magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of the  action 
 from yourself. it works by  exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in  this universe always seek the 
 least  energetic state. all potential is 
 gradually lost  into lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals,  for this 
 to happen in a  controlled manner. think 
 of it as  setting an  elaborate trap for 
                 entropy.                 
                                          
 and  then, when the circuit closes,  the 
 arrow  is  forced  to  do your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from  the  universe, but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is a  runaway spell - if  the 
 filament of your canal  is too  weak, or 
 the potential is  high enough  to escape 
 any self-closing mechanisms -  a breach. 
                                          
     these are usually catastrophic.      
 although   many  are  local,  they  stay 
 active  until   closed  off  by  counter 
 spells (hard  to pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome  depends on the 
   spell. small-scale breaches might not  
 even  be noticeable by  the uninitiated; 
 but a spell  might also  very well bring 
 about the  heat  death of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is what it  is. a dying  art.. 
           maybe for the best.