#*%*~-¨¨¨¨ ¨¨¨¨-~*%*#
*%*~-¨¨¨¨¨ ¨¨¨¨¨-~*%*
#*%*~-¨¨¨¨ ¨¨¨¨-~*%*#
@#*%*~-¨¨¨ ¨¨¨-~*%*#@
#@#*%*~-¨¨ ¨¨-~*%*#@#
##@#*%*~-¨ TELL THEM YOU NEED TO TAKE A CALL, AND ¨-~*%*#@##
#@#*%*~-¨¨ GO SOUTH. SNEAK BETWEEN THE HOUSES, ¨¨-~*%*#@#
@#*%*~-¨¨¨ GETTING SMALLER AS YOU GO. ¨¨¨-~*%*#@
#*%*~-¨¨¨¨ CROSS THE TRAIN TRACKS... ¨¨¨¨-~*%*#
*%*~-¨¨¨¨¨ EXIT THE WESTERN INDUSTRIAL DOME. ¨¨¨¨¨-~*%*
#*%*~-¨¨¨¨ ¨¨¨¨-~*%*#
@#*%*~-¨¨¨ AS YOU PUSH THROUGH THE THICKER SNOW ¨¨¨-~*%*#@
#@#*%*~-¨¨ OUTSIDE, YOU BECOME A WITCH AGAIN. ¨¨-~*%*#@#
##@#*%*~-¨ SHAPES IN THE DIRT BECOME RUNES. ¨-~*%*#@##
#@#*%*~-¨¨ PAWPRINTS BECOME HIDDEN FAMILIES. YOU ¨¨-~*%*#@#
@#*%*~-¨¨¨ ADJUST YOUR COURSE. ¨¨¨-~*%*#@
#*%*~-¨¨¨¨ ¨¨¨¨-~*%*#
*%*~-¨¨¨¨¨ THE ERMINES MAKE FINE MEATS. ONE CALL ¨¨¨¨¨-~*%*
#*%*~-¨¨¨¨ AND THEY WOULD COME WILLINGLY. BACK IN ¨¨¨¨-~*%*#
@#*%*~-¨¨¨ THE DOME, WHAT THEY GIVE YOU FOR ¨¨¨-~*%*#@
#@#*%*~-¨¨ EATING... IT'S NOT RIGHT. IT'S NOTHING ¨¨-~*%*#@#
##@#*%*~-¨ YOU CAN FEED ON, NOT REALLY. ¨-~*%*#@##
#@#*%*~-¨¨ ¨¨-~*%*#@#
@#*%*~-¨¨¨ BUT IT'S LIKELY YOU'RE STILL UNDER ¨¨¨-~*%*#@
#*%*~-¨¨¨¨ OBSERVATION. SOUTH IS A WEIRD DIRECTION ¨¨¨¨-~*%*#
*%*~-¨¨¨¨¨ AND SO YOU PROBABLY WARRANT SOME ¨¨¨¨¨-~*%*
#*%*~-¨¨¨¨ ATTENTION. INTERACTING WITH THE ¨¨¨¨-~*%*#
@#*%*~-¨¨¨ WILDLIFE IS OUT OF THE PICTURE. ¨¨¨-~*%*#@
#@#*%*~-¨¨ ¨¨-~*%*#@#
##@#*%*~-¨ YOU ADJUST YOUR COURSE. ¨-~*%*#@##
#@#*%*~-¨¨ ¨¨-~*%*#@#
@#*%*~-¨¨¨ ¨¨¨-~*%*#@
#*%*~-¨¨¨¨ ¨¨¨¨-~*%*#
*%*~-¨¨¨¨¨ ¨¨¨¨¨-~*%*
#*%*~-¨¨¨¨ ¨¨¨¨-~*%*#
@#*%*~-¨¨¨ ¨¨¨-~*%*#@