magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing  the source of the action 
 from yourself. it works by  exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always seek  the 
 least  energetic state. all potential is 
 gradually lost  into lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate  canals, for this 
 to happen  in a controlled manner. think 
 of it as  setting an  elaborate trap for 
                 entropy.                 
                                          
 and then, when  the  circuit closes, the 
 arrow  is  forced  to  do  your bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from  the  universe, but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway spell  -  if the 
 filament of your canal is too  weak,  or 
 the potential is  high enough to  escape 
 any  self-closing mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,  they   stay 
 active  until  closed  off   by  counter 
 spells (hard to pull  off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
   spell. small-scale breaches might not  
 even be noticeable by  the  uninitiated; 
 but a spell might also  very well  bring 
 about  the heat  death  of the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it  is what it  is. a dying art.. 
            maybe for the best.