magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the  source of the action 
 from  yourself. it works by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic  state. all potential is 
 gradually lost into  lesser forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to happen in a  controlled manner. think 
 of it  as setting an  elaborate trap for 
                 entropy.                 
                                          
 and then, when the circuit  closes,  the 
 arrow is  forced  to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time from  the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the  danger is a runaway spell  - if the 
 filament of your canal is  too  weak, or 
 the potential is  high enough  to escape 
 any self-closing  mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,  they   stay 
 active  until   closed  off  by  counter 
 spells (hard to pull off)  or there's no 
       more energy to fall through.       
                                          
 in that  case the outcome depends on the 
   spell. small-scale breaches might not  
 even  be noticeable by  the uninitiated; 
 but a spell might also very  well  bring 
 about  the heat death of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is  what it  is. a  dying art.. 
            maybe for the best.