magic          
                          
                                   
                                          
    magic is about being unaccountable,   
 about  removing the source of the action 
 from yourself. it works  by exploiting a 
       kind of gravity, called the        
              arrow of time.              
                                          
 things in this universe  always seek the 
 least energetic  state. all potential is 
 gradually lost into  lesser  forms (such 
                as heat).                 
                                          
     magic then, is creating tunnels,     
 specific and  intricate canals, for this 
 to happen in  a controlled manner. think 
 of it as setting  an elaborate  trap for 
                 entropy.                 
                                          
 and then, when the  circuit closes,  the 
 arrow  is  forced  to  do your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from  the  universe, but 
                  yeah.                   
                                          
                                          
                                  
                                          
                                          
 the  danger is a runaway spell  - if the 
 filament of your  canal is too weak,  or 
 the  potential is high  enough to escape 
 any  self-closing mechanisms - a breach. 
                                          
     these are usually catastrophic.      
 although  many  are   local,  they  stay 
 active  until   closed  off  by  counter 
 spells (hard to pull off) or  there's no 
       more energy to fall through.       
                                          
 in that case  the outcome depends on the 
   spell. small-scale breaches might not  
 even  be noticeable by  the uninitiated; 
 but a spell might also  very  well bring 
 about the  heat  death of the  universe. 
                                          
                                          
                                       
                                          
                                          
 well. it is  what it  is. a  dying art.. 
           maybe for the best.