magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source  of the action 
 from yourself. it works  by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe always  seek the 
 least energetic state. all potential  is 
 gradually lost into lesser  forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to  happen in a controlled manner. think 
 of it  as setting an  elaborate trap for 
                 entropy.                 
                                          
 and  then, when the circuit closes,  the 
 arrow is  forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time from  the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is  a runaway spell  - if the 
 filament of your canal  is too  weak, or 
 the potential is high  enough to  escape 
 any self-closing mechanisms - a  breach. 
                                          
     these are usually catastrophic.      
 although  many  are   local,  they  stay 
 active   until  closed  off  by  counter 
 spells (hard to pull off)  or there's no 
       more energy to fall through.       
                                          
 in  that case the outcome depends on the 
  spell. small-scale breaches might not   
 even be  noticeable by  the uninitiated; 
 but a spell  might also very  well bring 
 about  the  heat  death of the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is  what  it is. a dying art.. 
           maybe for the best.