magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of the  action 
 from yourself.  it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this  universe always seek the 
 least energetic state. all potential  is 
 gradually lost into  lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to happen in a controlled manner.  think 
 of it  as setting  an elaborate trap for 
                 entropy.                 
                                          
 and then, when  the circuit closes,  the 
 arrow  is  forced  to  do your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from  the  universe, but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the  danger is a  runaway spell - if the 
 filament of your canal  is too weak,  or 
 the potential is  high  enough to escape 
 any self-closing mechanisms -  a breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,   they  stay 
 active   until  closed  off  by  counter 
 spells (hard to pull off)  or there's no 
       more energy to fall through.       
                                          
 in that  case the outcome depends on the 
  spell. small-scale breaches might not   
 even be noticeable  by the  uninitiated; 
 but a spell might  also very well  bring 
 about the  heat death  of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is  what it  is. a dying  art.. 
           maybe for the best.