,,,^~:%£&@ @&£%:~^,,,
,,,,^~:%£& &£%:~^,,,,
,,,^~:%£&@ @&£%:~^,,,
,,^~:%£&@# #@&£%:~^,,
,^~:%£&@## ##@&£%:~^,
,,^~:%£&@# a string of pearls, like a necklace. #@&£%:~^,,
,,,^~:%£&@ glowing in offensive colors. luring. @&£%:~^,,,
,,,,^~:%£& &£%:~^,,,,
,,,^~:%£&@ #~~~~~~# @&£%:~^,,,
,,^~:%£&@# ~~~~~~~: mall :~~~~~~~ #@&£%:~^,,
,^~:%£&@## #~~~~~~# ##@&£%:~^,
,,^~:%£&@# #@&£%:~^,,
,,,^~:%£&@ a few ways to get betrayed: being sold @&£%:~^,,,
,,,,^~:%£& broken items or mimicry, being recorded &£%:~^,,,,
,,,^~:%£&@ (for what purpose?), being ascribed a @&£%:~^,,,
,,^~:%£&@# negative value and getting kicked out, #@&£%:~^,,
,^~:%£&@## or beaten, getting requisitioned to ##@&£%:~^,
,,^~:%£&@# operate some facet of the body (being #@&£%:~^,,
,,,^~:%£&@ cared for enough to fear losing its @&£%:~^,,,
,,,,^~:%£& favor, yet not enough to meaningfully &£%:~^,,,,
,,,^~:%£&@ survive) @&£%:~^,,,
,,^~:%£&@# #@&£%:~^,,
,^~:%£&@## evokes the sense of scavenging, but it ##@&£%:~^,
,,^~:%£&@# is a projection and a mirage - it's all #@&£%:~^,,
,,,^~:%£&@ controlled and coreographed, presented @&£%:~^,,,
,,,,^~:%£& like a gift, a reward for nothing. &£%:~^,,,,
,,,^~:%£&@ for being so beautiful. @&£%:~^,,,
,,^~:%£&@# #@&£%:~^,,
,^~:%£&@## with that in mind, is there a choice? ##@&£%:~^,
,,^~:%£&@# #@&£%:~^,,
,,,^~:%£&@ it's easy to grow lazy with its ease, @&£%:~^,,,
,,,,^~:%£& and leave your network of minor streams &£%:~^,,,,
,,,^~:%£&@ and animal pools in dissaray, and with @&£%:~^,,,
,,^~:%£&@# the waning of your secret wells, your #@&£%:~^,,
,^~:%£&@## depencence on the mall will grow. ##@&£%:~^,
,,^~:%£&@# #@&£%:~^,,
,,,^~:%£&@ @&£%:~^,,,
,,,,^~:%£& &£%:~^,,,,
,,,^~:%£&@ @&£%:~^,,,
,,^~:%£&@# #@&£%:~^,,