tell them  you  need to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting    smaller    as     you     go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as you  push  through the  thicker  snow 
 outside,  you  become  a   witch  again. 
 shapes   in  the  dirt   become   runes. 
   pawprints become hidden families. you  
            adjust your course.           
                                          
 the  ermines  make fine meats.  one call 
 and  they  would come willingly. back in 
 the  dome,   what  they   give  you  for 
 eating... it's  not  right. it's nothing 
 you   can   feed   on,    not    really. 
                                          
 but   it's  likely  you're  still  under 
 observation. south  is a weird direction 
 and  so  you   probably   warrant   some 
     attention. interacting with the      
 wildlife   is   out   of  the   picture. 
                                          
          you adjust your course.