&&%§§§:-.¨ ¨.-:§§§%&&
@%%§::-¨¨¨ ¨¨¨-::§%%@
@@@&%§:-.¨ ¨.-:§%&@@@
@&&§-.¨¨¨¨ ¨¨¨¨.-§&&@
#@@&%§:-.¨ ¨.-:§%&@@#
@@%%:..¨¨¨ ¨¨¨..:%%@@
#@@&%§:-.¨ SP3ED HOL3 ¨.-:§%&@@#
@&§::-...¨ :::::¨:::: ¨...-::§&@
#@@&%§:-.¨ ¨.-:§%&@@#
&%§§:--¨¨¨ TURN YOUR W4LKMAN L1K3 4 TURTL3. TH3RE ¨¨¨--:§§%&
#@@&%§:-.¨ M1GHT B3 SOM3TH1NG TH3RE TH4T LOOKS ¨.-:§%&@@#
&%%:--.¨¨¨ L1K3 4 SCR3W HOL3 BUT 1T COULD B3 4 ¨¨¨.--:%%&
##@@&%:-.¨ SP3ED HOLE. ¨.-:%&@@##
##@@&%§-.¨ TH3 RUL3 1S 1F YOU C4N'T G3T 4 ¨.-§%&@@##
@&%§§§:-.¨ R34SONABLY SM4LL SCR3WDR1VER 1N TH3RE, ¨.-:§§§%&@
##@&%§:-.¨ 1T'S NOT 4 SCR3W HOL3. ¨.-:§%&@##
@@@&%§:-.¨ ¨.-:§%&@@@
#@@&%§:-.¨ & US4G3 & ¨.-:§%&@@#
#@@&%§:-.¨ ¨.-:§%&@@#
#@@&%§:-.¨ US3 TH3 SP3ED HOL3 L1K3 4 SCR3W HOL3 ¨.-:§%&@@#
#@@&%§:-.¨ BUT W1TH 4 T1NI3R SCR3WDR1VER ¨.-:§%&@@#
@@&&%§:-.¨ ¨.-:§%&&@@
@&%%%§:-.¨ @ TH1S @ ¨.-:§%%%&@
#@@&%§:-.¨ @ 4DJUSTS @ ¨.-:§%&@@#
&%%§§§:-.¨ # TH3 # ¨.-:§§§%%&
@@@&%§:-.¨ ¨& P1TCH &¨ ¨.-:§%&@@@
@%§--.¨¨¨¨ ¨¨¨¨.--§%@
@%§§§-¨¨¨¨ SOM3 C4SS3TTE PL4Y3RS H4V3 SP3ED SCR3WS ¨¨¨¨-§§§%@
@@@&%§:-.¨ BUT NO HOL3S FOR TH3M. TO G3T TO THOS3 ¨.-:§%&@@@
&§::..¨¨¨¨ SCR3WS YOU N3ED TO D1SS4S3MBLE TH3 ¨¨¨¨..::§&
@@&%%§:-.¨ WHOL3 TH1NG. COULD B3 WORTH 1T ¨.-:§%%&@@
#@@&%§:-.¨ ¨.-:§%&@@#
#@@&%§:-.¨ ¨.-:§%&@@#
##@@&%§:-. .-:§%&@@##
#@@&%§:-.¨ ¨.-:§%&@@#
@@@&%§:-.¨ ¨.-:§%&@@@