magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of  the action 
 from yourself.  it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always seek  the 
 least energetic state. all potential  is 
 gradually  lost into lesser forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to happen in a  controlled manner. think 
 of it as  setting an  elaborate trap for 
                 entropy.                 
                                          
 and then,  when  the circuit closes, the 
 arrow  is  forced to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time from  the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is  a runaway  spell - if the 
 filament  of your canal is  too weak, or 
 the  potential is high enough to  escape 
 any  self-closing mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although  many   are  local,  they  stay 
 active   until  closed  off  by  counter 
 spells (hard to pull off)  or there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends on  the 
  spell. small-scale breaches might not   
 even be noticeable  by  the uninitiated; 
 but a spell  might also very  well bring 
 about  the heat death  of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is  what  it  is. a dying art.. 
           maybe for the best.