¨-~:*&@@## ##@@&*:~-¨
¨¨¨¨-~*@@@ @@@*~-¨¨¨¨
¨-~:*&@@## ##@@&*:~-¨
¨-~:*&@@## ##@@&*:~-¨
¨-~:*&&@@# #@@&&*:~-¨
¨¨¨¨-~~:&@ *& *&* &* @&:~~-¨¨¨¨
¨¨¨¨-~~*@@ *&*&&~~¨ ¨~~*&&*&* @@*~~-¨¨¨¨
-~:*&@@### *& *& --- ¨¨ magic ¨¨ --- &* &* ###@@&*:~-
¨-~:*&&&@@ *&*&&~~¨ ¨~~&&*&* @@&&&*:~-¨
¨-~:*&@### *& *&* &* ###@&*:~-¨
¨¨¨-~:::&@ @&:::~-¨¨¨
¨-~:*&@@@@ magic is about being unaccountable, @@@@&*:~-¨
¨-~:*&@@## about removing the source of the action ##@@&*:~-¨
¨¨¨--:*&@# from yourself. it works by exploiting a #@&*:--¨¨¨
¨-~:*&@@## kind of gravity, called the ##@@&*:~-¨
¨¨¨-~~~*@# arrow of time. #@*~~~-¨¨¨
¨¨¨¨¨-~:&@ @&:~-¨¨¨¨¨
¨-~:*&@@## things in this universe always seek the ##@@&*:~-¨
¨¨¨¨¨-::*@ least energetic state. all potential is @*::-¨¨¨¨¨
¨¨¨~~***@@ gradually lost into lesser forms (such @@***~~¨¨¨
¨¨---~~*@# as heat). #@*~~---¨¨
¨¨¨¨-~~:*@ @*:~~-¨¨¨¨
¨¨¨¨~**&@@ magic then, is creating tunnels, @@&**~¨¨¨¨
¨¨¨¨~~::*@ specific and intricate canals, for this @*::~~¨¨¨¨
¨-~:*&&&@@ to happen in a controlled manner. think @@&&&*:~-¨
¨-~:*&@@## of it as setting an elaborate trap for ##@@&*:~-¨
¨-~:*&@@## entropy. ##@@&*:~-¨
¨-~::*&@@@ @@@&*::~-¨
¨-~:*&@@## and then, when the circuit closes, the ##@@&*:~-¨
¨-~:*&@@## arrow is forced to do your bidding! ##@@&*:~-¨
¨¨¨¨¨¨-:&@ @&:-¨¨¨¨¨¨
¨¨¨¨--:*&@ of course, you're also irreversably @&*:--¨¨¨¨
¨¨¨¨¨¨~:*@ draining time from the universe, but @*:~¨¨¨¨¨¨
¨¨¨¨¨-:&@# yeah. #@&:-¨¨¨¨¨
¨-~:*&@@## ##@@&*:~-¨
¨-~:*&@@## ##@@&*:~-¨
¨-~:*&@@## *&& * * &&* ##@@&*:~-¨
¨¨¨~::&&@@ @@&&::~¨¨¨
-~:*&@@### ###@@&*:~-
¨¨¨¨¨~~:*@ the danger is a runaway spell - if the @*:~~¨¨¨¨¨
¨-~:*&@@## filament of your canal is too weak, or ##@@&*:~-¨
¨-~:*&@@@@ the potential is high enough to escape @@@@&*:~-¨
¨-~:*&&@@@ any self-closing mechanisms - a breach. @@@&&*:~-¨
¨-~:*&@@## ##@@&*:~-¨
¨¨--~****@ these are usually catastrophic. @****~--¨¨
¨-~:*&@@## although many are local, they stay ##@@&*:~-¨
¨-~:*&@@## active until closed off by counter ##@@&*:~-¨
¨-~:*&@@## spells (hard to pull off) or there's no ##@@&*:~-¨
¨-~:*&@@## more energy to fall through. ##@@&*:~-¨
¨-~:*&@@## ##@@&*:~-¨
¨¨¨¨¨-:*&@ in that case the outcome depends on the @&*:-¨¨¨¨¨
¨-~:*&@@## spell. small-scale breaches might not ##@@&*:~-¨
¨-~:*&@@## even be noticeable by the uninitiated; ##@@&*:~-¨
¨-~:*&@@## but a spell might also very well bring ##@@&*:~-¨
¨-~:**&&&@ about the heat death of the universe. @&&&**:~-¨
¨-~:*&@@## ##@@&*:~-¨
¨-~:*&&&@@ @@&&&*:~-¨
¨¨¨-::*&@# *&* #@&*::-¨¨¨
¨¨¨-:::*@# #@*:::-¨¨¨
¨-~:*&@@## ##@@&*:~-¨
¨-~:*&&&&@ well. it is what it is. a dying art.. @&&&&*:~-¨
¨¨¨¨¨-~:&@ maybe for the best. @&:~-¨¨¨¨¨
¨-~:*&@### ###@&*:~-¨
¨-~:*&@@## ##@@&*:~-¨
¨-~:*&@@## ##@@&*:~-¨
¨-~:*&@### ###@&*:~-¨
¨-~:*&@@## ##@@&*:~-¨
¨¨¨¨¨~*&@@ @@&*~¨¨¨¨¨