magic          
                          
                                   
                                          
   magic is about being unaccountable,    
 about removing the source  of the action 
 from yourself. it works by exploiting  a 
        kind of gravity, called the       
              arrow of time.              
                                          
 things in  this universe always seek the 
 least energetic state.  all potential is 
 gradually  lost into lesser  forms (such 
                 as heat).                
                                          
     magic then, is creating tunnels,     
 specific and intricate  canals, for this 
 to happen in a controlled  manner. think 
 of it as setting  an elaborate trap  for 
                 entropy.                 
                                          
 and  then,  when the circuit closes, the 
 arrow  is  forced to  do  your  bidding! 
                                          
    of course, you're also irreversably   
 draining  time  from  the universe,  but 
                   yeah.                  
                                          
                                          
                                  
                                          
                                          
 the danger  is a runaway  spell - if the 
 filament of  your canal  is too weak, or 
 the potential is  high enough to  escape 
 any  self-closing mechanisms - a breach. 
                                          
      these are usually catastrophic.     
 although  many  are  local,  they   stay 
 active  until  closed   off  by  counter 
 spells (hard to pull off) or there's  no 
       more energy to fall through.       
                                          
 in  that case the outcome depends on the 
   spell. small-scale breaches might not  
 even be  noticeable by  the uninitiated; 
 but a spell might also very  well  bring 
 about  the heat  death of  the universe. 
                                          
                                          
                                       
                                          
                                          
 well.  it is  what  it is. a dying art.. 
            maybe for the best.