tell them you  need to  take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as you  push  through  the  thicker snow 
 outside,  you  become  a  witch   again. 
 shapes   in  the   dirt  become   runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the  ermines make  fine  meats. one call 
 and  they would  come willingly. back in 
 the  dome,  what  they   give   you  for 
 eating...  it's not  right. it's nothing 
 you   can    feed   on,   not    really. 
                                          
 but  it's  likely  you're   still  under 
 observation. south is a  weird direction 
 and  so  you   probably   warrant   some 
     attention. interacting with the      
 wildlife   is   out  of   the   picture. 
                                          
          you adjust your course.