&&&¨&¨¨¨&¨ ¨&¨¨¨&&¨&¨
¨&&¨&¨¨&&¨ ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ train dream ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ ######¨¨¨¨^-^^¨¨##################### ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ /// ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ - ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ - ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ (situation) ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ you find yourself in a rift - a ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ clearing, narrow but immeasurably long. ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ to your sides are walls made of trees, ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ thick and ready to swallow you. the sun ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ is nowhere to be seen, but nontheless ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ it is very bright - the air feels light ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ blue, almost white. ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ along the span of the clearing lay two ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ parallel silvery lines, dark hard ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ metal. somehow you can see how heavy ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ they are. ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ they emit a high pitched whine... ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ - ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ ¨¨§¨¨ ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ - ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ (situation) ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ youre at the train station, on a ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ catwalk above the rails. your train is ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ late, or you are late to the train. ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ it's a summer afternoon and the station ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ is busy, full of relaxed confidence. ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ you're in high spirits, although a bit ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ stressed about the time, while moving ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ up the stairs to your platform. the ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ station is in several levels, all ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ placed within eachother by some ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ intelligent designer, and full of ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ stairs, elevators, shortcuts, ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ bazaars... you sight your train through ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ some glass windows. it's... not where ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ it's supposed to be? ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ - ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ ^^¤^^ ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ - ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ (situation) ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ you're finally entering the city. while ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ it is indeed a very high speed train ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ you're traveling in, the journey has ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ been long. but it's about to end! ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ society is growing denser around you, ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ through the windows you see first small ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ shacks, built of metal and stone, then ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ proper houses with mortar to keep them ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ together... who in turn make way for ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ the industrial buildings, the urban ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ maze, protective walls, jungle ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ network... ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ the tracks leave the ground, which is ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ needed for other purposes. you are ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ carried gently, curving upwards until ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ you're moving upward along the wall of ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ a building. it's made of slabby stone, ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ with great glassless window holes ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ looking out the way you came. it is ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ pitch black inside. ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ ¨&¨¨&¨&¨&¨
&¨&¨&¨&¨&¨ ¨&¨&&¨&¨&¨
&¨&¨&¨&¨&¨ ¨&¨¨&¨&¨&¨