¨@@¨@@¨@¨¨ @@¨@@@@¨¨@
@@¨@@¨@@@¨ @¨@@¨¨¨@¨@
¨¨@@¨@@¨¨@ @@@¨@¨¨@@@
@¨@¨@@¨@¨@ @¨¨@@@¨@¨¨
@@@@@¨@@@@ @@¨@¨¨@@@¨
@¨¨¨¨@@¨¨¨ delay delay d¨la# @ *a¨ : ¨@ ~ : ¨¨@@@¨@¨¨@
¨@¨¨¨@¨@¨¨ ¨¨@¨¨@@@¨@
@@@¨¨@@@@¨ ¨¨@@¨@¨¨@@
¨¨¨@¨@¨¨¨@ ¨¨@¨@@@¨@¨
¨¨¨@@@@¨¨@ ¨¨@@@¨¨@@@
@¨¨@¨¨¨@¨@ "delay" means repetiton or likewise, ¨¨@¨¨@¨@¨¨
@@¨@@¨¨@@@ but it's mainly useless without @¨@@¨@@@@¨
@¨@@¨@¨@¨¨ feedback, ¨@@¨@@¨¨¨@
¨@@¨@@@@@¨ to allow the delay to eat of it's own @@¨@@¨@¨¨@
@@¨@@¨¨¨¨@ tail, like one of those eaty serpents. ¨¨@@¨@@@¨@
¨¨@@¨@¨¨¨@ thus: it's the serpent effect! ¨¨@¨@@¨¨@@
@¨@¨@@@¨¨@ ¨¨@@@¨@¨@¨
@@@@@¨¨@¨@ it's to be revered as a creator of @¨@¨¨@@@@@
¨¨¨¨¨@¨@@@ ambience and of space, if you treat it @@@@¨@¨¨¨¨
¨¨¨¨¨@@@¨¨ right. a somewhat more solid and @¨¨¨@@@¨¨¨
¨¨¨¨¨@¨¨@¨ slippery sibling of reverb. @@¨¨@¨¨@¨¨
¨¨¨¨¨@@¨@@ @¨@¨@@¨@@¨
¨¨¨¨¨@¨@@¨ @@@@@¨@@¨@
@¨¨¨¨@@@¨@ @¨¨¨¨@@¨@@
¨@¨¨¨@¨¨@@ @@¨¨¨@¨@@¨
¨@@¨¨@@¨@¨ @¨@¨¨@@@¨@