tell  them you  need to take a call, and 
 go  south.  sneak  between  the  houses, 
 getting     smaller     as    you    go. 
        cross the train tracks...         
    exit the western industrial dome.     
                                          
 as you  push  through  the  thicker snow 
 outside,   you  become  a  witch  again. 
 shapes   in   the  dirt   become  runes. 
   pawprints become hidden families. you  
           adjust your course.            
                                          
 the ermines make  fine meats.  one  call 
 and they  would come willingly.  back in 
 the  dome,   what  they  give  you   for 
 eating...  it's not right. it's  nothing 
 you    can   feed   on,    not   really. 
                                          
 but  it's  likely  you're   still  under 
 observation. south  is a weird direction 
 and   so   you  probably  warrant   some 
     attention. interacting with the      
 wildlife   is   out   of   the  picture. 
                                          
          you adjust your course.