magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source of the  action 
 from yourself. it works  by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this  universe always seek the 
 least energetic state.  all potential is 
 gradually  lost into lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to  happen in a controlled manner. think 
 of  it as setting an elaborate trap  for 
                 entropy.                 
                                          
 and  then, when  the circuit closes, the 
 arrow is  forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the  danger is a runaway spell -  if the 
 filament of your  canal  is too weak, or 
 the  potential is high  enough to escape 
 any self-closing  mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although   many  are  local,  they  stay 
 active  until  closed  off   by  counter 
 spells (hard to pull off)  or there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends  on the 
   spell. small-scale breaches might not  
 even  be noticeable  by the uninitiated; 
 but  a spell might also very  well bring 
 about  the heat death  of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is  what it is. a dying  art.. 
           maybe for the best.