magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the  source of the action 
 from yourself. it works  by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe always  seek the 
 least energetic  state. all potential is 
 gradually lost into  lesser  forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to happen  in a controlled manner. think 
 of it as setting  an elaborate  trap for 
                 entropy.                 
                                          
 and  then,  when the circuit closes, the 
 arrow  is  forced to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway spell -  if  the 
 filament of your canal  is too weak,  or 
 the  potential is high enough  to escape 
 any self-closing mechanisms -  a breach. 
                                          
      these are usually catastrophic.     
 although  many   are  local,  they  stay 
 active  until  closed  off  by   counter 
 spells  (hard to pull off) or there's no 
       more energy to fall through.       
                                          
 in that case  the outcome depends on the 
   spell. small-scale breaches might not  
 even be  noticeable by  the uninitiated; 
 but a spell  might also  very well bring 
 about  the heat death of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is what it  is. a  dying art.. 
           maybe for the best.