¨¨¨,=;%%¤@ @¤%%;=,¨¨¨
¨¨¨¨,=;%%¤ ¤%%;=,¨¨¨¨
¨¨¨,=;%%¤@ @¤%%;=,¨¨¨
¨¨,=;%%¤@@ @@¤%%;=,¨¨
¨,=;%%¤@@# #@@¤%%;=,¨
¨¨,=;%%¤@@ ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ @@¤%%;=,¨¨
¨¨¨,=;%%¤@ ¤ a third pocket operator, po sixteen. ¤ @¤%%;=,¨¨¨
¨¨¨¨,=;%%¤ ¤ ¤ ¤%%;=,¨¨¨¨
¨¨¨,=;%%¤@ ¤ it's a children's toy, ¤ @¤%%;=,¨¨¨
¨¨,=;%%¤@@ ¤ themed around the so-called ¤ @@¤%%;=,¨¨
¨,=;%%¤@@# ¤ "bird factory". ¤ #@@¤%%;=,¨
¨¨,=;%%¤@@ ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ @@¤%%;=,¨¨
¨¨¨,=;%%¤@ @¤%%;=,¨¨¨
¨¨¨¨,=;%%¤ the bird factory is a rumored dungeon ¤%%;=,¨¨¨¨
¨¨¨,=;%%¤@ in the far and cold mountains, where @¤%%;=,¨¨¨
¨¨,=;%%¤@@ monks, slaves, or children (differing @@¤%%;=,¨¨
¨,=;%%¤@@# between accounts) are creating the #@@¤%%;=,¨
¨¨,=;%%¤@@ birds of the world. @@¤%%;=,¨¨
¨¨¨,=;%%¤@ @¤%%;=,¨¨¨
¨¨¨¨,=;%%¤ the story goes, that the people of the ¤%%;=,¨¨¨¨
¨¨¨,=;%%¤@ dungeon would mine for minerals that @¤%%;=,¨¨¨
¨¨,=;%%¤@@ were spreckled, or otherwise @@¤%%;=,¨¨
¨,=;%%¤@@# interestingly colored. the minerals #@@¤%%;=,¨
¨¨,=;%%¤@@ would be divided into various sizes and @@¤%%;=,¨¨
¨¨¨,=;%%¤@ made into egg-like shapes. @¤%%;=,¨¨¨
¨¨¨¨,=;%%¤ ¤%%;=,¨¨¨¨
¨¨¨,=;%%¤@ these eggs would then be placed in a @¤%%;=,¨¨¨
¨¨,=;%%¤@@ special hatchery, until hatched, and so @@¤%%;=,¨¨
¨,=;%%¤@@# all birds were born. #@@¤%%;=,¨
¨¨,=;%%¤@@ @@¤%%;=,¨¨
¨¨¨,=;%%¤@ regarding the little toy machine, what @¤%%;=,¨¨¨
¨¨¨¨,=;%%¤ the heck, man, i mean, why does it ¤%%;=,¨¨¨¨
¨¨¨,=;%%¤@ sound like this? there's @¤%%;=,¨¨¨
¨¨,=;%%¤@@ = like some useable sounds = @@¤%%;=,¨¨
¨,=;%%¤@@# = three flat out weird sounds = #@@¤%%;=,¨
¨¨,=;%%¤@@ = and one drum kit that's whack = @@¤%%;=,¨¨
¨¨¨,=;%%¤@ @¤%%;=,¨¨¨
¨¨¨¨,=;%%¤ ¤%%;=,¨¨¨¨
¨¨¨,=;%%¤@ @¤%%;=,¨¨¨
¨¨,=;%%¤@@ @@¤%%;=,¨¨
¨,=;%%¤@@# #@@¤%%;=,¨