¨,~*=*@### ###@*=*~,¨
¨¨¨¨¨~~**@ @**~~¨¨¨¨¨
¨¨¨,,~*=@# #@=*~,,¨¨¨
¨,~*===*@@ @@*===*~,¨
¨,~*=*@@@# #@@@*=*~,¨
¨,~*=*@@@# =* =*= *= #@@@*=*~,¨
¨,~*=*@### =*=**~~¨ ¨~~=**=*= ###@*=*~,¨
¨,~*=*@@## =* =* ,,, ¨¨ magic ¨¨ ,,, *= *= ##@@*=*~,¨
¨¨¨¨,~*=@@ =*=**~~¨ ¨~~**=*= @@=*~,¨¨¨¨
¨,~*=*@@@@ =* =*= *= @@@@*=*~,¨
¨¨¨¨¨,**@# #@**,¨¨¨¨¨
¨¨¨¨¨¨~**@ magic is about being unaccountable, @**~¨¨¨¨¨¨
¨¨¨¨¨¨,*=@ about removing the source of the action @=*,¨¨¨¨¨¨
¨,~*=*@@@@ from yourself. it works by exploiting a @@@@*=*~,¨
¨¨¨¨¨¨,~=@ kind of gravity, called the @=~,¨¨¨¨¨¨
¨¨¨¨~**==@ arrow of time. @==**~¨¨¨¨
¨,~*=**@@@ @@@**=*~,¨
¨,~*=*@@@# things in this universe always seek the #@@@*=*~,¨
¨¨¨,*===@@ least energetic state. all potential is @@===*,¨¨¨
¨,~*=@@### gradually lost into lesser forms (such ###@@=*~,¨
¨,~*=*@@@@ as heat). @@@@*=*~,¨
¨,~*=*@@## ##@@*=*~,¨
¨,~*=*@@## magic then, is creating tunnels, ##@@*=*~,¨
¨,~*=*@@## specific and intricate canals, for this ##@@*=*~,¨
¨,~*=*@@## to happen in a controlled manner. think ##@@*=*~,¨
¨,~*=*@@## of it as setting an elaborate trap for ##@@*=*~,¨
¨,~**@@### entropy. ###@@**~,¨
¨,~*=*@@## ##@@*=*~,¨
¨,~*=*@### and then, when the circuit closes, the ###@*=*~,¨
¨¨¨¨¨¨~~=@ arrow is forced to do your bidding! @=~~¨¨¨¨¨¨
¨¨¨¨¨¨~*=@ @=*~¨¨¨¨¨¨
¨,~*=*@@@@ of course, you're also irreversably @@@@*=*~,¨
¨,~*==***@ draining time from the universe, but @***==*~,¨
¨,~*=*@@## yeah. ##@@*=*~,¨
¨¨¨¨¨~==*@ @*==~¨¨¨¨¨
¨,~*=*@@## ##@@*=*~,¨
¨¨¨¨,~**@@ =** = = **= @@**~,¨¨¨¨
¨,~*=*@@## ##@@*=*~,¨
¨,~*=*@@## ##@@*=*~,¨
¨,~*=*@@## the danger is a runaway spell - if the ##@@*=*~,¨
¨¨¨¨¨~~=*@ filament of your canal is too weak, or @*=~~¨¨¨¨¨
¨,~*=*@@## the potential is high enough to escape ##@@*=*~,¨
¨¨¨¨¨~=@@# any self-closing mechanisms - a breach. #@@=~¨¨¨¨¨
¨,~*=@@### ###@@=*~,¨
¨,~*****@@ these are usually catastrophic. @@*****~,¨
¨¨¨¨,*=*@# although many are local, they stay #@*=*,¨¨¨¨
¨,~*=*@@## active until closed off by counter ##@@*=*~,¨
¨,~~*=*@@# spells (hard to pull off) or there's no #@@*=*~~,¨
¨¨¨~*==**@ more energy to fall through. @**==*~¨¨¨
¨,~*=*@@## ##@@*=*~,¨
¨¨¨¨~~*=@@ in that case the outcome depends on the @@=*~~¨¨¨¨
¨¨¨¨¨,*=@# spell. small-scale breaches might not #@=*,¨¨¨¨¨
¨,~*=*@@@# even be noticeable by the uninitiated; #@@@*=*~,¨
¨¨¨¨,,,*=@ but a spell might also very well bring @=*,,,¨¨¨¨
¨,~*=*@@## about the heat death of the universe. ##@@*=*~,¨
¨,~*=*@@## ##@@*=*~,¨
¨,~*=*@@## ##@@*=*~,¨
¨,~*=*@@## =*= ##@@*=*~,¨
¨,,,~*==@@ @@==*~,,,¨
¨,~*=*@@@@ @@@@*=*~,¨
¨¨¨¨¨,***@ well. it is what it is. a dying art.. @***,¨¨¨¨¨
¨,,,**=@@# maybe for the best. #@@=**,,,¨
¨¨¨¨¨¨~=*@ @*=~¨¨¨¨¨¨
¨,~~~**=@@ @@=**~~~,¨
¨¨¨¨¨¨~**@ @**~¨¨¨¨¨¨
¨,~*=**@@@ @@@**=*~,¨
¨¨¨¨~==@@# #@@==~¨¨¨¨
¨,~*=*@@## ##@@*=*~,¨