magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source of the  action 
 from yourself. it works by exploiting  a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in  this universe always seek the 
 least energetic  state. all potential is 
 gradually lost into  lesser forms  (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to happen in a controlled  manner. think 
 of it as  setting an elaborate trap  for 
                 entropy.                 
                                          
 and  then, when the circuit closes,  the 
 arrow  is  forced  to  do  your bidding! 
                                          
   of course, you're also irreversably    
 draining  time  from  the  universe, but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the danger is a  runaway spell  - if the 
 filament of your canal is too  weak,  or 
 the potential  is high enough to  escape 
 any self-closing  mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although  many   are  local,  they  stay 
 active  until   closed  off  by  counter 
 spells (hard to pull  off) or there's no 
       more energy to fall through.       
                                          
 in that case the outcome depends on  the 
  spell. small-scale breaches might not   
 even be noticeable  by the  uninitiated; 
 but a spell  might also very  well bring 
 about  the  heat death  of the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is what it is. a  dying  art.. 
           maybe for the best.