magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing  the source of the action 
 from yourself. it works by exploiting  a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this  universe always seek the 
 least energetic  state. all potential is 
 gradually lost into lesser  forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen in  a controlled manner. think 
 of it as  setting an elaborate  trap for 
                 entropy.                 
                                          
 and  then,  when the circuit closes, the 
 arrow is  forced  to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from  the universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the  danger is a  runaway spell - if the 
 filament of your canal  is too weak,  or 
 the potential  is high enough to  escape 
 any self-closing  mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,  they   stay 
 active  until  closed   off  by  counter 
 spells (hard to  pull off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends on  the 
  spell. small-scale breaches might not   
 even be  noticeable by the  uninitiated; 
 but a spell  might also very  well bring 
 about the heat death  of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is what it  is.  a dying art.. 
           maybe for the best.