magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about  removing the source of the action 
 from yourself. it works by exploiting  a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in  this universe always seek the 
 least energetic state. all potential  is 
 gradually lost  into lesser  forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate  canals, for this 
 to happen in a controlled  manner. think 
 of it  as setting an elaborate  trap for 
                 entropy.                 
                                          
 and  then, when the circuit  closes, the 
 arrow is  forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining time  from  the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the  danger is a  runaway spell - if the 
 filament of  your canal  is too weak, or 
 the potential is high  enough  to escape 
 any  self-closing mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although  many   are  local,  they  stay 
 active  until  closed  off   by  counter 
 spells (hard to pull off) or  there's no 
       more energy to fall through.       
                                          
 in that case the  outcome depends on the 
  spell. small-scale breaches might not   
 even  be noticeable  by the uninitiated; 
 but  a spell might also very well  bring 
 about the heat  death of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is what  it is. a  dying art.. 
            maybe for the best.