magic         
                          
                                   
                                          
    magic is about being unaccountable,   
 about removing the source of the  action 
 from yourself.  it works by exploiting a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this  universe always seek the 
 least  energetic state. all potential is 
 gradually  lost  into lesser forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to  happen in a controlled manner. think 
 of it  as setting an elaborate  trap for 
                 entropy.                 
                                          
 and then, when the  circuit  closes, the 
 arrow  is forced  to  do  your  bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from the  universe,  but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is  a runaway spell -  if the 
 filament  of your  canal is too weak, or 
 the potential is high enough  to  escape 
 any self-closing  mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are   local,  they  stay 
 active  until   closed  off  by  counter 
 spells (hard to  pull off) or there's no 
       more energy to fall through.       
                                          
 in  that case the outcome depends on the 
   spell. small-scale breaches might not  
 even  be noticeable  by the uninitiated; 
 but  a spell might  also very well bring 
 about  the heat death  of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well. it  is what it  is. a  dying art.. 
            maybe for the best.