magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source  of the action 
 from  yourself. it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always  seek the 
 least energetic state.  all potential is 
 gradually lost into  lesser  forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen in a controlled manner.  think 
 of it as setting  an  elaborate trap for 
                 entropy.                 
                                          
 and then,  when  the circuit closes, the 
 arrow  is  forced  to  do your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the  danger is a runaway  spell - if the 
 filament of  your canal is  too weak, or 
 the  potential is high enough  to escape 
 any self-closing mechanisms  - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,   they  stay 
 active  until   closed  off  by  counter 
 spells (hard to pull off) or  there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends  on the 
  spell. small-scale breaches might not   
 even be noticeable  by the  uninitiated; 
 but a spell might also very  well  bring 
 about the  heat  death  of the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is what  it is.  a dying art.. 
           maybe for the best.