magic         
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing  the source of the action 
 from yourself. it works by exploiting  a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in this universe  always seek the 
 least energetic  state. all potential is 
 gradually  lost into lesser forms  (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and intricate canals, for  this 
 to  happen in a controlled manner. think 
 of it  as setting an elaborate trap  for 
                 entropy.                 
                                          
 and then,  when the circuit closes,  the 
 arrow is  forced  to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining time  from  the  universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger is a runaway  spell -  if the 
 filament of your canal  is  too weak, or 
 the potential  is high enough to  escape 
 any self-closing mechanisms -  a breach. 
                                          
     these are usually catastrophic.      
 although   many  are  local,  they  stay 
 active   until  closed  off  by  counter 
 spells (hard to  pull off) or there's no 
       more energy to fall through.       
                                          
 in  that case the outcome depends on the 
   spell. small-scale breaches might not  
 even be  noticeable  by the uninitiated; 
 but a  spell might  also very well bring 
 about the  heat death of  the  universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it  is what it is.  a dying art.. 
           maybe for the best.