magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source  of the action 
 from  yourself. it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always  seek the 
 least energetic state. all  potential is 
 gradually  lost  into lesser forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to happen in  a controlled manner. think 
 of  it as setting an  elaborate trap for 
                 entropy.                 
                                          
 and then,  when the circuit  closes, the 
 arrow is  forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining time  from  the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger  is  a runaway spell - if the 
 filament  of your canal is too  weak, or 
 the  potential is  high enough to escape 
 any self-closing mechanisms -  a breach. 
                                          
     these are usually catastrophic.      
 although  many  are  local,   they  stay 
 active   until  closed  off  by  counter 
 spells (hard to pull off) or there's  no 
       more energy to fall through.       
                                          
 in that case the  outcome depends on the 
  spell. small-scale breaches might not   
 even  be  noticeable by the uninitiated; 
 but  a spell  might also very well bring 
 about the  heat  death of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it  is  what it is. a dying art.. 
           maybe for the best.