magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about  removing the source of the action 
 from  yourself. it works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in  this universe always seek the 
 least energetic state. all potential  is 
 gradually  lost into  lesser forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate canals,  for this 
 to happen in a  controlled manner. think 
 of it  as setting  an elaborate trap for 
                 entropy.                 
                                          
 and then, when  the  circuit closes, the 
 arrow is  forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the  danger is a runaway spell - if  the 
 filament  of  your canal is too weak, or 
 the potential is high enough  to  escape 
 any  self-closing mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are   local,  they  stay 
 active  until   closed  off  by  counter 
 spells (hard to pull off) or  there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends on  the 
  spell. small-scale breaches might not   
 even  be  noticeable by the uninitiated; 
 but a spell might also  very  well bring 
 about  the  heat death of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is what  it is. a  dying art.. 
            maybe for the best.