magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of  the action 
 from  yourself. it works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe always seek  the 
 least  energetic state. all potential is 
 gradually  lost  into lesser forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to happen in  a controlled manner. think 
 of  it as setting an  elaborate trap for 
                 entropy.                 
                                          
 and  then,  when the circuit closes, the 
 arrow  is  forced to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the  universe, but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the  danger  is a runaway spell - if the 
 filament  of your canal  is too weak, or 
 the potential  is high  enough to escape 
 any self-closing mechanisms - a  breach. 
                                          
      these are usually catastrophic.     
 although  many  are   local,  they  stay 
 active  until  closed   off  by  counter 
 spells (hard to pull off) or there's  no 
       more energy to fall through.       
                                          
 in that  case the outcome depends on the 
   spell. small-scale breaches might not  
 even be noticeable  by the  uninitiated; 
 but  a spell might also very  well bring 
 about  the  heat death of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is  what it  is. a  dying art.. 
           maybe for the best.