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.,=**£@¶## magic is about being unaccountable, ##¶@£**=,.
.,=***££@@ about removing the source of the action @@££***=,.
.....=*££¶ from yourself. it works by exploiting a ¶££*=.....
.,=**£@¶## kind of gravity, called the ##¶@£**=,.
.,=**£@### arrow of time. ###@£**=,.
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.,=**£@¶## things in this universe always seek the ##¶@£**=,.
.,=**£@¶## least energetic state. all potential is ##¶@£**=,.
.,=***££¶# gradually lost into lesser forms (such #¶££***=,.
,=**£@¶### as heat). ###¶@£**=,
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.,,,*****@ magic then, is creating tunnels, @*****,,,.
.,==****£¶ specific and intricate canals, for this ¶£****==,.
.,=**£@¶## to happen in a controlled manner. think ##¶@£**=,.
.....,*££@ of it as setting an elaborate trap for @££*,.....
....==*££@ entropy. @££*==....
.,=**£@¶## ##¶@£**=,.
.,=**£@¶¶¶ and then, when the circuit closes, the ¶¶¶@£**=,.
.....==*£@ arrow is forced to do your bidding! @£*==.....
.,=**£@¶## ##¶@£**=,.
.,=*****£@ of course, you're also irreversably @£*****=,.
....,=*£@@ draining time from the universe, but @@£*=,....
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.,=**@¶### the danger is a runaway spell - if the ###¶@**=,.
.,=*£@¶### filament of your canal is too weak, or ###¶@£*=,.
.,=**£@¶## the potential is high enough to escape ##¶@£**=,.
...,,,*£@# any self-closing mechanisms - a breach. #@£*,,,...
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,=**£@¶### these are usually catastrophic. ###¶@£**=,
.,=**£@¶## although many are local, they stay ##¶@£**=,.
.,=**£@¶## active until closed off by counter ##¶@£**=,.
.,=****££@ spells (hard to pull off) or there's no @££****=,.
....,***£@ more energy to fall through. @£***,....
.,=**£@¶## ##¶@£**=,.
.....,=**@ in that case the outcome depends on the @**=,.....
.,=**£@¶¶¶ spell. small-scale breaches might not ¶¶¶@£**=,.
.,=**£@¶## even be noticeable by the uninitiated; ##¶@£**=,.
.,=**£¶### but a spell might also very well bring ###¶£**=,.
.....,*£@¶ about the heat death of the universe. ¶@£*,.....
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.,=**£@¶## well. it is what it is. a dying art.. ##¶@£**=,.
....,**£@@ maybe for the best. @@£**,....
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