tell them you  need  to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as you  push  through  the thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes   in  the   dirt  become   runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the  ermines make  fine meats.  one call 
 and they would come  willingly.  back in 
 the  dome,  what   they  give  you   for 
 eating... it's  not  right. it's nothing 
 you   can   feed    on,    not   really. 
                                          
 but  it's  likely  you're  still   under 
 observation.  south is a weird direction 
 and   so   you  probably  warrant   some 
      attention. interacting with the     
 wildlife   is  out   of   the   picture. 
                                          
          you adjust your course.