magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the  source of the action 
 from yourself. it works  by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe  always seek the 
 least energetic state. all  potential is 
 gradually  lost into lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to  happen in a controlled manner. think 
 of it as  setting  an elaborate trap for 
                 entropy.                 
                                          
 and  then, when  the circuit closes, the 
 arrow  is  forced  to  do  your bidding! 
                                          
    of course, you're also irreversably   
 draining  time from  the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is  a runaway spell - if  the 
 filament of your canal is  too weak,  or 
 the  potential is high enough  to escape 
 any self-closing mechanisms  - a breach. 
                                          
      these are usually catastrophic.     
 although   many  are  local,  they  stay 
 active  until   closed  off  by  counter 
 spells (hard to pull off) or  there's no 
       more energy to fall through.       
                                          
 in that case the  outcome depends on the 
  spell. small-scale breaches might not   
 even  be noticeable by the  uninitiated; 
 but a spell  might also very  well bring 
 about  the heat  death of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it  is what  it is. a dying art.. 
           maybe for the best.