magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing  the source of the action 
 from yourself. it  works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic state. all potential  is 
 gradually lost into  lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to  happen in a controlled manner. think 
 of it as  setting an elaborate  trap for 
                 entropy.                 
                                          
 and then,  when the circuit closes,  the 
 arrow  is  forced to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining time  from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway spell -  if  the 
 filament of  your canal is too weak,  or 
 the potential is  high enough to  escape 
 any self-closing mechanisms -  a breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,   they  stay 
 active  until  closed  off  by   counter 
 spells (hard to pull  off) or there's no 
       more energy to fall through.       
                                          
 in that  case the outcome depends on the 
   spell. small-scale breaches might not  
 even be noticeable by  the  uninitiated; 
 but  a spell might also  very well bring 
 about  the heat death  of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is what it  is. a dying  art.. 
           maybe for the best.