¨,~/*&¤### ###¤&*/~,¨
¨¨,~/*&¤## ##¤&*/~,¨¨
¨,~/*&¤### ###¤&*/~,¨
¨¨,~/*&¤## ##¤&*/~,¨¨
¨,~/*&¤### ###¤&*/~,¨
¨¨,~/*&¤## *& *&* &* ##¤&*/~,¨¨
¨,~/*&¤### *&*&&~~¨ ¨~~*&&*&* ###¤&*/~,¨
¨¨,~/*&¤## *& *& ,,, ¨¨ magic ¨¨ ,,, &* &* ##¤&*/~,¨¨
¨,~/*&¤### *&*&&~~¨ ¨~~&&*&* ###¤&*/~,¨
¨¨,~/*&¤## *& *&* &* ##¤&*/~,¨¨
¨,~/*&¤### ###¤&*/~,¨
¨¨,~/*&¤## magic is about being unaccountable, ##¤&*/~,¨¨
¨,~/*&¤### about removing the source of the action ###¤&*/~,¨
¨¨,~/*&¤## from yourself. it works by exploiting a ##¤&*/~,¨¨
¨,~/*&¤### kind of gravity, called the ###¤&*/~,¨
¨¨,~/*&¤## arrow of time. ##¤&*/~,¨¨
¨,~/*&¤### ###¤&*/~,¨
¨¨,~/*&¤## things in this universe always seek the ##¤&*/~,¨¨
¨,~/*&¤### least energetic state. all potential is ###¤&*/~,¨
¨¨,~/*&¤## gradually lost into lesser forms (such ##¤&*/~,¨¨
¨,~/*&¤### as heat). ###¤&*/~,¨
¨¨,~/*&¤## ##¤&*/~,¨¨
¨,~/*&¤### magic then, is creating tunnels, ###¤&*/~,¨
¨¨,~/*&¤## specific and intricate canals, for this ##¤&*/~,¨¨
¨,~/*&¤### to happen in a controlled manner. think ###¤&*/~,¨
¨¨,~/*&¤## of it as setting an elaborate trap for ##¤&*/~,¨¨
¨,~/*&¤### entropy. ###¤&*/~,¨
¨¨,~/*&¤## ##¤&*/~,¨¨
¨,~/*&¤### and then, when the circuit closes, the ###¤&*/~,¨
¨¨,~/*&¤## arrow is forced to do your bidding! ##¤&*/~,¨¨
¨,~/*&¤### ###¤&*/~,¨
¨¨,~/*&¤## of course, you're also irreversably ##¤&*/~,¨¨
¨,~/*&¤### draining time from the universe, but ###¤&*/~,¨
¨¨,~/*&¤## yeah. ##¤&*/~,¨¨
¨,~/*&¤### ###¤&*/~,¨
¨¨,~/*&¤## ##¤&*/~,¨¨
¨,~/*&¤### *&& * * &&* ###¤&*/~,¨
¨¨,~/*&¤## ##¤&*/~,¨¨
¨,~/*&¤### ###¤&*/~,¨
¨¨,~/*&¤## the danger is a runaway spell - if the ##¤&*/~,¨¨
¨,~/*&¤### filament of your canal is too weak, or ###¤&*/~,¨
¨¨,~/*&¤## the potential is high enough to escape ##¤&*/~,¨¨
¨,~/*&¤### any self-closing mechanisms - a breach. ###¤&*/~,¨
¨¨,~/*&¤## ##¤&*/~,¨¨
¨,~/*&¤### these are usually catastrophic. ###¤&*/~,¨
¨¨,~/*&¤## although many are local, they stay ##¤&*/~,¨¨
¨,~/*&¤### active until closed off by counter ###¤&*/~,¨
¨¨,~/*&¤## spells (hard to pull off) or there's no ##¤&*/~,¨¨
¨,~/*&¤### more energy to fall through. ###¤&*/~,¨
¨¨,~/*&¤## ##¤&*/~,¨¨
¨,~/*&¤### in that case the outcome depends on the ###¤&*/~,¨
¨¨,~/*&¤## spell. small-scale breaches might not ##¤&*/~,¨¨
¨,~/*&¤### even be noticeable by the uninitiated; ###¤&*/~,¨
¨¨,~/*&¤## but a spell might also very well bring ##¤&*/~,¨¨
¨,~/*&¤### about the heat death of the universe. ###¤&*/~,¨
¨¨,~/*&¤## ##¤&*/~,¨¨
¨,~/*&¤### ###¤&*/~,¨
¨¨,~/*&¤## *&* ##¤&*/~,¨¨
¨,~/*&¤### ###¤&*/~,¨
¨¨,~/*&¤## ##¤&*/~,¨¨
¨,~/*&¤### well. it is what it is. a dying art.. ###¤&*/~,¨
¨¨,~/*&¤## maybe for the best. ##¤&*/~,¨¨
¨,~/*&¤### ###¤&*/~,¨
¨¨,~/*&¤## ##¤&*/~,¨¨
¨,~/*&¤### ###¤&*/~,¨
¨¨,~/*&¤## ##¤&*/~,¨¨
¨,~/*&¤### ###¤&*/~,¨
¨¨,~/*&¤## ##¤&*/~,¨¨