magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the  source of the action 
 from yourself. it works by exploiting  a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always seek  the 
 least energetic state.  all potential is 
 gradually  lost  into lesser forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals,  for this 
 to  happen in a controlled manner. think 
 of  it as setting  an elaborate trap for 
                 entropy.                 
                                          
 and then,  when the  circuit closes, the 
 arrow  is  forced to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining time  from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway spell -  if  the 
 filament of your canal is  too  weak, or 
 the potential is  high enough to  escape 
 any self-closing mechanisms  - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are   local,  they  stay 
 active   until  closed  off  by  counter 
 spells (hard to  pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends  on the 
   spell. small-scale breaches might not  
 even be noticeable  by  the uninitiated; 
 but a spell might  also  very well bring 
 about  the heat  death of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is  what  it  is. a dying art.. 
            maybe for the best.