magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source of  the action 
 from yourself.  it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things  in this universe always seek the 
 least energetic state. all  potential is 
 gradually lost into  lesser forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to happen in a controlled  manner. think 
 of it as  setting an elaborate  trap for 
                 entropy.                 
                                          
 and then, when the  circuit closes,  the 
 arrow  is  forced  to do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the  danger is a  runaway spell - if the 
 filament of your  canal is too weak,  or 
 the potential is high  enough to  escape 
 any self-closing  mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although   many  are  local,  they  stay 
 active  until   closed  off  by  counter 
 spells (hard  to pull off) or there's no 
       more energy to fall through.       
                                          
 in that case  the outcome depends on the 
   spell. small-scale breaches might not  
 even  be noticeable  by the uninitiated; 
 but a spell might also  very  well bring 
 about the  heat death of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is  what it is. a  dying art.. 
           maybe for the best.