¨~~;*@@@## ##@@@*;~~¨
¨¨¨~~~;@@# #@@;~~~¨¨¨
¨~~;*@@@## ##@@@*;~~¨
¨¨~~;**@@# #@@**;~~¨¨
¨~~;;;@@@@ @@@@;;;~~¨
¨¨¨~~~*@@@ Tell Them You Need To Take A Call, And @@@*~~~¨¨¨
¨¨¨¨¨¨~~*@ Go South. Sneak Between The Houses, @*~~¨¨¨¨¨¨
¨~~;*@@@## Getting Smaller As You Go. ##@@@*;~~¨
¨¨¨~~;@@@@ Cross The Train Tracks... @@@@;~~¨¨¨
¨~~;*@@### Exit The Western industrial dome. ###@@*;~~¨
¨~~;*@@@## ##@@@*;~~¨
¨~~;*****@ As You Push Through The Thicker Snow @*****;~~¨
¨¨¨¨~;**@@ Outside, You Become A Witch Again. @@**;~¨¨¨¨
¨~~;*@@@## Shapes In The Dirt Become Runes. ##@@@*;~~¨
¨~~;*@@@## Pawprints Become Hidden Families. You ##@@@*;~~¨
¨¨¨¨~~~~*@ Adjust Your Course. @*~~~~¨¨¨¨
¨~~;*@@@## ##@@@*;~~¨
¨~~;*@@@## The Ermines Make Fine Meats. One Call ##@@@*;~~¨
¨¨¨~~~~*@@ And They Would Come Willingly. Back In @@*~~~~¨¨¨
¨~~;*@@@## The Dome, What They Give You For ##@@@*;~~¨
¨¨¨¨~~;;@@ Eating... It'S Not Right. It'S Nothing @@;;~~¨¨¨¨
¨~~;*@@### You Can Feed On, Not Really. ###@@*;~~¨
¨~~;*@@@## ##@@@*;~~¨
¨~~;*@@@## But It'S Likely You'Re Still Under ##@@@*;~~¨
¨~~;*@@@## Observation. South Is A Weird Direction ##@@@*;~~¨
¨¨¨¨¨~~*@@ And So You Probably Warrant Some @@*~~¨¨¨¨¨
¨~~;*@@@## Attention. Interacting With The ##@@@*;~~¨
¨~~;*@@@@@ Wildlife Is Out Of The Picture. @@@@@*;~~¨
¨~~;*@@@## ##@@@*;~~¨
¨¨¨¨¨¨~;@@ You Adjust Your Course. @@;~¨¨¨¨¨¨
¨¨¨¨¨~~*@@ @@*~~¨¨¨¨¨
¨¨¨~~~;@@# #@@;~~~¨¨¨
¨¨~~;;*@@# #@@*;;~~¨¨
¨~~;*@@@## ##@@@*;~~¨
¨¨~~~*@@@@ @@@@*~~~¨¨
¨~~;*@@@## ##@@@*;~~¨