tell them  you need to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as you  push  through  the  thicker snow 
 outside,   you  become  a  witch  again. 
 shapes   in   the  dirt   become  runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the ermines  make fine  meats. one  call 
 and they would  come  willingly. back in 
 the  dome,  what  they  give   you   for 
 eating...  it's not  right. it's nothing 
 you    can   feed    on,   not   really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south is a weird  direction 
 and  so   you   probably   warrant  some 
      attention. interacting with the     
 wildlife   is   out   of   the  picture. 
                                          
         you adjust your course.