magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about  removing the source of the action 
 from yourself. it  works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this  universe always seek the 
 least energetic state.  all potential is 
 gradually lost  into lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to happen in a controlled manner.  think 
 of it as setting an  elaborate trap  for 
                 entropy.                 
                                          
 and then, when  the circuit  closes, the 
 arrow  is  forced  to  do  your bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the  universe, but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is  a runaway spell  - if the 
 filament of  your canal is too weak,  or 
 the  potential is high  enough to escape 
 any  self-closing mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,   they  stay 
 active  until  closed  off  by   counter 
 spells (hard to pull off) or  there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends  on the 
   spell. small-scale breaches might not  
 even  be noticeable by the  uninitiated; 
 but a  spell might  also very well bring 
 about  the heat death  of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what  it is.  a  dying art.. 
           maybe for the best.