tell them you need  to take  a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
         cross the train tracks...        
     exit the western industrial dome.    
                                          
 as  you  push through  the  thicker snow 
 outside,  you  become  a  witch   again. 
 shapes  in   the   dirt  become   runes. 
  pawprints become hidden families. you   
           adjust your course.            
                                          
 the  ermines make fine  meats.  one call 
 and  they would come willingly. back  in 
 the  dome,  what  they   give  you   for 
 eating... it's not right.  it's  nothing 
 you   can    feed    on,   not   really. 
                                          
 but  it's  likely   you're  still  under 
 observation. south is a weird  direction 
 and   so  you  probably   warrant   some 
      attention. interacting with the     
 wildlife   is   out   of   the  picture. 
                                          
         you adjust your course.