magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the  source of the action 
 from yourself. it  works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in  this universe always seek the 
 least energetic state. all potential  is 
 gradually  lost  into lesser forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to happen in a controlled manner.  think 
 of  it as setting an  elaborate trap for 
                 entropy.                 
                                          
 and  then, when  the circuit closes, the 
 arrow is  forced  to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining time  from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is  a  runaway spell - if the 
 filament  of  your canal is too weak, or 
 the potential  is  high enough to escape 
 any  self-closing mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,  they   stay 
 active  until  closed  off  by   counter 
 spells (hard to pull off) or  there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends on  the 
  spell. small-scale breaches might not   
 even be  noticeable by  the uninitiated; 
 but  a  spell might also very well bring 
 about the heat  death of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is what  it  is. a dying art.. 
            maybe for the best.