magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the  source of the action 
 from yourself. it works  by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe always  seek the 
 least energetic state. all potential  is 
 gradually lost into  lesser forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate  canals, for this 
 to happen in  a controlled manner. think 
 of  it as  setting an elaborate trap for 
                 entropy.                 
                                          
 and  then, when the circuit closes,  the 
 arrow  is  forced  to  do your  bidding! 
                                          
    of course, you're also irreversably   
 draining time  from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway spell -  if  the 
 filament  of your canal is  too weak, or 
 the potential  is  high enough to escape 
 any self-closing  mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although  many   are  local,  they  stay 
 active  until  closed  off   by  counter 
 spells (hard  to pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends  on the 
   spell. small-scale breaches might not  
 even be noticeable by  the  uninitiated; 
 but a spell might also  very well  bring 
 about the heat death  of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is what it is.  a  dying  art.. 
            maybe for the best.