tell them  you need to take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting     smaller    as     you    go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you  push through  the thicker  snow 
 outside,  you  become  a  witch   again. 
 shapes  in   the   dirt   become  runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the ermines  make  fine meats.  one call 
 and they would  come willingly. back  in 
 the   dome,  what   they  give  you  for 
 eating... it's  not  right. it's nothing 
 you   can   feed    on,   not    really. 
                                          
 but  it's  likely  you're   still  under 
 observation. south is  a weird direction 
 and   so  you  probably   warrant   some 
      attention. interacting with the     
 wildlife   is   out  of   the   picture. 
                                          
         you adjust your course.