magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source of the  action 
 from yourself. it works by  exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe always  seek the 
 least energetic state. all potential  is 
 gradually lost into lesser  forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific  and intricate canals, for this 
 to happen in  a controlled manner. think 
 of it as setting  an elaborate  trap for 
                 entropy.                 
                                          
 and then, when  the circuit  closes, the 
 arrow  is  forced  to do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway spell  - if  the 
 filament of  your canal  is too weak, or 
 the  potential is high  enough to escape 
 any  self-closing mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,   they  stay 
 active   until  closed  off  by  counter 
 spells (hard to  pull off) or there's no 
       more energy to fall through.       
                                          
 in  that case the outcome depends on the 
  spell. small-scale breaches might not   
 even be  noticeable by the  uninitiated; 
 but a  spell  might also very well bring 
 about  the heat death of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is  what it is. a dying  art.. 
            maybe for the best.