magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about  removing the source of the action 
 from yourself. it works by exploiting  a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this  universe always seek the 
 least energetic  state. all potential is 
 gradually  lost into lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals,  for this 
 to happen in a  controlled manner. think 
 of it as  setting an elaborate  trap for 
                 entropy.                 
                                          
 and  then, when the circuit  closes, the 
 arrow  is  forced  to  do  your bidding! 
                                          
   of course, you're also irreversably    
 draining  time from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a  runaway spell -  if the 
 filament of  your canal is  too weak, or 
 the potential is  high enough to  escape 
 any self-closing mechanisms  - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are   local,  they  stay 
 active  until  closed  off   by  counter 
 spells (hard to pull off)  or there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends on  the 
   spell. small-scale breaches might not  
 even be  noticeable by the  uninitiated; 
 but a spell might  also  very well bring 
 about  the heat  death of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is  what it  is. a dying art.. 
            maybe for the best.