tell them  you need to take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as  you  push  through the  thicker snow 
 outside,   you  become  a  witch  again. 
 shapes   in   the  dirt   become  runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the  ermines make  fine meats.  one call 
 and  they would come  willingly. back in 
 the   dome,  what  they  give  you   for 
 eating...  it's not  right. it's nothing 
 you    can    feed   on,   not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is a weird  direction 
 and   so  you  probably   warrant   some 
     attention. interacting with the      
 wildlife   is  out   of   the   picture. 
                                          
         you adjust your course.