tell them you  need  to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you  push through the  thicker  snow 
 outside,   you  become  a  witch  again. 
 shapes   in  the   dirt  become   runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the ermines  make  fine  meats. one call 
 and  they would come  willingly. back in 
 the  dome,  what  they  give   you   for 
 eating... it's not  right. it's  nothing 
 you    can   feed   on,    not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south  is a weird direction 
 and  so  you   probably   warrant   some 
     attention. interacting with the      
 wildlife   is   out   of  the   picture. 
                                          
          you adjust your course.