tell them  you need to take a  call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
         cross the train tracks...        
    exit the western industrial dome.     
                                          
 as  you push  through  the thicker  snow 
 outside,  you   become  a  witch  again. 
 shapes   in  the   dirt   become  runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the ermines make  fine meats.  one  call 
 and they would  come  willingly. back in 
 the   dome,  what  they   give  you  for 
 eating...  it's not right.  it's nothing 
 you   can   feed    on,    not   really. 
                                          
 but  it's  likely  you're   still  under 
 observation. south is  a weird direction 
 and   so   you   probably  warrant  some 
     attention. interacting with the      
 wildlife  is   out   of   the   picture. 
                                          
          you adjust your course.