magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing  the source of the action 
 from  yourself. it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always seek  the 
 least energetic  state. all potential is 
 gradually  lost into lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals,  for this 
 to happen in  a controlled manner. think 
 of it as  setting an elaborate trap  for 
                 entropy.                 
                                          
 and then,  when the circuit  closes, the 
 arrow  is  forced  to  do your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from  the universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger  is a runaway  spell - if the 
 filament  of your canal is  too weak, or 
 the potential  is high enough  to escape 
 any self-closing mechanisms  - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,  they   stay 
 active  until   closed  off  by  counter 
 spells (hard to pull off) or  there's no 
       more energy to fall through.       
                                          
 in that case  the outcome depends on the 
  spell. small-scale breaches might not   
 even  be noticeable by the  uninitiated; 
 but a  spell  might also very well bring 
 about  the heat  death of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it  is what it is. a  dying art.. 
           maybe for the best.