tell them you need  to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as    you     go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as  you  push  through  the thicker snow 
 outside,   you  become  a  witch  again. 
 shapes   in  the  dirt   become   runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the  ermines  make fine meats.  one call 
 and they  would come  willingly. back in 
 the  dome,   what  they  give   you  for 
 eating... it's  not right. it's  nothing 
 you   can   feed   on,    not    really. 
                                          
 but  it's   likely  you're  still  under 
 observation. south is a weird  direction 
 and  so  you   probably   warrant   some 
      attention. interacting with the     
 wildlife   is   out  of   the   picture. 
                                          
          you adjust your course.