magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about  removing the source of the action 
 from yourself.  it works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in  this universe always seek the 
 least energetic state. all potential  is 
 gradually  lost into  lesser forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen  in a controlled manner. think 
 of  it  as setting an elaborate trap for 
                 entropy.                 
                                          
 and then, when  the circuit closes,  the 
 arrow  is  forced  to do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining time  from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the  danger is a runaway  spell - if the 
 filament  of your canal  is too weak, or 
 the potential is high  enough to  escape 
 any self-closing mechanisms - a  breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,  they   stay 
 active  until  closed   off  by  counter 
 spells (hard to pull off)  or there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends on  the 
  spell. small-scale breaches might not   
 even  be noticeable by the  uninitiated; 
 but a spell might also  very well  bring 
 about the  heat  death of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it  is  what it is. a dying art.. 
           maybe for the best.