in   the  dirt  become   runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the ermines make  fine  meats. one  call 
 and  they would  come willingly. back in 
 the   dome,   what  they  give  you  for 
 eating... it's  not  right. it's nothing 
 you   can    feed   on,    not   really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south  is a weird direction 
 and  so   you   probably   warrant  some 
      attention. interacting with the     
 wildlife   is   out   of  the   picture. 
                                          
          you adjust your course.