tell them  you need to take a call,  and 
 go  south.  sneak  between  the  houses, 
 getting    smaller     as     you    go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you  push through  the thicker  snow 
 outside,   you  become  a  witch  again. 
 shapes   in   the   dirt  become  runes. 
  pawprints become hidden families. you   
            adjust your course.           
                                          
 the  ermines make  fine  meats. one call 
 and they would  come  willingly. back in 
 the   dome,  what  they  give   you  for 
 eating... it's not right.  it's  nothing 
 you    can   feed   on,    not   really. 
                                          
 but  it's  likely  you're  still   under 
 observation. south is a weird  direction 
 and   so   you  probably   warrant  some 
      attention. interacting with the     
 wildlife  is   out   of   the   picture. 
                                          
         you adjust your course.